This commit is contained in:
upthorn 2018-12-21 22:41:37 -08:00
commit d238ecc311
23 changed files with 800 additions and 664 deletions

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@ -346,6 +346,7 @@ sha1:D89EE629F8F60613999EAD84A3C7B2F6B38C399F fme7ramtest_128k NES board=MAPPE
sha1:78C4441E42C8F423EBF6558AA00AB6D0DBCC2B4B 34_test_1 NES board=AVE-NINA-01;PRG=64;CHR=64;WRAM=8;VRAM=0;PAD_V=1;PAD_H=0
sha1:F2D5CB78D78831CB6A2A17CD418A753F3C99C7F4 34_test_2 NES board=NES-BNROM;PRG=256;CHR=0;WRAM=8;VRAM=8;PAD_V=1;PAD_H=0
sha1:77C5C2473AF13003B7BD8273A5E23BE4964107A3 M34_P128K_H NES board=AVE-NINA-07;PRG=128;CHR=0;WRAM=0;VRAM=8;PAD_V=1;PAD_H=0
sha1:B6721E1C1EC2E2F215180ED7BB31EDA80BCDE869 2nd2006_next_level NES board=MAPPER000;PRG=16;CHR=8;PAD_V=1;PAD_H=0
;other
sha1:4180276C50DF9958DEDD6C6D19C9E7AEBB75A89F o Galaxian (Japan) NES board=NAMCOT-3301;PRG=16;CHR=8;WRAM=8;VRAM=0;PAD_V=1;PAD_H=0

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@ -19,7 +19,7 @@ namespace BizHawk.Client.Common
public override string Name => "gameinfo";
[LuaMethodExample("local stgamget = gameinfo.getromname( );")]
[LuaMethod("getromname", "returns the path of the currently loaded rom, if a rom is loaded")]
[LuaMethod("getromname", "returns the name of the currently loaded rom, if a rom is loaded")]
public string GetRomName()
{
if (Global.Game != null)

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@ -30,6 +30,7 @@ namespace BizHawk.Client.EmuHawk
"1600 x 1200",
"1920 x 1440",
"2048 x 1536",
"2880 x 2160",
"Custom"
};

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@ -155,7 +155,7 @@ namespace BizHawk.Client.EmuHawk
},
new PadSchema.ButtonSchema
{
Name = "P" + controller + " Trigger",
Name = "P" + controller + " Button",
DisplayName = "1",
Location = new Point(120, 24),
Type = PadSchema.PadInputType.Boolean

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@ -396,11 +396,22 @@ namespace BizHawk.Emulation.Common.Components.LR35902
}
else
{
cur_instr = new ushort[]
{HALT_CHK,
IDLE,
IDLE,
if (is_GBC)
{
cur_instr = new ushort[]
{IDLE,
IDLE,
HALT_CHK,
HALT, 0 };
}
else
{
cur_instr = new ushort[]
{HALT_CHK,
IDLE,
IDLE,
HALT, 0 };
}
}
}

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@ -185,6 +185,7 @@ namespace BizHawk.Emulation.Cores.Components.M6502
case 0xAE: bytesToAdvance = 3; return string.Format("LDX ${0:X4}", peeker_word(++pc, peeker));
case 0xB0: bytesToAdvance = 2; return string.Format("BCS ${0:X4}", pc + 2 + (sbyte)peeker(++pc));
case 0xB1: bytesToAdvance = 2; return string.Format("LDA (${0:X2}),Y *", peeker(++pc));
case 0xB3: bytesToAdvance = 2; return string.Format("LAX (${0:X2}),Y *", peeker(++pc));
case 0xB4: bytesToAdvance = 2; return string.Format("LDY ${0:X2},X", peeker(++pc));
case 0xB5: bytesToAdvance = 2; return string.Format("LDA ${0:X2},X", peeker(++pc));
case 0xB6: bytesToAdvance = 2; return string.Format("LDX ${0:X2},Y", peeker(++pc));
@ -203,6 +204,7 @@ namespace BizHawk.Emulation.Cores.Components.M6502
case 0xC8: bytesToAdvance = 1; return "INY";
case 0xC9: bytesToAdvance = 2; return string.Format("CMP #${0:X2}", peeker(++pc));
case 0xCA: bytesToAdvance = 1; return "DEX";
case 0xCB: bytesToAdvance = 2; return string.Format("AXS ${0:X2}", peeker(++pc));
case 0xCC: bytesToAdvance = 3; return string.Format("CPY ${0:X4}", peeker_word(++pc, peeker));
case 0xCD: bytesToAdvance = 3; return string.Format("CMP ${0:X4}", peeker_word(++pc, peeker));
case 0xCE: bytesToAdvance = 3; return string.Format("DEC ${0:X4}", peeker_word(++pc, peeker));

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@ -600,6 +600,7 @@ namespace BizHawk.Emulation.Cores.Components.M6502
return;
}
}
Fetch1_Real();
}
@ -2971,8 +2972,6 @@ namespace BizHawk.Emulation.Cores.Components.M6502
TotalExecutedCycles++;
if (!rdy_freeze)
{
interrupt_pending |= Interrupted;
}
rdy_freeze = false;

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@ -24,10 +24,10 @@ namespace BizHawk.Emulation.Cores.Components.Z80A
public int bus_pntr = 0;
public int mem_pntr = 0;
public int irq_pntr = 0;
public ushort[] cur_instr;
public ushort[] BUSRQ;
public ushort[] MEMRQ;
public ushort[] IRQS;
public ushort[] cur_instr = new ushort[38]; // fixed size - do not change at runtime
public ushort[] BUSRQ = new ushort[19]; // fixed size - do not change at runtime
public ushort[] MEMRQ = new ushort[19]; // fixed size - do not change at runtime
public int IRQS;
public byte opcode;
public bool NO_prefix, CB_prefix, IX_prefix, EXTD_prefix, IY_prefix, IXCB_prefix, IYCB_prefix;
public bool halted;

View File

@ -36,8 +36,8 @@ namespace BizHawk.Emulation.Cores.Components.Z80A
private void NMI_()
{
cur_instr = new ushort[]
{IDLE,
PopulateCURINSTR
(IDLE,
IDLE,
IDLE,
IDLE,
@ -47,11 +47,11 @@ namespace BizHawk.Emulation.Cores.Components.Z80A
WR_DEC, SPl, SPh, PCh,
TR16, PCl, PCh, NMI_V, ZERO,
WAIT,
WR, SPl, SPh, ALU };
WR, SPl, SPh, ALU);
BUSRQ = new ushort[] { 0, 0, 0, 0, 0, SPh, 0, 0, SPh, 0, 0 };
MEMRQ = new ushort[] { 0, 0, 0, 0, 0, SPh, 0, 0, SPh, 0, 0 };
IRQS = new ushort[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1 };
PopulateBUSRQ(0, 0, 0, 0, 0, SPh, 0, 0, SPh, 0, 0);
PopulateMEMRQ(0, 0, 0, 0, 0, SPh, 0, 0, SPh, 0, 0);
IRQS = 11;
}
// Mode 0 interrupts only take effect if a CALL or RST is on the data bus
@ -61,25 +61,25 @@ namespace BizHawk.Emulation.Cores.Components.Z80A
//NOTE: TODO: When a CALL is present on the data bus, adjust WZ accordingly
private void INTERRUPT_0(ushort src)
{
cur_instr = new ushort[]
{IDLE,
PopulateCURINSTR
(IDLE,
IDLE,
IORQ,
WAIT,
IDLE,
WAIT,
RD_INC, ALU, PCl, PCh };
RD_INC, ALU, PCl, PCh);
BUSRQ = new ushort[] { 0, 0, 0, 0, PCh, 0, 0 };
MEMRQ = new ushort[] { 0, 0, 0, 0, PCh, 0, 0 };
IRQS = new ushort[] { 0, 0, 0, 0, 0, 0, 1 };
PopulateBUSRQ(0, 0, 0, 0, PCh, 0, 0);
PopulateMEMRQ(0, 0, 0, 0, PCh, 0, 0);
IRQS = 7;
}
// Just jump to $0038
private void INTERRUPT_1()
{
cur_instr = new ushort[]
{IDLE,
PopulateCURINSTR
(IDLE,
IDLE,
IORQ,
WAIT,
@ -91,25 +91,25 @@ namespace BizHawk.Emulation.Cores.Components.Z80A
WR_DEC, SPl, SPh, PCh,
TR16, PCl, PCh, IRQ_V, ZERO,
WAIT,
WR, SPl, SPh, ALU };
WR, SPl, SPh, ALU);
BUSRQ = new ushort[] { 0, 0, 0, 0, I, 0, 0, SPh, 0, 0, SPh, 0, 0 };
MEMRQ = new ushort[] { 0, 0, 0, 0, I, 0, 0, SPh, 0, 0, SPh, 0, 0 };
IRQS = new ushort[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1 };
PopulateBUSRQ(0, 0, 0, 0, I, 0, 0, SPh, 0, 0, SPh, 0, 0);
PopulateMEMRQ(0, 0, 0, 0, I, 0, 0, SPh, 0, 0, SPh, 0, 0);
IRQS = 13;
}
// Interrupt mode 2 uses the I vector combined with a byte on the data bus
private void INTERRUPT_2()
{
cur_instr = new ushort[]
{IDLE,
PopulateCURINSTR
(IDLE,
IDLE,
IORQ,
WAIT,
FTCH_DB,
IDLE,
DEC16, SPl, SPh,
TR16, Z, W, DB, I,
TR16, Z, W, DB, I,
WAIT,
WR_DEC, SPl, SPh, PCh,
IDLE,
@ -120,11 +120,11 @@ namespace BizHawk.Emulation.Cores.Components.Z80A
RD_INC, PCl, Z, W,
IDLE,
WAIT,
RD, PCh, Z, W };
RD, PCh, Z, W);
BUSRQ = new ushort[] { 0, 0, 0, 0, I, 0, 0, SPh, 0, 0, SPh, 0, 0, W, 0, 0, W, 0 ,0 };
MEMRQ = new ushort[] { 0, 0, 0, 0, I, 0, 0, SPh, 0, 0, SPh, 0, 0, W, 0, 0, W, 0, 0 };
IRQS = new ushort[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1 };
PopulateBUSRQ(0, 0, 0, 0, I, 0, 0, SPh, 0, 0, SPh, 0, 0, W, 0, 0, W, 0, 0);
PopulateMEMRQ(0, 0, 0, 0, I, 0, 0, SPh, 0, 0, SPh, 0, 0, W, 0, 0, W, 0, 0);
IRQS = 19;
}
private void ResetInterrupts()

