fix encore touch and tilt ranges

This commit is contained in:
Morilli 2025-02-22 14:44:05 +01:00
parent 8d71c8a505
commit efcbe54f36
1 changed files with 2 additions and 2 deletions

View File

@ -21,8 +21,8 @@ namespace BizHawk.Emulation.Cores.Consoles.Nintendo.N3DS
}
}.AddXYPair("Circle Pad {0}", AxisPairOrientation.RightAndUp, (-128).RangeTo(127), 0)
.AddXYPair("C-Stick {0}", AxisPairOrientation.RightAndUp, (-128).RangeTo(127), 0)
.AddXYPair("Touch {0}", AxisPairOrientation.RightAndUp, 0.RangeTo(320), 160, 0.RangeTo(240), 120)
.AddXYPair("Tilt {0}", AxisPairOrientation.RightAndUp, 0.RangeTo(320), 160, 0.RangeTo(240), 120)
.AddXYPair("Touch {0}", AxisPairOrientation.RightAndUp, 0.RangeTo(319), 160, 0.RangeTo(239), 120)
.AddXYPair("Tilt {0}", AxisPairOrientation.RightAndUp, 0.RangeTo(319), 160, 0.RangeTo(239), 120)
.MakeImmutable();
private bool GetButtonCallback(LibEncore.Buttons button) => button switch