From e6010a61cbd00d2206e63da9ebf4f5de2b4792ff Mon Sep 17 00:00:00 2001 From: zeromus Date: Mon, 12 Oct 2015 20:57:04 -0500 Subject: [PATCH] changelog --- Dist/changelog.txt | 135 +++++++++++++++++++++++++++++---------------- 1 file changed, 88 insertions(+), 47 deletions(-) diff --git a/Dist/changelog.txt b/Dist/changelog.txt index 78bad25545..891dea60b7 100644 --- a/Dist/changelog.txt +++ b/Dist/changelog.txt @@ -1,54 +1,30 @@ ========================================= -1.11.2 (in progress) +1.11.3 (in progress) ========================================= -*EmuHawk -**Direct3D Display Method support -**Make throttle vs unthrottled vs frame advance behaviour better and add 400% speedlevel -**Add toggles for screen and hud display for true maximum turbo performance -**Add option to suppress double-click fullscreen toggling behaviour -**Don't reorder cheats list when editing cheats -**Fix some crashes on Play Movie dialog -**Support xbox pad guide button -**Sequentially number screenshots taken in the same second -**Finetune hotkey config dialog -**Leniency fixes to cue loading -**Make on-screen watches position editable -**Fix #461 - Repair autofire patterns -**Fix #477 - Support key input over IPC for automation -**Fix #490 - Ampersands in hex editor flakeout -**Fix #493 - Add option to hide OSD messages -**Fix #491 - Tool window sizes get whacked out sometimes -**Fix #494 - Genesis cheat decoder unhooked - -*Movies -**Ability to create/load SaveRam-anchored movies -**Ability to import movies from commandline - -*Tastudio -** ( ( ( Whatever else adelikat or feos wants to call out as a high level feature ) ) ) -**Add Branches feature -**Fix rerecord counting -**Various UI improvements and bug fixes -**Ability to move markers by alt+click dragging them -**Fix various out-of-memory and other greenzone crashes +*C64 +**Add tape loading, settings menu, and lots of bugfixes *Lua -**Fix graphics rendering in GDI+ mode -**Add client.exit() and client.SetGameExtraPadding -**Add movie.startsfromsavestate() and movie.startsfromsaveram(), movie.getheader(), movie.getcomments(), and movie.getsubtitles() -**Add memorysavestate library -**Fix bizstring.split() -**Fix crashes removing callbacks -**Fix #469 - forms.newform() : add an onclosed callback optional parameter -**Fix #463 - memory.readbyterange off-by-one -**Fix #498 - fix quicknes lua rendering being offset incorrectly sometimes +**Add client.SetClientExtraPadding; fix client.SetGameExtraPadding window scaling -*Hex Editor -**When saving memory domains to file, account for roms in archives -**Fix some UI scrambling on memory domain change / data size changing -**Change copy/paste behaviour and add 'export' option to all generally make more sense. -**Issue #481 - keep scroll bar position when resetting the current rom as opposed to changing to a new one +*PSX +**Repair lag counter +**Fix massively broken controller config dialog which was making controllers seem effectively disconnected or malfunctiony + +*EmuHawk +**Fix Direct3D display method sleep/ctrl+alt+del crashes +**Fix Ram Search/Ram Watch recent files menu +**Import PJM and PXM movies +**Sequentially number screenshots taken in the same second without crashing after the 3rd one + +========================================= +1.11.2 +========================================= + +*Released October 10, 2015 +*[http://sourceforge.net/projects/bizhawk/files/BizHawk/BizHawk-1.11.2.zip/download|Windows binary] +*[https://github.com/TASVideos/BizHawk/commit/a44cf5a|Revision a44cf5a] *PSXHawk **Update to mednafen 0.9.38.7 @@ -70,16 +46,81 @@ *mGBA **Fix #507 - Add "Combined WRAM" memory domain +*GBHawk +**Add LY to trace log + *NESHawk -**Improve .unf loading and support more UNIF boards +**Improve .unf loading (header parsing, Open ROM dialog, vram inference logic) and support more UNIF boards **Add ines mappers: 6, 51, 53, 90, 136, 147, 202, 204, 209, 211, 212, 213, 214, 216, 235, 244, 17; fix mappers 31, 60, 79, 91, 164, 243, 245, 119, 90, 197 **Support many misc ROMs that are bad/over dumps, wrong/unusual header info, having trainers **Auto-select region from iNESv2 header -**Fix some graphical corruptions in the PPU +**Fix some graphical corruptions in the PPU for Dragon Warrior 4 and others **Support 512-entry palettes (QuickNES too) *GPGX **Handle AR/resolution-changing more correctly and add option to pad screen out to prevent window resizes +**Fix #494 - cheat decoder unhooked + +*EmuHawk +**Direct3D Display Method support +**New Tool: Basic Bot +**Make throttle vs unthrottled vs frame advance behaviour better and add 400% speedlevel +**Add toggles for screen and hud display for true maximum turbo performance +**Add option to suppress double-click fullscreen toggling behaviour +**Don't reorder cheats list when editing cheats +**Fix some crashes on Play Movie dialog +**Support IPCKeyInput (for automation from external program) +**Support xbox pad guide button +**Sequentially number screenshots taken in the same second +**Finetune hotkey config dialog +**Leniency fixes to cue loading +**Make on-screen watches position editable +**Fix crash when minimizing window in gdi+ display method +**Fix some bugs in gdi+ display method with screenshots and prescaling +**Aboutbox more gitified +**Fix #461 - Repair autofire patterns +**Fix #477 - Support key input over IPC for automation +**Fix #490 - Ampersands in hex editor flakeout +**Fix #493 - Add option to hide OSD messages +**Fix #491 - Tool window sizes get whacked out sometimes + +**Movies +***Ability to create/load SaveRam-anchored movies +***Ability to import movies from commandline +***Fix out of memory when using the Play Movie dialog + +**Tastudio +***Add Branches feature +***Fix rerecord counting +***Various UI improvements and bug fixes +***Ability to move markers by alt+click dragging them +***Fix various out of memory and other greenzone crashes +***Hide Power and Reset columns by default. +***Optional icons for states and markers. +***Support creating a savestate anchored movie from another savestate anchored movie +***Support creating a new movie from current saveram + +**Lua +***Fix graphics rendering in GDI+ mode +***Add client.exit() and client.SetGameExtraPadding +***Add movie.startsfromsavestate() and movie.startsfromsaveram(), movie.getheader(), movie.getcomments(), and movie.getsubtitles() +***Add memorysavestate library for making and loading savestates in memory, with save, load, remove, and clearall methods +***Fix bizstring.split() (make 1-based) +***Fix crashes removing callbacks +***Fix #469 - forms.newform() : add an onclosed callback optional parameter +***Fix #463 - memory.readbyterange off-by-one +***Fix #498 - fix quicknes lua rendering being offset incorrectly sometimes + +**Hex Editor +***When saving memory domains to file, account for roms in archives +***Fix some UI scrambling on memory domain change / data size changing +***Fix ampersand escaping output +***Change copy/paste behaviour and add 'export' option to all generally make more sense. +***Fix #481 - keep scroll bar position when resetting the current rom as opposed to changing to a new one + +**Cheats +***Refresh list when toggling the status of a cheat +***Fix up open and save file dialog file/directory logic ========================================= 1.11.1