Call `FileStream.Flush` for SaveRAM and movies (resolves #3419)
...and anything else which uses `FrameworkZipWriter`/`ZipStateSaver`, which I think is just savestates
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@ -8,14 +8,17 @@ namespace BizHawk.Client.Common
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public class FrameworkZipWriter : IZipWriter
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{
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private ZipArchive _archive;
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private FileStream _fs;
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private Zstd _zstd;
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private readonly CompressionLevel _level;
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private readonly int _zstdCompressionLevel;
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public FrameworkZipWriter(string path, int compressionLevel)
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{
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_archive = new ZipArchive(new FileStream(path, FileMode.Create, FileAccess.Write),
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ZipArchiveMode.Create, false);
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_fs = new(path, FileMode.Create, FileAccess.Write);
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_archive = new(_fs, ZipArchiveMode.Create, leaveOpen: true);
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if (compressionLevel == 0)
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_level = CompressionLevel.NoCompression;
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else if (compressionLevel < 5)
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@ -53,7 +56,9 @@ namespace BizHawk.Client.Common
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_archive.Dispose();
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_archive = null;
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}
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_fs?.Flush(flushToDisk: true);
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_fs?.Dispose();
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_fs = null;
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if (_zstd != null)
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{
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_zstd.Dispose();
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@ -2096,8 +2096,10 @@ namespace BizHawk.Client.EmuHawk
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if (saveram == null)
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return true;
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using (var writer = new BinaryWriter(new FileStream(newPath, FileMode.Create, FileAccess.Write)))
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writer.Write(saveram, 0, saveram.Length);
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FileStream fs = new(newPath, FileMode.Create, FileAccess.Write);
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using (BinaryWriter writer = new(fs)) writer.Write(saveram);
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fs.Flush(flushToDisk: true);
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fs.Dispose();
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if (file.Exists)
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{
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