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@ -9,111 +9,111 @@ namespace BizHawk.Emulation.Cores.Components.Z80A
private void NOP_()
{
cur_instr = new ushort[]
{IDLE };
PopulateCURINSTR
(IDLE);
BUSRQ = new ushort[] { 0 };
MEMRQ = new ushort[] { 0 };
IRQS = new ushort[] { 1 };
PopulateBUSRQ(0);
PopulateMEMRQ(0);
IRQS = 1;
}
// NOTE: In a real Z80, this operation just flips a switch to choose between 2 registers
// but it's simpler to emulate just by exchanging the register with it's shadow
private void EXCH_()
{
cur_instr = new ushort[]
{EXCH };
PopulateCURINSTR
(EXCH);
BUSRQ = new ushort[] { 0 };
MEMRQ = new ushort[] { 0 };
IRQS = new ushort[] { 1 };
PopulateBUSRQ(0);
PopulateMEMRQ(0);
IRQS = 1;
}
private void EXX_()
{
cur_instr = new ushort[]
{EXX };
PopulateCURINSTR
(EXX);
BUSRQ = new ushort[] { 0 };
MEMRQ = new ushort[] { 0 };
IRQS = new ushort[] { 1 };
PopulateBUSRQ(0);
PopulateMEMRQ(0);
IRQS = 1;
}
// this exchanges 2 16 bit registers
private void EXCH_16_(ushort dest_l, ushort dest_h, ushort src_l, ushort src_h)
{
cur_instr = new ushort[]
{EXCH_16, dest_l, dest_h, src_l, src_h };
PopulateCURINSTR
(EXCH_16, dest_l, dest_h, src_l, src_h);
BUSRQ = new ushort[] { 0 };
MEMRQ = new ushort[] { 0 };
IRQS = new ushort[] { 1 };
PopulateBUSRQ(0);
PopulateMEMRQ(0);
IRQS = 1;
}
private void INC_16(ushort src_l, ushort src_h)
{
cur_instr = new ushort[]
{INC16, src_l, src_h,
PopulateCURINSTR
(INC16, src_l, src_h,
IDLE,
IDLE };
IDLE);
BUSRQ = new ushort[] { 0, I, I };
MEMRQ = new ushort[] { 0, 0, 0 };
IRQS = new ushort[] { 0, 0, 1 };
PopulateBUSRQ(0, I, I);
PopulateMEMRQ(0, 0, 0);
IRQS = 3;
}
private void DEC_16(ushort src_l, ushort src_h)
{
cur_instr = new ushort[]
{DEC16, src_l, src_h,
PopulateCURINSTR
(DEC16, src_l, src_h,
IDLE,
IDLE };
IDLE);
BUSRQ = new ushort[] { 0, I, I };
MEMRQ = new ushort[] { 0, 0, 0 };
IRQS = new ushort[] { 0, 0, 1 };
PopulateBUSRQ(0, I, I);
PopulateMEMRQ(0, 0, 0);
IRQS = 3;
}
// this is done in two steps technically, but the flags don't work out using existing funcitons
// so let's use a different function since it's an internal operation anyway
private void ADD_16(ushort dest_l, ushort dest_h, ushort src_l, ushort src_h)
{
cur_instr = new ushort[]
{IDLE,
PopulateCURINSTR
(IDLE,
TR16, Z, W, dest_l, dest_h,
IDLE,
INC16, Z, W,
IDLE,
ADD16, dest_l, dest_h, src_l, src_h,
IDLE,
IDLE};
IDLE);
BUSRQ = new ushort[] { 0, I, I, I, I, I, I, I };
MEMRQ = new ushort[] { 0, 0, 0, 0, 0, 0, 0, 0 };
IRQS = new ushort[] { 0, 0, 0, 0, 0, 0, 0, 1};
PopulateBUSRQ(0, I, I, I, I, I, I, I);
PopulateMEMRQ(0, 0, 0, 0, 0, 0, 0, 0);
IRQS = 8;
}
private void REG_OP(ushort operation, ushort dest, ushort src)
{
cur_instr = new ushort[]
{operation, dest, src };
PopulateCURINSTR
(operation, dest, src);
BUSRQ = new ushort[] { 0 };
MEMRQ = new ushort[] { 0 };
IRQS = new ushort[] { 1 };
PopulateBUSRQ(0);
PopulateMEMRQ(0);
IRQS = 1;
}
// Operations using the I and R registers take one T-cycle longer
private void REG_OP_IR(ushort operation, ushort dest, ushort src)
{
cur_instr = new ushort[]
{IDLE,
SET_FL_IR, dest, src };
PopulateCURINSTR
(IDLE,
SET_FL_IR, dest, src);
BUSRQ = new ushort[] { 0, I };
MEMRQ = new ushort[] { 0, 0 };
IRQS = new ushort[] { 0, 1 };
PopulateBUSRQ(0, I);
PopulateMEMRQ(0, 0);
IRQS = 2;
}
// note: do not use DEC here since no flags are affected by this operation
@ -121,8 +121,8 @@ namespace BizHawk.Emulation.Cores.Components.Z80A
{
if ((Regs[B] - 1) != 0)
{
cur_instr = new ushort[]
{IDLE,
PopulateCURINSTR
(IDLE,
IDLE,
ASGN, B, (ushort)((Regs[B] - 1) & 0xFF),
WAIT,
@ -131,43 +131,43 @@ namespace BizHawk.Emulation.Cores.Components.Z80A
IDLE,
ASGN, W, 0,
ADDS, PCl, PCh, Z, W,
TR16, Z, W, PCl, PCh };
TR16, Z, W, PCl, PCh);
BUSRQ = new ushort[] { 0, I, PCh, 0, 0, PCh, PCh, PCh, PCh, PCh };
MEMRQ = new ushort[] { 0, 0, PCh, 0, 0, 0, 0, 0, 0, 0 };
IRQS = new ushort[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 1 };
PopulateBUSRQ(0, I, PCh, 0, 0, PCh, PCh, PCh, PCh, PCh);
PopulateMEMRQ(0, 0, PCh, 0, 0, 0, 0, 0, 0, 0);
IRQS = 10;
}
else
{
cur_instr = new ushort[]
{IDLE,
PopulateCURINSTR
(IDLE,
IDLE,
ASGN, B, (ushort)((Regs[B] - 1) & 0xFF),
WAIT,
RD_INC, ALU, PCl, PCh };
RD_INC, ALU, PCl, PCh);
BUSRQ = new ushort[] { 0, I, PCh, 0, 0 };
MEMRQ = new ushort[] { 0, 0, PCh, 0, 0 };
IRQS = new ushort[] { 0, 0, 0, 0, 1 };
PopulateBUSRQ(0, I, PCh, 0, 0);
PopulateMEMRQ(0, 0, PCh, 0, 0);
IRQS = 5;
}
}
private void HALT_()
{
cur_instr = new ushort[]
{ HALT };
PopulateCURINSTR
(HALT);
BUSRQ = new ushort[] { 0 };
MEMRQ = new ushort[] { 0 };
IRQS = new ushort[] { 1 };
PopulateBUSRQ(0);
PopulateMEMRQ(0);
IRQS = 1;
}
private void JR_COND(bool cond)
{
if (cond)
{
cur_instr = new ushort[]
{IDLE,
PopulateCURINSTR
(IDLE,
IDLE,
WAIT,
RD_INC, Z, PCl, PCh,
@ -175,23 +175,23 @@ namespace BizHawk.Emulation.Cores.Components.Z80A
ASGN, W, 0,
IDLE,
ADDS, PCl, PCh, Z, W,
TR16, Z, W, PCl, PCh };
TR16, Z, W, PCl, PCh);
BUSRQ = new ushort[] { 0, PCh, 0, 0, PCh, PCh, PCh, PCh, PCh };
MEMRQ = new ushort[] { 0, PCh, 0, 0, 0, 0, 0, 0, 0 };
IRQS = new ushort[] { 0, 0, 0, 0, 0, 0, 0, 0, 1 };
PopulateBUSRQ(0, PCh, 0, 0, PCh, PCh, PCh, PCh, PCh);
PopulateMEMRQ(0, PCh, 0, 0, 0, 0, 0, 0, 0);
IRQS = 9;
}
else
{
cur_instr = new ushort[]
{IDLE,
PopulateCURINSTR
(IDLE,
IDLE,
WAIT,
RD_INC, ALU, PCl, PCh };
RD_INC, ALU, PCl, PCh);
BUSRQ = new ushort[] { 0, PCh, 0, 0 };
MEMRQ = new ushort[] { 0, PCh, 0, 0 };
IRQS = new ushort[] { 0, 0, 0, 1 };
PopulateBUSRQ(0, PCh, 0, 0);
PopulateMEMRQ(0, PCh, 0, 0);
IRQS = 4;
}
}
@ -199,82 +199,82 @@ namespace BizHawk.Emulation.Cores.Components.Z80A
{
if (cond)
{
cur_instr = new ushort[]
{IDLE,
PopulateCURINSTR
(IDLE,
IDLE,
WAIT,
RD_INC, Z, PCl, PCh,
IDLE,
WAIT,
RD_INC_TR_PC, Z, W, PCl, PCh};
RD_INC_TR_PC, Z, W, PCl, PCh);
