From d56c0c354b77905d6cacc8e99d09e9352f9ada8d Mon Sep 17 00:00:00 2001 From: "andres.delikat" Date: Fri, 7 Sep 2012 20:31:05 +0000 Subject: [PATCH] SNES - oops, hookup setting the frame counter as well --- BizHawk.Emulation/Consoles/Nintendo/SNES/LibsnesCore.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/BizHawk.Emulation/Consoles/Nintendo/SNES/LibsnesCore.cs b/BizHawk.Emulation/Consoles/Nintendo/SNES/LibsnesCore.cs index 44f314b7ef..81ee40db3e 100644 --- a/BizHawk.Emulation/Consoles/Nintendo/SNES/LibsnesCore.cs +++ b/BizHawk.Emulation/Consoles/Nintendo/SNES/LibsnesCore.cs @@ -341,7 +341,7 @@ namespace BizHawk.Emulation.Consoles.Nintendo.SNES }; int timeFrameCounter; - public int Frame { get { return timeFrameCounter; } } + public int Frame { get { return timeFrameCounter; } set { timeFrameCounter = value; } } public int LagCount { get; set; } public bool IsLagFrame { get; private set; } public string SystemId { get { return "SNES"; } }