add h, v regs to snes regs list
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2144195bb8
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ebd6408315
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@ -215,6 +215,8 @@ namespace BizHawk.Emulation.Cores.Nintendo.SNES
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public uint aa, rd;
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public uint aa, rd;
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[FieldOffset(28)]
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[FieldOffset(28)]
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public byte sp, dp, db, mdr;
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public byte sp, dp, db, mdr;
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[FieldOffset(32)]
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public ushort v, h;
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}
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}
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[StructLayout(LayoutKind.Sequential)]
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[StructLayout(LayoutKind.Sequential)]
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@ -300,17 +302,14 @@ namespace BizHawk.Emulation.Cores.Nintendo.SNES
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[FieldOffset(176)]
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[FieldOffset(176)]
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public CPURegs cpuregs;
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public CPURegs cpuregs;
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[FieldOffset(208)]
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[FieldOffset(212)]
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public LayerEnables layerEnables;
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public LayerEnables layerEnables;
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[FieldOffset(220)]
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[FieldOffset(224)]
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//static configuration-type information which can be grabbed off the core at any time without even needing a QUERY command
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//static configuration-type information which can be grabbed off the core at any time without even needing a QUERY command
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public SNES_REGION region;
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public SNES_REGION region;
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[FieldOffset(224)]
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public SNES_MAPPER mapper;
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[FieldOffset(228)]
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[FieldOffset(228)]
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public int unused;
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public SNES_MAPPER mapper;
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//utilities
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//utilities
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//TODO: make internal, wrap on the API instead of the comm
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//TODO: make internal, wrap on the API instead of the comm
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@ -46,6 +46,8 @@ namespace BizHawk.Emulation.Cores.Nintendo.SNES
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["Flag I"] = fi,
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["Flag I"] = fi,
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["Flag Z"] = fz,
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["Flag Z"] = fz,
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["Flag C"] = fc,
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["Flag C"] = fc,
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["V"] = regs.v,
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["H"] = regs.h
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};
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};
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}
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}
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Binary file not shown.
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@ -441,7 +441,7 @@ void CPUcore::disassemble_opcode(char *output, uint32 addr) {
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strcat(s, t);
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strcat(s, t);
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strcat(s, " ");
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strcat(s, " ");
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sprintf(t, "V:%3d H:%4d", cpu.vcounter(), cpu.hcounter());
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sprintf(t, "V:%3d H:%4d", cpu.vcounter(), cpu.hdot());
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strcat(s, t);
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strcat(s, t);
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}
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}
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@ -113,6 +113,7 @@ struct CPURegsComm {
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u8 p, nothing;
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u8 p, nothing;
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u32 aa, rd;
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u32 aa, rd;
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u8 sp, dp, db, mdr;
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u8 sp, dp, db, mdr;
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u16 v, h;
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}
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}
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#ifndef _MSC_VER
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#ifndef _MSC_VER
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__attribute__((__packed__))
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__attribute__((__packed__))
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@ -174,8 +175,6 @@ struct CommStruct
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uint32 region;
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uint32 region;
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uint32 mapper;
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uint32 mapper;
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int32 padding4;
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//===========================================================
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//===========================================================
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//private stuff
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//private stuff
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@ -537,6 +536,8 @@ void QUERY_peek_cpu_regs() {
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comm.cpuregs.vector = SNES::cpu.regs.vector;
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comm.cpuregs.vector = SNES::cpu.regs.vector;
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comm.cpuregs.p = SNES::cpu.regs.p;
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comm.cpuregs.p = SNES::cpu.regs.p;
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comm.cpuregs.nothing = 0;
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comm.cpuregs.nothing = 0;
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comm.cpuregs.v = SNES::cpu.vcounter();
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comm.cpuregs.h = SNES::cpu.hdot();
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}
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}
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void QUERY_peek_set_cdl() {
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void QUERY_peek_set_cdl() {
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for (int i = 0; i<eCDLog_AddrType_NUM; i++)
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for (int i = 0; i<eCDLog_AddrType_NUM; i++)
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@ -624,9 +625,9 @@ EXPORT void* DllInit()
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T(cdl_ptr, 128);
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T(cdl_ptr, 128);
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T(cdl_size, 160);
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T(cdl_size, 160);
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T(cpuregs, 176);
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T(cpuregs, 176);
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T(layerEnables, 208);
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T(layerEnables, 212);
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T(region, 220);
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T(region, 224);
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T(mapper, 224);
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T(mapper, 228);
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// start of private stuff
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// start of private stuff
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T(privbuf, 232);
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T(privbuf, 232);
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#undef T
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#undef T
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