BUSRQ = new ushort[] { 0, PCh, 0, 0, PCh, 0, 0 };
MEMRQ = new ushort[] { 0, PCh, 0, 0, PCh, 0, 0 };
IRQS = new ushort[] { 0, 0, 0, 0, 0, 0, 1 };
PopulateBUSRQ(0, PCh, 0, 0, PCh, 0, 0);
PopulateMEMRQ(0, PCh, 0, 0, PCh, 0, 0);
IRQS = 7;
}
else
{
cur_instr = new ushort[]
{IDLE,
PopulateCURINSTR
(IDLE,
IDLE,
WAIT,
RD_INC, Z, PCl, PCh,
IDLE,
WAIT,
RD_INC, W, PCl, PCh };
RD_INC, W, PCl, PCh);
BUSRQ = new ushort[] { 0, PCh, 0, 0, PCh, 0, 0 };
MEMRQ = new ushort[] { 0, PCh, 0, 0, PCh, 0, 0 };
IRQS = new ushort[] { 0, 0, 0, 0, 0, 0, 1 };
PopulateBUSRQ(0, PCh, 0, 0, PCh, 0, 0);
PopulateMEMRQ(0, PCh, 0, 0, PCh, 0, 0);
IRQS = 7;
}
}
private void RET_()
{
cur_instr = new ushort[]
{IDLE,
PopulateCURINSTR
(IDLE,
IDLE,
WAIT,
RD_INC, Z, SPl, SPh,
IDLE,
WAIT,
RD_INC_TR_PC, Z, W, SPl, SPh };
RD_INC_TR_PC, Z, W, SPl, SPh);
BUSRQ = new ushort[] { 0, SPh, 0, 0, SPh, 0, 0 };
MEMRQ = new ushort[] { 0, SPh, 0, 0, SPh, 0, 0 };
IRQS = new ushort[] { 0, 0, 0, 0, 0, 0, 1 };
PopulateBUSRQ(0, SPh, 0, 0, SPh, 0, 0);
PopulateMEMRQ(0, SPh, 0, 0, SPh, 0, 0);
IRQS = 7;
}
private void RETI_()
{
cur_instr = new ushort[]
{IDLE,
PopulateCURINSTR
(IDLE,
IDLE,
WAIT,
RD_INC, Z, SPl, SPh,
IDLE,
WAIT,
RD_INC_TR_PC, Z, W, SPl, SPh };
RD_INC_TR_PC, Z, W, SPl, SPh);
BUSRQ = new ushort[] { 0, SPh, 0, 0, SPh, 0, 0 };
MEMRQ = new ushort[] { 0, SPh, 0, 0, SPh, 0, 0 };
IRQS = new ushort[] { 0, 0, 0, 0, 0, 0, 1 };
PopulateBUSRQ(0, SPh, 0, 0, SPh, 0, 0);
PopulateMEMRQ(0, SPh, 0, 0, SPh, 0, 0);
IRQS = 7;
}
private void RETN_()
{
cur_instr = new ushort[]
{IDLE,
PopulateCURINSTR
(IDLE,
IDLE,
WAIT,
RD_INC, Z, SPl, SPh,
EI_RETN,
WAIT,
RD_INC_TR_PC, Z, W, SPl, SPh };
RD_INC_TR_PC, Z, W, SPl, SPh);
BUSRQ = new ushort[] { 0, SPh, 0, 0, SPh, 0, 0 };
MEMRQ = new ushort[] { 0, SPh, 0, 0, SPh, 0, 0 };
IRQS = new ushort[] { 0, 0, 0, 0, 0, 0, 1 };
PopulateBUSRQ(0, SPh, 0, 0, SPh, 0, 0);
PopulateMEMRQ(0, SPh, 0, 0, SPh, 0, 0);
IRQS = 7;
}
@ -282,29 +282,29 @@ namespace BizHawk.Emulation.Cores.Components.Z80A
{
if (cond)
{
cur_instr = new ushort[]
{IDLE,
PopulateCURINSTR
(IDLE,
IDLE,
IDLE,
WAIT,
RD_INC, Z, SPl, SPh,
IDLE,
RD_INC, Z, SPl, SPh,
IDLE,
WAIT,
RD_INC_TR_PC, Z, W, SPl, SPh};
RD_INC_TR_PC, Z, W, SPl, SPh);
BUSRQ = new ushort[] { 0, I, SPh, 0, 0, SPh, 0, 0 };
MEMRQ = new ushort[] { 0, 0, SPh, 0, 0, SPh, 0, 0 };
IRQS = new ushort[] { 0, 0, 0, 0, 0, 0, 0, 1 };
PopulateBUSRQ(0, I, SPh, 0, 0, SPh, 0, 0);
PopulateMEMRQ(0, 0, SPh, 0, 0, SPh, 0, 0);
IRQS = 8;
}
else
{
cur_instr = new ushort[]
{IDLE,
IDLE };
PopulateCURINSTR
(IDLE,
IDLE);
BUSRQ = new ushort[] { 0, I };
MEMRQ = new ushort[] { 0, 0 };
IRQS = new ushort[] { 0, 1 };
PopulateBUSRQ(0, I);
PopulateMEMRQ(0, 0);
IRQS = 2;
}
}
@ -312,8 +312,8 @@ namespace BizHawk.Emulation.Cores.Components.Z80A
{
if (cond)
{
cur_instr = new ushort[]
{IDLE,
PopulateCURINSTR
(IDLE,
IDLE,
WAIT,
RD_INC, Z, PCl, PCh,
@ -326,113 +326,113 @@ namespace BizHawk.Emulation.Cores.Components.Z80A
WR_DEC, SPl, SPh, PCh,
IDLE,
WAIT,
WR_TR_PC, SPl, SPh, PCl };
WR_TR_PC, SPl, SPh, PCl);
BUSRQ = new ushort[] { 0, PCh, 0, 0, PCh, 0, 0, PCh, SPh, 0, 0, SPh, 0, 0 };
MEMRQ = new ushort[] { 0, PCh, 0, 0, PCh, 0, 0, 0, SPh, 0, 0, SPh, 0, 0 };
IRQS = new ushort[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1 };
PopulateBUSRQ(0, PCh, 0, 0, PCh, 0, 0, PCh, SPh, 0, 0, SPh, 0, 0);
PopulateMEMRQ(0, PCh, 0, 0, PCh, 0, 0, 0, SPh, 0, 0, SPh, 0, 0);
IRQS = 14;
}
else
{
cur_instr = new ushort[]
{IDLE,
PopulateCURINSTR
(IDLE,
IDLE,
WAIT,
RD_INC, Z, PCl, PCh,
IDLE,
WAIT,
RD_INC, W, PCl, PCh};
RD_INC, W, PCl, PCh);
BUSRQ = new ushort[] { 0, PCh, 0, 0, PCh, 0, 0 };
MEMRQ = new ushort[] { 0, PCh, 0, 0, PCh, 0, 0 };
IRQS = new ushort[] { 0, 0, 0, 0, 0, 0, 1 };
PopulateBUSRQ(0, PCh, 0, 0, PCh, 0, 0);
PopulateMEMRQ(0, PCh, 0, 0, PCh, 0, 0);
IRQS = 7;
}
}
private void INT_OP(ushort operation, ushort src)
{
cur_instr = new ushort[]
{operation, src };
PopulateCURINSTR
(operation, src);
BUSRQ = new ushort[] { 0 };
MEMRQ = new ushort[] { 0 };
IRQS = new ushort[] { 1 };
PopulateBUSRQ(0);
PopulateMEMRQ(0);
IRQS = 1;
}
private void BIT_OP(ushort operation, ushort bit, ushort src)
{
cur_instr = new ushort[]
{operation, bit, src };
PopulateCURINSTR
(operation, bit, src);
BUSRQ = new ushort[] { 0 };
MEMRQ = new ushort[] { 0 };
IRQS = new ushort[] { 1 };
PopulateBUSRQ(0);
PopulateMEMRQ(0);
IRQS = 1;
}
private void PUSH_(ushort src_l, ushort src_h)
{
cur_instr = new ushort[]
{IDLE,
PopulateCURINSTR
(IDLE,
DEC16, SPl, SPh,
IDLE,
WAIT,
WR_DEC, SPl, SPh, src_h,
IDLE,
WAIT,
WR, SPl, SPh, src_l };
WR, SPl, SPh, src_l);
BUSRQ = new ushort[] { 0, I, SPh, 0, 0, SPh, 0, 0 };
MEMRQ = new ushort[] { 0, 0, SPh, 0, 0, SPh, 0, 0 };
IRQS = new ushort[] { 0, 0, 0, 0, 0, 0, 0, 1 };
PopulateBUSRQ(0, I, SPh, 0, 0, SPh, 0, 0);
PopulateMEMRQ(0, 0, SPh, 0, 0, SPh, 0, 0);
IRQS = 8;
}
private void POP_(ushort src_l, ushort src_h)
{
cur_instr = new ushort[]
{IDLE,
PopulateCURINSTR
(IDLE,
IDLE,
WAIT,
RD_INC, src_l, SPl, SPh,
IDLE,
WAIT,
RD_INC, src_h, SPl, SPh };
RD_INC, src_h, SPl, SPh);
BUSRQ = new ushort[] { 0, SPh, 0, 0, SPh, 0, 0 };
MEMRQ = new ushort[] { 0, SPh, 0, 0, SPh, 0, 0 };
IRQS = new ushort[] {0, 0, 0, 0, 0, 0, 1 };
PopulateBUSRQ(0, SPh, 0, 0, SPh, 0, 0);
PopulateMEMRQ(0, SPh, 0, 0, SPh, 0, 0);
IRQS = 7;
}
private void RST_(ushort n)
{
cur_instr = new ushort[]
{IDLE,
PopulateCURINSTR
(IDLE,
DEC16, SPl, SPh,
IDLE,
WAIT,
WR_DEC, SPl, SPh, PCh,
RST, n,
WAIT,
WR_TR_PC, SPl, SPh, PCl };
WR_TR_PC, SPl, SPh, PCl);
BUSRQ = new ushort[] { 0, I, SPh, 0, 0, SPh, 0, 0 };
MEMRQ = new ushort[] { 0, 0, SPh, 0, 0, SPh, 0, 0 };
IRQS = new ushort[] { 0, 0, 0, 0, 0, 0, 0, 1 };
PopulateBUSRQ(0, I, SPh, 0, 0, SPh, 0, 0);
PopulateMEMRQ(0, 0, SPh, 0, 0, SPh, 0, 0);
IRQS = 8;
}
private void PREFIX_(ushort src)
{
cur_instr = new ushort[]
