Atari 2600: added stub for the new TIA
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using System;
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using System.Globalization;
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using System.IO;
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using BizHawk.Emulation.CPUs.M6507;
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using System.Collections.Generic;
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namespace BizHawk.Emulation.Consoles.Atari
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{
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// Emulates the TIA
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public partial class TIA
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{
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Atari2600 core;
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byte hsyncCnt = 0;
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struct playerData
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{
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public byte grp;
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public byte dgrp;
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public byte color;
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public byte hPosCnt;
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public byte scanCnt;
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public byte HM;
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public bool reflect;
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public bool delay;
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public byte nusiz;
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};
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playerData player0;
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playerData player1;
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public TIA(Atari2600 core)
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{
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this.core = core;
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}
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// Execute TIA cycles
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// Every 4 cycles, increment the hsync counter
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// if in visible part of screen, parse playfield
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}
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}
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