CasualPokePlayer
a6deee765f
fix stackoverflows in mame with games using k001006_device (e.g. windheat)
2023-04-27 00:55:12 -07:00
CasualPokePlayer
a9dc924c11
Changes in MAME to partially address #3565
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Needs #3641 pulled for it to be properly fixed
2023-04-19 18:03:45 -07:00
CasualPokePlayer
52276f7d47
Remove TLS use in MAME
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This might not affect things in practice, but its usage was likely dangerous so best not use it.
2023-04-14 20:15:14 -07:00
CasualPokePlayer
7bd848f9f9
fix #3631
2023-04-14 00:22:48 -07:00
CasualPokePlayer
0a2d4405f0
Revamp Waterbox Setup ( #3529 )
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* Waterbox setup has been revamped to use the latest llvm parts (llvm 16 for compiler_rt/libunwind/libcxx/libcxxabi).
* Clang is now possible to use, and is the preferred compiler (due to superior performance).
* Supported compilers are now clang 14/15/16, and gcc 12.
* Other core updates are mixed in.
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Co-authored-by: Morilli <35152647+Morilli@users.noreply.github.com>
2023-03-28 16:53:33 -07:00
CasualPokePlayer
eb1cef1ffc
update mame to 0.250
2022-11-30 20:22:04 -08:00
CasualPokePlayer
2804ad3041
fix crashes in mame due to bad single thread handling
2022-11-17 00:45:42 -08:00
CasualPokePlayer
44944e1d70
more simple string and double handling, allow SaveRAM usage with different bios files
2022-11-16 21:32:29 -08:00
CasualPokePlayer
64044845a6
resolve erroneous LibMAME errors due to mame_lua_get_string returning nullptr with an empty string
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(now will only do so on an error)
add back in mame_lua_get_double, to be used to resolve other issues (c# code pending...)
2022-11-15 00:37:09 -08:00
CasualPokePlayer
066297d5e7
MAME Waterbox ( #3437 )
2022-11-10 00:05:25 -08:00