{IDLE,
PopulateCURINSTR
(IDLE,
IDLE,
WAIT,
PREFIX };
PREFIX);
PRE_SRC = src;
BUSRQ = new ushort[] { 0, PCh, 0, 0 };
MEMRQ = new ushort[] { 0, PCh, 0, 0 };
IRQS = new ushort[] { 0, 0, 0, 0 }; // prefix does not get interrupted
PopulateBUSRQ(0, PCh, 0, 0);
PopulateMEMRQ(0, PCh, 0, 0);
IRQS = -1; // prefix does not get interrupted
}
private void PREFETCH_(ushort src)
@ -448,160 +448,160 @@ namespace BizHawk.Emulation.Cores.Components.Z80A
Regs[Z] = Regs[Iyl];
}
cur_instr = new ushort[]
{IDLE,
PopulateCURINSTR
(IDLE,
IDLE,
WAIT,
RD_INC, ALU, PCl, PCh,
ADDS, Z, W, ALU, ZERO,
WAIT,
IDLE,
PREFIX};
PREFIX);
PRE_SRC = src;
//Console.WriteLine(TotalExecutedCycles);
BUSRQ = new ushort[] { 0, PCh, 0, 0, PCh, 0, 0, PCh };
MEMRQ = new ushort[] { 0, PCh, 0, 0, PCh, 0, 0, 0 };
IRQS = new ushort[] { 0, 0, 0, 0, 0, 0, 0, 0 }; // prefetch does not get interrupted
PopulateBUSRQ(0, PCh, 0, 0, PCh, 0, 0, PCh);
PopulateMEMRQ(0, PCh, 0, 0, PCh, 0, 0, 0);
IRQS = -1; // prefetch does not get interrupted
}
private void DI_()
{
cur_instr = new ushort[]
{DI };
PopulateCURINSTR
(DI);
BUSRQ = new ushort[] { 0 };
MEMRQ = new ushort[] { 0 };
IRQS = new ushort[] { 1 };
PopulateBUSRQ(0);
PopulateMEMRQ(0);
IRQS = 1;
}
private void EI_()
{
cur_instr = new ushort[]
{EI };
PopulateCURINSTR
(EI);
BUSRQ = new ushort[] { 0 };
MEMRQ = new ushort[] { 0 };
IRQS = new ushort[] { 1 };
PopulateBUSRQ(0);
PopulateMEMRQ(0);
IRQS = 1;
}
private void JP_16(ushort src_l, ushort src_h)
{
cur_instr = new ushort[]
{TR16, PCl, PCh, src_l, src_h };
PopulateCURINSTR
(TR16, PCl, PCh, src_l, src_h);
BUSRQ = new ushort[] { 0 };
MEMRQ = new ushort[] { 0 };
IRQS = new ushort[] { 1 };
PopulateBUSRQ(0);
PopulateMEMRQ(0);
IRQS = 1;
}
private void LD_SP_16(ushort src_l, ushort src_h)
{
cur_instr = new ushort[]
{IDLE,
PopulateCURINSTR
(IDLE,
IDLE,
TR16, SPl, SPh, src_l, src_h };
TR16, SPl, SPh, src_l, src_h);
BUSRQ = new ushort[] { 0, I, I };
MEMRQ = new ushort[] { 0, 0, 0 };
IRQS = new ushort[] { 0, 0, 1 };
PopulateBUSRQ(0, I, I);
PopulateMEMRQ(0, 0, 0);
IRQS = 3;
}
private void OUT_()
{
cur_instr = new ushort[]
{IDLE,
PopulateCURINSTR
(IDLE,
TR, W, A,
WAIT,
RD_INC, Z, PCl, PCh,
TR, ALU, A,
WAIT,
TR, ALU, A,
WAIT,
OUT_INC, Z, ALU, A };
WAIT,
OUT_INC, Z, ALU, A);
BUSRQ = new ushort[] { 0, PCh, 0, 0, WIO1, WIO2, WIO3, WIO4 };
MEMRQ = new ushort[] { 0, PCh, 0, 0, WIO1, WIO2, WIO3, WIO4 };
IRQS = new ushort[] { 0, 0, 0, 0, 0, 0, 0, 1};
PopulateBUSRQ(0, PCh, 0, 0, WIO1, WIO2, WIO3, WIO4);
PopulateMEMRQ(0, PCh, 0, 0, WIO1, WIO2, WIO3, WIO4);
IRQS = 8;
}
private void OUT_REG_(ushort dest, ushort src)
{
cur_instr = new ushort[]
{IDLE,
TR16, Z, W, C, B,
IDLE,
PopulateCURINSTR
(IDLE,
TR16, Z, W, C, B,
IDLE,
OUT_INC, Z, W, src };
IDLE,
OUT_INC, Z, W, src);
BUSRQ = new ushort[] { 0, BIO1, BIO2, BIO3, BIO4 };
MEMRQ = new ushort[] { 0, BIO1, BIO2, BIO3, BIO4 };
IRQS = new ushort[] { 0, 0, 0, 0, 1 };
PopulateBUSRQ(0, BIO1, BIO2, BIO3, BIO4);
PopulateMEMRQ(0, BIO1, BIO2, BIO3, BIO4);
IRQS = 5;
}
private void IN_()
{
cur_instr = new ushort[]
{IDLE,
PopulateCURINSTR
(IDLE,
TR, W, A,
WAIT,
RD_INC, Z, PCl, PCh,
IDLE,
WAIT,
WAIT,
IN_A_N_INC, A, Z, W };
IN_A_N_INC, A, Z, W);
BUSRQ = new ushort[] { 0, PCh, 0, 0, WIO1, WIO2, WIO3, WIO4 };
MEMRQ = new ushort[] { 0, PCh, 0, 0, WIO1, WIO2, WIO3, WIO4 };
IRQS = new ushort[] { 0, 0, 0, 0, 0, 0, 0, 1 };
PopulateBUSRQ(0, PCh, 0, 0, WIO1, WIO2, WIO3, WIO4);
PopulateMEMRQ(0, PCh, 0, 0, WIO1, WIO2, WIO3, WIO4);
IRQS = 8;
}
private void IN_REG_(ushort dest, ushort src)
{
cur_instr = new ushort[]
{IDLE,
PopulateCURINSTR
(IDLE,
TR16, Z, W, C, B,
WAIT,
WAIT,
IN_INC, dest, Z, W };
IN_INC, dest, Z, W);
BUSRQ = new ushort[] { 0, BIO1, BIO2, BIO3, BIO4 };
MEMRQ = new ushort[] { 0, BIO1, BIO2, BIO3, BIO4 };
IRQS = new ushort[] { 0, 0, 0, 0, 1 };
PopulateBUSRQ(0, BIO1, BIO2, BIO3, BIO4);
PopulateMEMRQ(0, BIO1, BIO2, BIO3, BIO4);
IRQS = 5;
}
private void REG_OP_16_(ushort op, ushort dest_l, ushort dest_h, ushort src_l, ushort src_h)
{
cur_instr = new ushort[]
{IDLE,
PopulateCURINSTR
(IDLE,
IDLE,
IDLE,
TR16, Z, W, dest_l, dest_h,
INC16, Z, W,
IDLE,
IDLE,
op, dest_l, dest_h, src_l, src_h };
op, dest_l, dest_h, src_l, src_h);
BUSRQ = new ushort[] { 0, I, I, I, I, I, I, I };
MEMRQ = new ushort[] { 0, 0, 0, 0, 0, 0, 0, 0 };
IRQS = new ushort[] { 0, 0, 0, 0, 0, 0, 0, 1 };
PopulateBUSRQ(0, I, I, I, I, I, I, I);
PopulateMEMRQ(0, 0, 0, 0, 0, 0, 0, 0);
IRQS = 8;
}
private void INT_MODE_(ushort src)
{
cur_instr = new ushort[]
{INT_MODE, src };
PopulateCURINSTR
(INT_MODE, src);
BUSRQ = new ushort[] { 0 };
MEMRQ = new ushort[] { 0 };
IRQS = new ushort[] { 1 };
PopulateBUSRQ(0);
PopulateMEMRQ(0);
IRQS = 1;
}
private void RRD_()
{
cur_instr = new ushort[]
{IDLE,
PopulateCURINSTR
(IDLE,
TR16, Z, W, L, H,
WAIT,
RD, ALU, Z, W,
@ -611,17 +611,17 @@ namespace BizHawk.Emulation.Cores.Components.Z80A
IDLE,
IDLE,
WAIT,
WR_INC, Z, W, ALU };
WR_INC, Z, W, ALU);
BUSRQ = new ushort[] { 0, H, 0, 0, H, H, H, H, W, 0, 0 };
MEMRQ = new ushort[] { 0, H, 0, 0, 0, 0, 0, 0, W, 0, 0 };
IRQS = new ushort[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1 };
PopulateBUSRQ(0, H, 0, 0, H, H, H, H, W, 0, 0);
PopulateMEMRQ(0, H, 0, 0, 0, 0, 0, 0, W, 0, 0);
IRQS = 11;
}
private void RLD_()
{
cur_instr = new ushort[]
{IDLE,
PopulateCURINSTR
(IDLE,
TR16, Z, W, L, H,
WAIT,
RD, ALU, Z, W,
@ -631,11 +631,11 @@ namespace BizHawk.Emulation.Cores.Components.Z80A
IDLE,
IDLE,
WAIT,
WR_INC, Z, W, ALU };
WR_INC, Z, W, ALU);
BUSRQ = new ushort[] { 0, H, 0, 0, H, H, H, H, W, 0, 0 };
MEMRQ = new ushort[] { 0, H, 0, 0, 0, 0, 0, 0, W, 0, 0 };
IRQS = new ushort[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1 };
PopulateBUSRQ(0, H, 0, 0, H, H, H, H, W, 0, 0);
PopulateMEMRQ(0, H, 0, 0, 0, 0, 0, 0, W, 0, 0);
IRQS = 11;
}
}
}

