Commit Graph

37 Commits

Author SHA1 Message Date
CasualPokePlayer cd1d647d72 linux build for recent gambatte updates, also fix a minor potential build error when zlib is completely unavailable (it was getting linked even though there was no need for it to be linked) 2023-01-10 02:56:19 -08:00
CasualPokePlayer 2d6c0af570 Fix oops from fe9e97e505 2022-10-21 18:58:08 -07:00
CasualPokePlayer fe9e97e505 Fix #3425 2022-10-21 18:52:18 -07:00
CasualPokePlayer 0ff4aca182 [Gambatte] Remote control controls and remote control emulation expanded to HuC1 IR and CGB IR (previously only done in HuC3) 2022-08-15 02:49:34 -07:00
CasualPokePlayer 480ce3b925 fix minor miscompilation of gambatte-linux, update LibGambatte to reflect API changes wrt CameraCallback 2022-07-20 23:35:29 -07:00
CasualPokePlayer a8f709a8a4 [Gambatte] ensure cameraBuf_ is signed, misc cleanup 2022-07-20 23:29:53 -07:00
CasualPokePlayer d209ba289f various gambatte updates / bugfixes 2022-07-20 22:51:28 -07:00
CasualPokePlayer 90220b6506 add m161 support to gambatte 2022-06-11 03:22:38 -07:00
CasualPokePlayer ebb0282860 various gambatte updates, all wilbertpol tests now pass, cgb-dmg now correctly uses dmg sprite priority when it should (fixes dmg-acid2 in CGB-DMG) 2022-04-30 16:25:28 -07:00
CasualPokePlayer 2c232a2b81 [Gambatte] various upstream accuracy improvements (notably, cgb-acid-hell now passes!). also fix memory callbacks for ROM0 area 2022-04-05 20:36:11 -07:00
CasualPokePlayer d4bb5e047e [Gambatte] API updates, setting time now uses a single function which takes in dividers 2022-04-03 02:34:23 -07:00
CasualPokePlayer c33d2cfbe5 [Gambatte] upstream cleanup, use upstream for board name and other rom details, remove now unused MULTICART_COMPAT flag 2022-04-02 23:16:39 -07:00
CasualPokePlayer 37a7c69107 [Gambatte] fix MMM01 inaccuracy 2022-04-02 12:55:28 -07:00
CasualPokePlayer cc0a30e5b2 [Gambatte] upstream cleanup + MMM01 support 2022-04-02 09:52:50 -07:00
CasualPokePlayer e80e34ce65 [Gambatte] upstream optimization and regression fix, seeing ~50 FPS increase 2022-03-30 02:30:12 -07:00
CasualPokePlayer 15270adebe [Gambatte] upstream cleanup + optimization 2022-03-29 00:47:16 -07:00
CasualPokePlayer 7f99c11cce [Gambatte] fix minor HuC3 audio issue 2022-03-27 15:34:04 -07:00
CasualPokePlayer e206c3287b [Gambatte] HuC3 improvements 2022-03-27 15:22:34 -07:00
CasualPokePlayer 848ff87be1 [Gambatte] fix minor IR regression 2022-03-26 00:58:12 -07:00
CasualPokePlayer 16219ab38f [Gambatte] upstream update 2022-03-25 20:17:15 -07:00
CasualPokePlayer b0a2c76d72 [Gambatte] fix MBC1M inaccuracy 2022-03-24 03:06:00 -07:00
CasualPokePlayer 2f3577ad38 [Gambatte] fix HuC1 IR 2022-03-24 02:24:52 -07:00
CasualPokePlayer a68c835a4b update gambatte (MBC1 & HuC1 improvements; HuC1 IR support) 2022-03-24 02:14:49 -07:00
CasualPokePlayer df04bf1f69 fix crashes with gambatte on linux due to bad pointer cast 2022-02-13 22:12:40 -08:00
CasualPokePlayer 06d472fdc8 resolve #3058 2022-01-06 13:43:40 -08:00
CasualPokePlayer f7936a34f8 [GambatteLink] changes in link API, misc cleanup 2021-11-27 22:40:39 -08:00
CasualPokePlayer d5c1ebb88e update gambatte to upstream, passes more wilbertpol tests 2021-11-23 15:39:21 -08:00
CasualPokePlayer 7c25241c4b and so 2021-11-20 23:51:23 -08:00
CasualPokePlayer 463f9bf920 update gambatte 2021-11-03 18:42:04 -07:00
CasualPokePlayer d0caff6cf3
Dumb (#2968)
* dumb

* dumb
2021-10-14 08:22:21 -04:00
CasualPokePlayer b5639f8834 update gambatte; update readme to account for gambatte sgb support 2021-09-21 14:01:42 +10:00
CasualPokePlayer fbab7f6291
Implement HLE SGB Emulation in Gambatte (squashed PR #2917)
* sgb meme

* various sgb fixes, add hard reset support for spc, make frontend provide spc file

* sgb border support, mostly copied from sameboy

* add support for disabling sgb border, also fix dumb when disabling border

* state work, states seem to be broken tho

* fix dumb state issue

* multiplayer

* fix dumb in spc stating

* misc

* pass SGB tests

* oh right I have to fix this too

* and this dumb too

* attempt to fix weird crashes

* or maybe this will fix it?

* wtf is spc doing?

* rebase

* misc state + debugging stuff

* finally fix weird assertion failure

* factor out loading in spc file, also factor out the ipl

* oops

* init special sgb colors for certain games

* slight sgb audio refactor

* this should work better?

* oops

* switch back to master

* super penguin
2021-09-17 23:35:00 +10:00
CasualPokePlayer b29516e864
Update Gambatte (#2909)
* update gambatte

* penguin
2021-08-15 22:28:42 -04:00
CasualPokePlayer 47a8305699
fix #2902 for real this time (#2906)
* fix Gambatte memory/trace callbacks in double speed mode

* win build

* linux build
2021-08-12 00:52:58 -04:00
CasualPokePlayer 4681805439
fix #2902 (#2904)
* fix #2902; factor out altrunfor and just use upstream's runFor, keeping a frame buffer on the c# side

* linux build
2021-08-11 02:20:53 -04:00
CasualPokePlayer d37a818f96
Update Gambatte (GB Camera Support, Misc Cleanup) (#2897)
* update gambatte (camera support, misc cleanup)

* linux build

* misc

* [Gambatte] fix resets (oops)

* this didn't complain on my side but w/e ig
2021-08-07 17:50:16 -04:00
YoshiRulz 8adb911623
Pull Gambatte submodule, rename Linux binary to .so 2021-08-02 20:54:06 +10:00