diff --git a/src/BizHawk.Emulation.Cores/Consoles/Nintendo/3DS/Encore.IInputPollable.cs b/src/BizHawk.Emulation.Cores/Consoles/Nintendo/3DS/Encore.IInputPollable.cs index 0d5de162b6..5eae84a694 100644 --- a/src/BizHawk.Emulation.Cores/Consoles/Nintendo/3DS/Encore.IInputPollable.cs +++ b/src/BizHawk.Emulation.Cores/Consoles/Nintendo/3DS/Encore.IInputPollable.cs @@ -21,8 +21,8 @@ namespace BizHawk.Emulation.Cores.Consoles.Nintendo.N3DS } }.AddXYPair("Circle Pad {0}", AxisPairOrientation.RightAndUp, (-128).RangeTo(127), 0) .AddXYPair("C-Stick {0}", AxisPairOrientation.RightAndUp, (-128).RangeTo(127), 0) - .AddXYPair("Touch {0}", AxisPairOrientation.RightAndUp, 0.RangeTo(320), 160, 0.RangeTo(240), 120) - .AddXYPair("Tilt {0}", AxisPairOrientation.RightAndUp, 0.RangeTo(320), 160, 0.RangeTo(240), 120) + .AddXYPair("Touch {0}", AxisPairOrientation.RightAndUp, 0.RangeTo(319), 160, 0.RangeTo(239), 120) + .AddXYPair("Tilt {0}", AxisPairOrientation.RightAndUp, 0.RangeTo(319), 160, 0.RangeTo(239), 120) .MakeImmutable(); private bool GetButtonCallback(LibEncore.Buttons button) => button switch