View File

@ -4,36 +4,36 @@
{
private void INT_OP_IND(ushort operation, ushort src_l, ushort src_h)
{
cur_instr = new ushort[]
{IDLE,
PopulateCURINSTR
(IDLE,
IDLE,
WAIT,
RD, ALU, src_l, src_h,
IDLE,
operation, ALU,
WAIT,
WR, src_l, src_h, ALU };
WR, src_l, src_h, ALU);
BUSRQ = new ushort[] { 0, src_h, 0, 0, src_h, src_h, 0, 0 };
MEMRQ = new ushort[] { 0, src_h, 0, 0, 0, src_h, 0, 0 };
IRQS = new ushort[] { 0, 0, 0, 0, 0, 0, 0, 1 };
PopulateBUSRQ(0, src_h, 0, 0, src_h, src_h, 0, 0);
PopulateMEMRQ(0, src_h, 0, 0, 0, src_h, 0, 0);
IRQS = 8;
}
private void BIT_OP_IND(ushort operation, ushort bit, ushort src_l, ushort src_h)
{
cur_instr = new ushort[]
{IDLE,
PopulateCURINSTR
(IDLE,
IDLE,
WAIT,
WAIT,
RD, ALU, src_l, src_h,
operation, bit, ALU,
IDLE,
WAIT,
WR, src_l, src_h, ALU };
WR, src_l, src_h, ALU);
BUSRQ = new ushort[] { 0, src_h, 0, 0, src_h, src_h, 0, 0 };
MEMRQ = new ushort[] { 0, src_h, 0, 0, 0, src_h, 0, 0 };
IRQS = new ushort[] { 0, 0, 0, 0, 0, 0, 0, 1 };
PopulateBUSRQ(0, src_h, 0, 0, src_h, src_h, 0, 0);
PopulateMEMRQ(0, src_h, 0, 0, 0, src_h, 0, 0);
IRQS = 8;
}
// Note that this operation uses I_BIT, same as indexed BIT.
@ -42,62 +42,62 @@
// even though WZ is not assigned to, letting it's value from other operations show through
private void BIT_TE_IND(ushort operation, ushort bit, ushort src_l, ushort src_h)
{
cur_instr = new ushort[]
{IDLE,
PopulateCURINSTR
(IDLE,
IDLE,
WAIT,
RD, ALU, src_l, src_h,
I_BIT, bit, ALU };
I_BIT, bit, ALU);
BUSRQ = new ushort[] { 0, src_h, 0, 0, src_h };
MEMRQ = new ushort[] { 0, src_h, 0, 0, 0 };
IRQS = new ushort[] { 0, 0, 0, 0, 1 };
PopulateBUSRQ(0, src_h, 0, 0, src_h);
PopulateMEMRQ(0, src_h, 0, 0, 0);
IRQS = 5;
}
private void REG_OP_IND_INC(ushort operation, ushort dest, ushort src_l, ushort src_h)
{
cur_instr = new ushort[]
{IDLE,
IDLE,
WAIT,
RD_OP, 1, ALU, src_l, src_h, operation, dest, ALU };
PopulateCURINSTR
(IDLE,
IDLE,
WAIT,
RD_OP, 1, ALU, src_l, src_h, operation, dest, ALU);
BUSRQ = new ushort[] { 0, src_h, 0, 0 };
MEMRQ = new ushort[] { 0, src_h, 0, 0 };
IRQS = new ushort[] { 0, 0, 0, 1};
PopulateBUSRQ(0, src_h, 0, 0);
PopulateMEMRQ(0, src_h, 0, 0);
IRQS = 4;
}
private void REG_OP_IND(ushort operation, ushort dest, ushort src_l, ushort src_h)
{
cur_instr = new ushort[]
{IDLE,
PopulateCURINSTR
(IDLE,
TR16, Z, W, src_l, src_h,
WAIT,
RD_OP, 1, ALU, Z, W, operation, dest, ALU };
RD_OP, 1, ALU, Z, W, operation, dest, ALU);
BUSRQ = new ushort[] { 0, src_h, 0, 0 };
MEMRQ = new ushort[] { 0, src_h, 0, 0 };
IRQS = new ushort[] { 0, 0, 0, 1 };
PopulateBUSRQ(0, src_h, 0, 0);
PopulateMEMRQ(0, src_h, 0, 0);
IRQS = 4;
}
// different because HL doesn't effect WZ
private void REG_OP_IND_HL(ushort operation, ushort dest)
{
cur_instr = new ushort[]
{IDLE,
PopulateCURINSTR
(IDLE,
IDLE,
WAIT,
RD_OP, 0, ALU, L, H, operation, dest, ALU };
RD_OP, 0, ALU, L, H, operation, dest, ALU);
BUSRQ = new ushort[] { 0, H, 0, 0 };
MEMRQ = new ushort[] { 0, H, 0, 0 };
IRQS = new ushort[] { 0, 0, 0, 1 };
PopulateBUSRQ(0, H, 0, 0);
PopulateMEMRQ(0, H, 0, 0);
IRQS = 4;
}
private void LD_16_IND_nn(ushort src_l, ushort src_h)
{
cur_instr = new ushort[]
{IDLE,
PopulateCURINSTR
(IDLE,
IDLE,
WAIT,
RD_INC, Z, PCl, PCh,
@ -109,17 +109,17 @@
WR_INC, Z, W, src_l,
IDLE,
WAIT,
WR, Z, W, src_h };
WR, Z, W, src_h);
BUSRQ = new ushort[] { 0, PCh, 0, 0, PCh, 0, 0, W, 0, 0, W, 0, 0 };
MEMRQ = new ushort[] { 0, PCh, 0, 0, PCh, 0, 0, W, 0, 0, W, 0, 0 };
IRQS = new ushort[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1 };
PopulateBUSRQ(0, PCh, 0, 0, PCh, 0, 0, W, 0, 0, W, 0, 0);
PopulateMEMRQ(0, PCh, 0, 0, PCh, 0, 0, W, 0, 0, W, 0, 0);
IRQS = 13;
}
private void LD_IND_16_nn(ushort dest_l, ushort dest_h)
{
cur_instr = new ushort[]
{IDLE,
PopulateCURINSTR
(IDLE,
IDLE,
WAIT,
RD_INC, Z, PCl, PCh,
@ -131,17 +131,17 @@
RD_INC, dest_l, Z, W,
IDLE,
WAIT,
RD, dest_h, Z, W };
RD, dest_h, Z, W);
BUSRQ = new ushort[] { 0, PCh, 0, 0, PCh, 0, 0, W, 0, 0, W, 0, 0 };
MEMRQ = new ushort[] { 0, PCh, 0, 0, PCh, 0, 0, W, 0, 0, W, 0, 0 };
IRQS = new ushort[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1 };
PopulateBUSRQ(0, PCh, 0, 0, PCh, 0, 0, W, 0, 0, W, 0, 0);
PopulateMEMRQ(0, PCh, 0, 0, PCh, 0, 0, W, 0, 0, W, 0, 0);
IRQS = 13;
}
private void LD_8_IND_nn(ushort src)
{
cur_instr = new ushort[]
{IDLE,
PopulateCURINSTR
(IDLE,
IDLE,
WAIT,
RD_INC, Z, PCl, PCh,
@ -150,17 +150,17 @@
RD_INC, W, PCl, PCh,
IDLE,
WAIT,
WR_INC_WA, Z, W, src };
WR_INC_WA, Z, W, src);
BUSRQ = new ushort[] { 0, PCh, 0, 0, PCh, 0, 0, W, 0, 0 };
MEMRQ = new ushort[] { 0, PCh, 0, 0, PCh, 0, 0, W, 0, 0 };
IRQS = new ushort[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 1 };
PopulateBUSRQ(0, PCh, 0, 0, PCh, 0, 0, W, 0, 0);
PopulateMEMRQ(0, PCh, 0, 0, PCh, 0, 0, W, 0, 0);
IRQS = 10;
}
private void LD_IND_8_nn(ushort dest)
{
cur_instr = new ushort[]
{IDLE,
PopulateCURINSTR
(IDLE,
IDLE,
WAIT,
RD_INC, Z, PCl, PCh,
@ -169,172 +169,172 @@
RD_INC, W, PCl, PCh,
IDLE,
WAIT,
RD_INC, dest, Z, W };
RD_INC, dest, Z, W);
BUSRQ = new ushort[] { 0, PCh, 0, 0, PCh, 0, 0, W, 0, 0 };
MEMRQ = new ushort[] { 0, PCh, 0, 0, PCh, 0, 0, W, 0, 0 };
IRQS = new ushort[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 1 };
PopulateBUSRQ(0, PCh, 0, 0, PCh, 0, 0, W, 0, 0);
PopulateMEMRQ(0, PCh, 0, 0, PCh, 0, 0, W, 0, 0);
IRQS = 10;
}
private void LD_8_IND(ushort dest_l, ushort dest_h, ushort src)
{
cur_instr = new ushort[]
{IDLE,
PopulateCURINSTR
(IDLE,
TR16, Z, W, dest_l, dest_h,
WAIT,
WR_INC_WA, Z, W, src };
WR_INC_WA, Z, W, src);
BUSRQ = new ushort[] { 0, dest_h, 0, 0 };
MEMRQ = new ushort[] { 0, dest_h, 0, 0 };
IRQS = new ushort[] { 0, 0, 0, 1 };
PopulateBUSRQ(0, dest_h, 0, 0);
PopulateMEMRQ(0, dest_h, 0, 0);
IRQS = 4;
}
// seperate HL needed since it doesn't effect the WZ pair
private void LD_8_IND_HL(ushort src)
{
cur_instr = new ushort[]
{IDLE,
PopulateCURINSTR
(IDLE,
IDLE,
WAIT,
WR, L, H, src };
WR, L, H, src);
BUSRQ = new ushort[] { 0, H, 0, 0 };
MEMRQ = new ushort[] { 0, H, 0, 0 };
IRQS = new ushort[] { 0, 0, 0, 1 };
PopulateBUSRQ(0, H, 0, 0);
PopulateMEMRQ(0, H, 0, 0);
IRQS = 4;
}
private void LD_8_IND_IND(ushort dest_l, ushort dest_h, ushort src_l, ushort src_h)
{
cur_instr = new ushort[]
{IDLE,
PopulateCURINSTR
(IDLE,
IDLE,
WAIT,
RD_INC, ALU, src_l, src_h,
IDLE,
WAIT,
WR, dest_l, dest_h, ALU };
WR, dest_l, dest_h, ALU);
BUSRQ = new ushort[] { 0, src_h, 0, 0, dest_h, 0, 0 };
MEMRQ = new ushort[] { 0, src_h, 0, 0, dest_h, 0, 0 };
IRQS = new ushort[] { 0, 0, 0, 0, 0, 0, 1 };
PopulateBUSRQ(0, src_h, 0, 0, dest_h, 0, 0);
PopulateMEMRQ(0, src_h, 0, 0, dest_h, 0, 0);
IRQS = 7;
}
private void LD_IND_8_INC(ushort dest, ushort src_l, ushort src_h)
{
cur_instr = new ushort[]
{IDLE,
PopulateCURINSTR
(IDLE,
IDLE,
WAIT,
RD_INC, dest, src_l, src_h };
RD_INC, dest, src_l, src_h);
BUSRQ = new ushort[] { 0, src_h, 0, 0 };
MEMRQ = new ushort[] { 0, src_h, 0, 0 };
IRQS = new ushort[] { 0, 0, 0, 1 };
PopulateBUSRQ(0, src_h, 0, 0);
PopulateMEMRQ(0, src_h, 0, 0);
IRQS = 4;
}
private void LD_IND_16(ushort dest_l, ushort dest_h, ushort src_l, ushort src_h)
{
cur_instr = new ushort[]
{IDLE,
PopulateCURINSTR
(IDLE,
IDLE,
WAIT,
RD_INC, dest_l, src_l, src_h,
IDLE,
WAIT,
RD_INC, dest_h, src_l, src_h };
RD_INC, dest_h, src_l, src_h);
BUSRQ = new ushort[] { 0, src_h, 0, 0, src_h, 0, 0 };
MEMRQ = new ushort[] { 0, src_h, 0, 0, src_h, 0, 0 };
IRQS = new ushort[] { 0, 0, 0, 0, 0, 0, 1 };
PopulateBUSRQ(0, src_h, 0, 0, src_h, 0, 0);
PopulateMEMRQ(0, src_h, 0, 0, src_h, 0, 0);
IRQS = 7;
}
private void INC_8_IND(ushort src_l, ushort src_h)
{
cur_instr = new ushort[]
{IDLE,
PopulateCURINSTR
(IDLE,
IDLE,
WAIT,
WAIT,
RD, ALU, src_l, src_h,
INC8, ALU,
IDLE,
WAIT,
WR, src_l, src_h, ALU };
WR, src_l, src_h, ALU);
BUSRQ = new ushort[] { 0, src_h, 0, 0, src_h, src_h, 0, 0 };
