SaxxonPike
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a119420c79
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C64: VC count enable seems to need to be delayed by 1 cycle after badline
- which doesn't affect normal operation
- which DOES affect VSP
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2019-07-14 20:22:07 -05:00 |
SaxxonPike
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4d6ed8d6c8
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C64: Savestate should include the new variables
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2019-07-14 16:32:53 -05:00 |
SaxxonPike
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8e8d3a6a1b
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C64: Writes to some registers on the VIC in phase 2 by the CPU should only take effect on the following cycle
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2019-07-14 10:44:56 -05:00 |
SaxxonPike
|
3bbfb98fc2
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C64: Split out VIC IRQ delays
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2019-07-13 19:28:44 -05:00 |
SaxxonPike
|
154eefd2ad
|
C64: Give BA/IRQ counting another go, seems to resolve many issues
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2019-07-13 16:51:30 -05:00 |
SaxxonPike
|
db38d5e65b
|
C64: Try counting IRQ and BA correctly
|
2019-07-13 15:28:57 -05:00 |
SaxxonPike
|
3369dbf43f
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C64: IRQ is implemented as a delay line; no delay added (yet)
|
2019-07-13 12:51:39 -05:00 |
SaxxonPike
|
d62f2ac3fe
|
C64: 0F7 is a badline eligible raster (fixes 26-line text demo in Frodo test suite)
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2019-07-13 01:41:58 -05:00 |
SaxxonPike
|
e6871b2cc3
|
C64: Move VIC raster IRQ to phase 1
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2019-07-13 00:27:08 -05:00 |
SaxxonPike
|
dbf6b39e7f
|
C64: Split out VIC phase1/phase2
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2019-07-12 23:51:55 -05:00 |
SaxxonPike
|
0a7dc52aa0
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C64: BA and raster IRQ cleanup
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2019-07-09 22:41:12 -05:00 |
SaxxonPike
|
3a135c7c26
|
C64: Raster interrupt bit can be set even if not enabled, just won't actually assert IRQ
|
2019-07-09 21:40:03 -05:00 |
SaxxonPike
|
e63d10b608
|
C64: Interrupts generated in phase 2 by the VIC won't trigger for the CPU until next cycle, also buffer BA
|
2019-07-09 20:55:14 -05:00 |
SaxxonPike
|
9f733d3e7a
|
VIC: More accurate pixel pipeline
|
2019-07-09 05:26:26 -05:00 |
Asnivor
|
6621827b8f
|
C64Hawk - reenable full border - #1341
|
2018-12-06 13:42:00 +00:00 |
Asnivor
|
d28e4e9f70
|
C64Hawk: Fix border issues - #1272 (#1276)
|
2018-08-21 22:30:04 +03:00 |
alyosha-tas
|
b53a89b88f
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C64: raster interrupt fix
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2018-01-11 09:11:55 -05:00 |
adelikat
|
1877cce021
|
C64 - misc cleanups
|
2017-05-30 13:10:01 -04:00 |
alyosha-tas
|
f99f9847b4
|
Update C64 VIC to fix MoonDust
|
2017-05-29 14:32:12 -04:00 |
adelikat
|
caf9802412
|
C64 - remove the SaveState.DoNotSave attribute
|
2017-05-13 13:04:02 -05:00 |
adelikat
|
3dd5478efd
|
spaces to tabs in C64 files
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2017-04-24 10:09:31 -05:00 |
Anthony Konzel
|
ac9a4ef777
|
Apply C64 core update patch.
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2016-02-22 17:50:11 -06:00 |
Kabuto
|
f7c15bfd0f
|
Fixed indentation and TODOs
|
2015-09-28 20:53:19 +02:00 |
Kabuto
|
1e9564a337
|
C64 core: tape loading added, lots of bugfixes and improvements
|
2015-09-28 01:30:58 +02:00 |
saxxonpike
|
2fb95adb1a
|
Commodore 64: Remove useless 'experimental' folder, make namespaces match folders
|
2014-10-03 21:04:37 +00:00 |
saxxonpike
|
2e45c73c2f
|
Commodore 64: Expanded sprites now show full 21 rows, sprite priority fixed (shadows in Uridium, various demos)
|
2014-10-03 00:53:02 +00:00 |
adelikat
|
7e45f13282
|
Change project name BizHawk.Emulation to BizHawk.Emulation.Cores
|
2013-11-15 14:05:47 +00:00 |