MEMRQ = new ushort[] { 0, src_h, 0, 0, 0, src_h, 0, 0 };
IRQS = new ushort[] { 0, 0, 0, 0, 0, 0, 0, 1 };
PopulateBUSRQ(0, src_h, 0, 0, src_h, src_h, 0, 0);
PopulateMEMRQ(0, src_h, 0, 0, 0, src_h, 0, 0);
IRQS = 8;
}
private void DEC_8_IND(ushort src_l, ushort src_h)
{
cur_instr = new ushort[]
{IDLE,
PopulateCURINSTR
(IDLE,
IDLE,
WAIT,
WAIT,
RD, ALU, src_l, src_h,
DEC8, ALU,
IDLE,
WAIT,
WR, src_l, src_h, ALU };
WR, src_l, src_h, ALU);
BUSRQ = new ushort[] { 0, src_h, 0, 0, src_h, src_h, 0, 0 };
MEMRQ = new ushort[] { 0, src_h, 0, 0, 0, src_h, 0, 0 };
IRQS = new ushort[] { 0, 0, 0, 0, 0, 0, 0, 1 };
PopulateBUSRQ(0, src_h, 0, 0, src_h, src_h, 0, 0);
PopulateMEMRQ(0, src_h, 0, 0, 0, src_h, 0, 0);
IRQS = 8;
}
// NOTE: WZ implied for the wollowing 3 functions
private void I_INT_OP(ushort operation, ushort dest)
{
cur_instr = new ushort[]
{IDLE,
PopulateCURINSTR
(IDLE,
IDLE,
WAIT,
RD, ALU, Z, W,
operation, ALU,
TR, dest, ALU,
WAIT,
WR, Z, W, ALU };
WR, Z, W, ALU);
BUSRQ = new ushort[] { 0, W, 0, 0, W, W, 0, 0 };
MEMRQ = new ushort[] { 0, W, 0, 0, 0, W, 0, 0 };
IRQS = new ushort[] { 0, 0, 0, 0, 0, 0, 0, 1 };
PopulateBUSRQ(0, W, 0, 0, W, W, 0, 0);
PopulateMEMRQ(0, W, 0, 0, 0, W, 0, 0);
IRQS = 8;
}
private void I_BIT_OP(ushort operation, ushort bit, ushort dest)
{
cur_instr = new ushort[]
{IDLE,
PopulateCURINSTR
(IDLE,
IDLE,
WAIT,
RD, ALU, Z, W,
operation, bit, ALU,
TR, dest, ALU,
WAIT,
WR, Z, W, ALU };
WR, Z, W, ALU);
BUSRQ = new ushort[] { 0, W, 0, 0, W, W, 0, 0 };
MEMRQ = new ushort[] { 0, W, 0, 0, 0, W, 0, 0 };
IRQS = new ushort[] { 0, 0, 0, 0, 0, 0, 0, 1};
PopulateBUSRQ(0, W, 0, 0, W, W, 0, 0);
PopulateMEMRQ(0, W, 0, 0, 0, W, 0, 0);
IRQS = 8;
}
private void I_BIT_TE(ushort bit)
{
cur_instr = new ushort[]
{IDLE,
PopulateCURINSTR
(IDLE,
IDLE,
WAIT,
RD, ALU, Z, W,
I_BIT, bit, ALU };
I_BIT, bit, ALU);
BUSRQ = new ushort[] { 0, W, 0, 0, W };
MEMRQ = new ushort[] { 0, W, 0, 0, 0 };
IRQS = new ushort[] { 0, 0, 0, 0, 1 };
PopulateBUSRQ(0, W, 0, 0, W);
PopulateMEMRQ(0, W, 0, 0, 0);
IRQS = 5;
}
private void I_OP_n(ushort operation, ushort src_l, ushort src_h)
{
cur_instr = new ushort[]
{IDLE,
PopulateCURINSTR
(IDLE,
IDLE,
WAIT,
RD, ALU, PCl, PCh,
@ -349,17 +349,17 @@
operation, ALU,
IDLE,
WAIT,
WR, Z, W, ALU };
WR, Z, W, ALU);
BUSRQ = new ushort[] { 0, PCh, 0, 0, PCh, PCh, PCh, PCh, PCh, W, 0, 0, W, W, 0, 0 };
MEMRQ = new ushort[] { 0, PCh, 0, 0, 0, 0, 0, 0, 0, W, 0, 0, 0, W, 0, 0 };
IRQS = new ushort[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1 };
PopulateBUSRQ(0, PCh, 0, 0, PCh, PCh, PCh, PCh, PCh, W, 0, 0, W, W, 0, 0);
PopulateMEMRQ(0, PCh, 0, 0, 0, 0, 0, 0, 0, W, 0, 0, 0, W, 0, 0);
IRQS = 16;
}
private void I_OP_n_n(ushort src_l, ushort src_h)
{
cur_instr = new ushort[]
{IDLE,
PopulateCURINSTR
(IDLE,
TR16, Z, W, src_l, src_h,
WAIT,
RD_INC, ALU, PCl, PCh,
@ -370,17 +370,17 @@
IDLE,
INC16, PCl, PCh,
WAIT,
WR, Z, W, ALU };
WR, Z, W, ALU);
BUSRQ = new ushort[] { 0, PCh, 0, 0, PCh, 0, 0, PCh, PCh, W, 0, 0 };
MEMRQ = new ushort[] { 0, PCh, 0, 0, PCh, 0, 0, 0, 0, W, 0, 0 };
IRQS = new ushort[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1 };
PopulateBUSRQ(0, PCh, 0, 0, PCh, 0, 0, PCh, PCh, W, 0, 0);
PopulateMEMRQ(0, PCh, 0, 0, PCh, 0, 0, 0, 0, W, 0, 0);
IRQS = 12;
}
private void I_REG_OP_IND_n(ushort operation, ushort dest, ushort src_l, ushort src_h)
{
cur_instr = new ushort[]
{IDLE,
PopulateCURINSTR
(IDLE,
IDLE,
WAIT,
RD, ALU, PCl, PCh,
@ -391,38 +391,38 @@
IDLE,
INC16, PCl, PCh,
WAIT,
RD_OP, 0, ALU, Z, W, operation, dest, ALU };
RD_OP, 0, ALU, Z, W, operation, dest, ALU);
BUSRQ = new ushort[] { 0, PCh, 0, 0, PCh, PCh, PCh, PCh, PCh, W, 0, 0 };
MEMRQ = new ushort[] { 0, PCh, 0, 0, 0, 0, 0, 0, 0, W, 0, 0 };
IRQS = new ushort[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1 };
PopulateBUSRQ(0, PCh, 0, 0, PCh, PCh, PCh, PCh, PCh, W, 0, 0);
PopulateMEMRQ(0, PCh, 0, 0, 0, 0, 0, 0, 0, W, 0, 0);
IRQS = 12;
}
private void I_LD_8_IND_n(ushort dest_l, ushort dest_h, ushort src)
{
cur_instr = new ushort[]
{IDLE,
PopulateCURINSTR
(IDLE,
IDLE,
WAIT,
RD, ALU, PCl, PCh,
IDLE,
IDLE,
IDLE,
TR16, Z, W, dest_l, dest_h,
ADDS, Z, W, ALU, ZERO,
IDLE,
INC16, PCl, PCh,
WAIT,
WR, Z, W, src };
WR, Z, W, src);
BUSRQ = new ushort[] { 0, PCh, 0, 0, PCh, PCh, PCh, PCh, PCh, Z, 0, 0 };
MEMRQ = new ushort[] { 0, PCh, 0, 0, 0, 0, 0, 0, 0, Z, 0, 0 };
IRQS = new ushort[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1 };
PopulateBUSRQ(0, PCh, 0, 0, PCh, PCh, PCh, PCh, PCh, Z, 0, 0);
PopulateMEMRQ(0, PCh, 0, 0, 0, 0, 0, 0, 0, Z, 0, 0);
IRQS = 12;
}
private void LD_OP_R(ushort operation, ushort repeat_instr)
{
cur_instr = new ushort[]
{IDLE,
PopulateCURINSTR
(IDLE,
IDLE,
WAIT,
RD, ALU, L, H,
@ -430,17 +430,17 @@
WAIT,
WR, E, D, ALU,
IDLE,
SET_FL_LD_R, 0, operation, repeat_instr};
SET_FL_LD_R, 0, operation, repeat_instr);
BUSRQ = new ushort[] { 0, H, 0, 0, D, 0, 0, D, D };
MEMRQ = new ushort[] { 0, H, 0, 0, D, 0, 0, 0, 0 };
IRQS = new ushort[] { 0, 0, 0, 0, 0, 0, 0, 0, 1 };
PopulateBUSRQ(0, H, 0, 0, D, 0, 0, D, D);
PopulateMEMRQ(0, H, 0, 0, D, 0, 0, 0, 0);
IRQS = 9;
}
private void CP_OP_R(ushort operation, ushort repeat_instr)
{
cur_instr = new ushort[]
{IDLE,
PopulateCURINSTR
(IDLE,
IDLE,
WAIT,
RD, ALU, L, H,
@ -448,17 +448,17 @@
DEC16, C, B,
operation, Z, W,
IDLE,
SET_FL_CP_R, 1, operation, repeat_instr};
SET_FL_CP_R, 1, operation, repeat_instr);
BUSRQ = new ushort[] { 0, H, 0, 0, H, H, H, H, H };
MEMRQ = new ushort[] { 0, H, 0, 0, 0, 0, 0, 0, 0 };
IRQS = new ushort[] { 0, 0, 0, 0, 0, 0, 0, 0, 1 };
PopulateBUSRQ(0, H, 0, 0, H, H, H, H, H);
PopulateMEMRQ(0, H, 0, 0, 0, 0, 0, 0, 0);
IRQS = 9;
}
private void IN_OP_R(ushort operation, ushort repeat_instr)
{
cur_instr = new ushort[]
{IDLE,
PopulateCURINSTR
(IDLE,
IDLE,
IDLE,
WAIT,
@ -466,55 +466,55 @@
IN, ALU, C, B,
IDLE,
WAIT,
REP_OP_I, L, H, ALU, operation, 2, operation, repeat_instr };
REP_OP_I, L, H, ALU, operation, 2, operation, repeat_instr);
BUSRQ = new ushort[] { 0, I, BIO1, BIO2, BIO3, BIO4, H, 0, 0};
MEMRQ = new ushort[] { 0, 0, BIO1, BIO2, BIO3, BIO4, H, 0, 0 };
IRQS = new ushort[] { 0, 0, 0, 0, 0, 0, 0, 0, 1 };
PopulateBUSRQ(0, I, BIO1, BIO2, BIO3, BIO4, H, 0, 0);
PopulateMEMRQ(0, 0, BIO1, BIO2, BIO3, BIO4, H, 0, 0);
IRQS = 9;
}
private void OUT_OP_R(ushort operation, ushort repeat_instr)
{
cur_instr = new ushort[]
{IDLE,
IDLE,
PopulateCURINSTR
(IDLE,
IDLE,
IDLE,
WAIT,
RD, ALU, L, H,
IDLE,
WAIT,
WAIT,
REP_OP_O, C, B, ALU, operation, 3, operation, repeat_instr };
WAIT,
REP_OP_O, C, B, ALU, operation, 3, operation, repeat_instr);
BUSRQ = new ushort[] { 0, I, H, 0, 0, BIO1, BIO2, BIO3, BIO4 };
MEMRQ = new ushort[] { 0, 0, H, 0, 0, BIO1, BIO2, BIO3, BIO4 };
IRQS = new ushort[] { 0, 0, 0, 0, 0, 0, 0, 0, 1 };
PopulateBUSRQ(0, I, H, 0, 0, BIO1, BIO2, BIO3, BIO4);
PopulateMEMRQ(0, 0, H, 0, 0, BIO1, BIO2, BIO3, BIO4);
IRQS = 9;
}
// this is an indirect change of a a 16 bit register with memory
private void EXCH_16_IND_(ushort dest_l, ushort dest_h, ushort src_l, ushort src_h)
{
cur_instr = new ushort[]
{IDLE,
PopulateCURINSTR
(IDLE,
IDLE,
WAIT,
RD_INC, Z, dest_l, dest_h,
IDLE,
IDLE,
WAIT,
RD, W, dest_l, dest_h,
IDLE,
IDLE,
WAIT,
WR_DEC, dest_l, dest_h, src_h,
IDLE,
IDLE,
WAIT,
WR, dest_l, dest_h, src_l,
IDLE,
TR16, src_l, src_h, Z, W };
TR16, src_l, src_h, Z, W);
BUSRQ = new ushort[] { 0, dest_h, 0, 0, dest_h, 0, 0, dest_h, dest_h, 0, 0, dest_h, 0, 0, dest_h, dest_h };
MEMRQ = new ushort[] { 0, dest_h, 0, 0, dest_h, 0, 0, 0, dest_h, 0, 0, dest_h, 0, 0, 0, 0 };
IRQS = new ushort[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1 };
PopulateBUSRQ(0, dest_h, 0, 0, dest_h, 0, 0, dest_h, dest_h, 0, 0, dest_h, 0, 0, dest_h, dest_h);
PopulateMEMRQ(0, dest_h, 0, 0, dest_h, 0, 0, 0, dest_h, 0, 0, dest_h, 0, 0, 0, 0);
IRQS = 16;
}
}
}

View File

@ -104,14 +104,15 @@ namespace BizHawk.Emulation.Cores.Components.Z80A
ResetRegisters();
ResetInterrupts();
TotalExecutedCycles = 0;
cur_instr = new ushort[]
{IDLE,
DEC16, F, A,
DEC16, SPl, SPh };
BUSRQ = new ushort[] { 0, 0, 0 };
MEMRQ = new ushort[] { 0, 0, 0 };
IRQS = new ushort[] { 0, 0, 1 };
PopulateCURINSTR
(IDLE,
DEC16, F, A,
DEC16, SPl, SPh);
PopulateBUSRQ(0, 0, 0);
PopulateMEMRQ(0, 0, 0);
IRQS = 3;
instr_pntr = mem_pntr = bus_pntr = irq_pntr = 0;
NO_prefix = true;
}
@ -459,16 +460,16 @@ namespace BizHawk.Emulation.Cores.Components.Z80A
if (((Regs[C] | (Regs[B] << 8)) != 0) && (Ztemp3 > 0))
{
cur_instr = new ushort[]
{DEC16, PCl, PCh,
PopulateCURINSTR
(DEC16, PCl, PCh,
DEC16, PCl, PCh,
TR16, Z, W, PCl, PCh,
INC16, Z, W,
Ztemp2, E, D };
Ztemp2, E, D);
BUSRQ = new ushort[] { D, D, D, D, D };
MEMRQ = new ushort[] { 0, 0, 0, 0, 0 };
IRQS = new ushort[] { 0, 0, 0, 0, 1 };
PopulateBUSRQ(D, D, D, D, D);
PopulateMEMRQ(0, 0, 0, 0, 0);
IRQS = 5;
instr_pntr = mem_pntr = bus_pntr = irq_pntr = 0;
I_skip = true;
@ -488,16 +489,17 @@ namespace BizHawk.Emulation.Cores.Components.Z80A
if (((Regs[C] | (Regs[B] << 8)) != 0) && (Ztemp3 > 0) && !FlagZ)
{
cur_instr = new ushort[]
{DEC16, PCl, PCh,
PopulateCURINSTR
(DEC16, PCl, PCh,
DEC16, PCl, PCh,
TR16, Z, W, PCl, PCh,
INC16, Z, W,
Ztemp2, L, H };
INC16, Z, W,
Ztemp2, L, H);
BUSRQ = new ushort[] { H, H, H, H, H };
MEMRQ = new ushort[] { 0, 0, 0, 0, 0 };
IRQS = new ushort[] { 0, 0, 0, 0, 1 };
PopulateBUSRQ(H, H, H, H, H);
PopulateMEMRQ(0, 0, 0, 0, 0);
IRQS = 5;
instr_pntr = mem_pntr = bus_pntr = irq_pntr = 0;
I_skip = true;
@ -562,16 +564,16 @@ namespace BizHawk.Emulation.Cores.Components.Z80A
if ((Regs[B] != 0) && (Ztemp3 > 0))
{
cur_instr = new ushort[]
{IDLE,
PopulateCURINSTR
(IDLE,
IDLE,
DEC16, PCl, PCh,
DEC16, PCl, PCh,
Ztemp2, L, H };
Ztemp2, L, H);
BUSRQ = new ushort[] { H, H, H, H, H };
MEMRQ = new ushort[] { 0, 0, 0, 0, 0 };
IRQS = new ushort[] { 0, 0, 0, 0, 1 };
PopulateBUSRQ(H, H, H, H, H);
PopulateMEMRQ(0, 0, 0, 0, 0);
IRQS = 5;
instr_pntr = mem_pntr = bus_pntr = irq_pntr = 0;
I_skip = true;
@ -613,16 +615,16 @@ namespace BizHawk.Emulation.Cores.Components.Z80A
if ((Regs[B] != 0) && (Ztemp3 > 0))
{
cur_instr = new ushort[]
{IDLE,
PopulateCURINSTR
(IDLE,
IDLE,
DEC16, PCl, PCh,
DEC16, PCl, PCh,
IDLE };
IDLE);
BUSRQ = new ushort[] { B, B, B, B, B };
MEMRQ = new ushort[] { 0, 0, 0, 0, 0 };
IRQS = new ushort[] { 0, 0, 0, 0, 1 };
PopulateBUSRQ(B, B, B, B, B);
PopulateMEMRQ(0, 0, 0, 0, 0);
IRQS = 5;
instr_pntr = mem_pntr = bus_pntr = irq_pntr = 0;
I_skip = true;
@ -638,7 +640,7 @@ namespace BizHawk.Emulation.Cores.Components.Z80A
{
I_skip = false;
}
else if (IRQS[irq_pntr++] == 1)
else if (++irq_pntr == IRQS)
{
if (EI_pending > 0)
{
@ -707,15 +709,15 @@ namespace BizHawk.Emulation.Cores.Components.Z80A
// otherwise start a new normal access
else if (!halted)
{
cur_instr = new ushort[]
{IDLE,
PopulateCURINSTR
(IDLE,
WAIT,
OP_F,
OP};
OP);
BUSRQ = new ushort[] { PCh, 0, 0, 0 };
MEMRQ = new ushort[] { PCh, 0, 0, 0 };
IRQS = new ushort[] { 0, 0, 0, 1 };
PopulateBUSRQ(PCh, 0, 0, 0);
PopulateMEMRQ(PCh, 0, 0, 0);
IRQS = 4;
instr_pntr = mem_pntr = bus_pntr = irq_pntr = 0;
}
@ -781,6 +783,59 @@ namespace BizHawk.Emulation.Cores.Components.Z80A
};
}
/// <summary>
/// Optimization method to set BUSRQ
/// </summary>
private void PopulateBUSRQ(ushort d0 = 0, ushort d1 = 0, ushort d2 = 0, ushort d3 = 0, ushort d4 = 0, ushort d5 = 0, ushort d6 = 0, ushort d7 = 0, ushort d8 = 0,
ushort d9 = 0, ushort d10 = 0, ushort d11 = 0, ushort d12 = 0, ushort d13 = 0, ushort d14 = 0, ushort d15 = 0, ushort d16 = 0, ushort d17 = 0, ushort d18 = 0)
{
BUSRQ[0] = d0; BUSRQ[1] = d1; BUSRQ[2] = d2;
BUSRQ[3] = d3; BUSRQ[4] = d4; BUSRQ[5] = d5;
BUSRQ[6] = d6; BUSRQ[7] = d7; BUSRQ[8] = d8;
BUSRQ[9] = d9; BUSRQ[10] = d10; BUSRQ[11] = d11;
BUSRQ[12] = d12; BUSRQ[13] = d13; BUSRQ[14] = d14;
BUSRQ[15] = d15; BUSRQ[16] = d16; BUSRQ[17] = d17;
BUSRQ[18] = d18;
}
/// <summary>
/// Optimization method to set MEMRQ
/// </summary>
private void PopulateMEMRQ(ushort d0 = 0, ushort d1 = 0, ushort d2 = 0, ushort d3 = 0, ushort d4 = 0, ushort d5 = 0, ushort d6 = 0, ushort d7 = 0, ushort d8 = 0,
ushort d9 = 0, ushort d10 = 0, ushort d11 = 0, ushort d12 = 0, ushort d13 = 0, ushort d14 = 0, ushort d15 = 0, ushort d16 = 0, ushort d17 = 0, ushort d18 = 0)
{
MEMRQ[0] = d0; MEMRQ[1] = d1; MEMRQ[2] = d2;
MEMRQ[3] = d3; MEMRQ[4] = d4; MEMRQ[5] = d5;
MEMRQ[6] = d6; MEMRQ[7] = d7; MEMRQ[8] = d8;
MEMRQ[9] = d9; MEMRQ[10] = d10; MEMRQ[11] = d11;
MEMRQ[12] = d12; MEMRQ[13] = d13; MEMRQ[14] = d14;
MEMRQ[15] = d15; MEMRQ[16] = d16; MEMRQ[17] = d17;
MEMRQ[18] = d18;
}
/// <summary>
/// Optimization method to set cur_instr
/// </summary>
private void PopulateCURINSTR(ushort d0 = 0, ushort d1 = 0, ushort d2 = 0, ushort d3 = 0, ushort d4 = 0, ushort d5 = 0, ushort d6 = 0, ushort d7 = 0, ushort d8 = 0,
ushort d9 = 0, ushort d10 = 0, ushort d11 = 0, ushort d12 = 0, ushort d13 = 0, ushort d14 = 0, ushort d15 = 0, ushort d16 = 0, ushort d17 = 0, ushort d18 = 0,
ushort d19 = 0, ushort d20 = 0, ushort d21 = 0, ushort d22 = 0, ushort d23 = 0, ushort d24 = 0, ushort d25 = 0, ushort d26 = 0, ushort d27 = 0, ushort d28 = 0,
ushort d29 = 0, ushort d30 = 0, ushort d31 = 0, ushort d32 = 0, ushort d33 = 0, ushort d34 = 0, ushort d35 = 0, ushort d36 = 0, ushort d37 = 0)
{
cur_instr[0] = d0; cur_instr[1] = d1; cur_instr[2] = d2;
cur_instr[3] = d3; cur_instr[4] = d4; cur_instr[5] = d5;
cur_instr[6] = d6; cur_instr[7] = d7; cur_instr[8] = d8;
cur_instr[9] = d9; cur_instr[10] = d10; cur_instr[11] = d11;
cur_instr[12] = d12; cur_instr[13] = d13; cur_instr[14] = d14;
cur_instr[15] = d15; cur_instr[16] = d16; cur_instr[17] = d17;
cur_instr[18] = d18; cur_instr[19] = d19; cur_instr[20] = d20;
cur_instr[21] = d21; cur_instr[22] = d22; cur_instr[23] = d23;
cur_instr[24] = d24; cur_instr[25] = d25; cur_instr[26] = d26;
cur_instr[27] = d27; cur_instr[28] = d28; cur_instr[29] = d29;
cur_instr[30] = d30; cur_instr[31] = d31; cur_instr[32] = d32;
cur_instr[33] = d33; cur_instr[34] = d34; cur_instr[35] = d35;
cur_instr[36] = d36; cur_instr[37] = d37;
}
// State Save/Load
public void SyncState(Serializer ser)
{
@ -802,7 +857,7 @@ namespace BizHawk.Emulation.Cores.Components.Z80A
ser.Sync("irq_pntr", ref irq_pntr);
ser.Sync("cur_instr", ref cur_instr, false);
ser.Sync("BUSRQ", ref BUSRQ, false);
ser.Sync("IRQS", ref IRQS, false);
ser.Sync("IRQS", ref IRQS);
ser.Sync("MEMRQ", ref MEMRQ, false);
ser.Sync("opcode", ref opcode);
ser.Sync("FlagI", ref FlagI);

View File

@ -158,7 +158,7 @@ namespace BizHawk.Emulation.Cores.Atari.A7800Hawk
private static readonly string[] BaseDefinition =
{
"Up", "Down", "Left", "Right", "Trigger"
"Up", "Down", "Left", "Right", "Button"
};
private static byte[] HandControllerButtons =

View File

@ -1,5 +1,4 @@
using System;
using BizHawk.Emulation.Common;
using BizHawk.Common.NumberExtensions;
using BizHawk.Common;
@ -138,8 +137,16 @@ namespace BizHawk.Emulation.Cores.Nintendo.GBHawk
LYC = value;
if (LCDC.Bit(7))
{
if (LY != LYC) { STAT &= 0xFB; }
else { STAT |= 0x4; }
if (LY != LYC) { STAT &= 0xFB; LYC_INT = false; }
else { STAT |= 0x4; LYC_INT = true; }
// special case: at cycle 454, some strange things are happening, and it appears as though LY becomes LY + 1
// two cycles ahead of where it's supposed to. this is probably related to strange behaviour around cycle 452
if ((LY_inc == 0) && cycle == 6)
{
//if (0 == LYC) { STAT |= 0x4; LYC_INT = true; }
//else { STAT &= 0xFB; LYC_INT = false; }
}
}
break;
case 0xFF46: // DMA
@ -362,7 +369,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.GBHawk
LY_inc = 1;
Core.in_vblank = false;
STAT &= 0xFC;
//STAT &= 0xFC;
// special note here, the y coordiate of the window is kept if the window is deactivated
// meaning it will pick up where it left off if re-enabled later
@ -396,14 +403,13 @@ namespace BizHawk.Emulation.Cores.Nintendo.GBHawk
STAT &= 0xFC;
// also the LCD doesn't turn on right away
// also, the LCD does not enter mode 2 on scanline 0 when first turned on
no_scan = true;
cycle = 8;
}
// the VBL stat is continuously asserted
if ((LY >= 144))
if (LY >= 144)
{
if (STAT.Bit(4))
{
@ -440,7 +446,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.GBHawk
if (STAT.Bit(5)) { VBL_INT = false; }
}
if ((cycle == 6) && (LY == 153))
if ((cycle == 8) && (LY == 153))
{
LY = 0;
LY_inc = 0;
@ -506,6 +512,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.GBHawk
if (LY != 0)
{
HBL_INT = false;
if (STAT.Bit(5)) { OAM_INT = true; }
}
}
@ -513,7 +520,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.GBHawk
{
// apparently, writes can make it to OAM one cycle longer then reads
OAM_access_write = false;
// here mode 2 will be set to true and interrupts fired if enabled
STAT &= 0xFC;
STAT |= 0x2;
@ -539,6 +546,12 @@ namespace BizHawk.Emulation.Cores.Nintendo.GBHawk
OAM_INT = false;
OAM_access_write = false;
VRAM_access_write = false;
// x-scroll is expected to be latched one cycle later
// this is fine since nothing has started in the rendering until the second cycle
// calculate the column number of the tile to start with
x_tile = (int)Math.Floor((float)(scroll_x) / 8);
render_offset = scroll_x % 8;
}
// render the screen and handle hblank
@ -646,10 +659,6 @@ namespace BizHawk.Emulation.Cores.Nintendo.GBHawk
// window X is latched for the scanline, mid-line changes have no effect
window_x_latch = window_x;
// calculate the column number of the tile to start with
x_tile = (int)Math.Floor((float)(scroll_x) / 8);
render_offset = scroll_x % 8;
OAM_scan_index = 0;
read_case = 0;
internal_cycle = 0;
@ -661,6 +670,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.GBHawk
fetch_sprite = false;
going_to_fetch = false;
first_fetch = true;
consecutive_sprite = -render_offset + 8;
no_sprites = false;
evaled_sprites = 0;
window_pre_render = false;
@ -682,7 +692,6 @@ namespace BizHawk.Emulation.Cores.Nintendo.GBHawk
if (SL_sprites_index == 0) { no_sprites = true; }
// it is much easier to process sprites if we order them according to the rules of sprite priority first
if (!no_sprites) { reorder_and_assemble_sprites(); }
}
// before anything else, we have to check if windowing is in effect
@ -846,7 +855,6 @@ namespace BizHawk.Emulation.Cores.Nintendo.GBHawk
if (pixel_counter == 160)
{
read_case = 8;
hbl_countdown = 1;
}
}
else if (pixel_counter < 0)
@ -1093,23 +1101,15 @@ namespace BizHawk.Emulation.Cores.Nintendo.GBHawk
case 8: // done reading, we are now in phase 0
pre_render = true;
// the other interrupts appear to be delayed by 1 CPU cycle, so do the same here
if (hbl_countdown > 0)
{
hbl_countdown--;
STAT &= 0xFC;
STAT |= 0x00;
STAT &= 0xFC;
STAT |= 0x00;
if (hbl_countdown == 0)
{
if (STAT.Bit(3)) { HBL_INT = true; }
if (STAT.Bit(3)) { HBL_INT = true; }
OAM_access_read = true;
OAM_access_write = true;
VRAM_access_read = true;
VRAM_access_write = true;
}
}
OAM_access_read = true;
OAM_access_write = true;
VRAM_access_read = true;
VRAM_access_write = true;
break;
case 9:
@ -1155,21 +1155,29 @@ namespace BizHawk.Emulation.Cores.Nintendo.GBHawk
}
}
// x scroll offsets the penalty table
// there is no penalty if the next sprites to be fetched are within the currentfetch block (8 pixels)
if (first_fetch || (last_eval >= consecutive_sprite))
{
if ((last_eval % 8) == 0) { sprite_fetch_counter += 5; }
else if ((last_eval % 8) == 1) { sprite_fetch_counter += 4; }
else if ((last_eval % 8) == 2) { sprite_fetch_counter += 3; }
else if ((last_eval % 8) == 3) { sprite_fetch_counter += 2; }
else if ((last_eval % 8) == 4) { sprite_fetch_counter += 1; }
else if ((last_eval % 8) == 5) { sprite_fetch_counter += 0; }
else if ((last_eval % 8) == 6) { sprite_fetch_counter += 0; }
else if ((last_eval % 8) == 7) { sprite_fetch_counter += 0; }
if (((last_eval + render_offset) % 8) == 0) { sprite_fetch_counter += 5; }
else if (((last_eval + render_offset) % 8) == 1) { sprite_fetch_counter += 4; }
else if (((last_eval + render_offset) % 8) == 2) { sprite_fetch_counter += 3; }
else if (((last_eval + render_offset) % 8) == 3) { sprite_fetch_counter += 2; }
else if (((last_eval + render_offset) % 8) == 4) { sprite_fetch_counter += 1; }
else if (((last_eval + render_offset) % 8) == 5) { sprite_fetch_counter += 0; }
else if (((last_eval + render_offset) % 8) == 6) { sprite_fetch_counter += 0; }
else if (((last_eval + render_offset) % 8) == 7) { sprite_fetch_counter += 0; }
consecutive_sprite = (int)Math.Floor((double)(last_eval + render_offset) / 8) * 8 + 8 - render_offset;
// special case exists here for sprites at zero with non-zero x-scroll. Not sure exactly the reason for it.
if (last_eval == 0 && render_offset != 0)
{
sprite_fetch_counter += render_offset;
}
}
total_counter += sprite_fetch_counter;
consecutive_sprite = last_eval + (8 - (last_eval % 8));
first_fetch = false;
}

View File

@ -1,7 +1,5 @@
using System;
using BizHawk.Emulation.Common;
using BizHawk.Common.NumberExtensions;
using BizHawk.Common;
namespace BizHawk.Emulation.Cores.Nintendo.GBHawk
{
@ -75,13 +73,13 @@ namespace BizHawk.Emulation.Cores.Nintendo.GBHawk
//if (!STAT.Bit(6)) { LYC_INT = false; }
if (!STAT.Bit(4)) { VBL_INT = false; }
break;
break;
case 0xFF42: // SCY
scroll_y = value;
break;
break;
case 0xFF43: // SCX
scroll_x = value;
break;
break;
case 0xFF44: // LY
LY = 0; /*reset*/
break;
@ -197,7 +195,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.GBHawk
}
// the VBL stat is continuously asserted
if ((LY >= 144))
if (LY >= 144)
{
if (STAT.Bit(4))
{
@ -333,6 +331,12 @@ namespace BizHawk.Emulation.Cores.Nintendo.GBHawk
OAM_INT = false;
OAM_access_write = false;
VRAM_access_write = false;
// x-scroll is expected to be latched one cycle later
// this is fine since nothing has started in the rendering until the second cycle
// calculate the column number of the tile to start with
x_tile = (int)Math.Floor((float)(scroll_x) / 8);
render_offset = scroll_x % 8;
}
// render the screen and handle hblank
@ -422,7 +426,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.GBHawk
// might be needed, not sure yet
public override void latch_delay()
{
//BGP_l = BGP;
}
public override void render(int render_cycle)
@ -440,10 +444,6 @@ namespace BizHawk.Emulation.Cores.Nintendo.GBHawk
// window X is latched for the scanline, mid-line changes have no effect
window_x_latch = window_x;
// calculate the column number of the tile to start with
x_tile = (int)Math.Floor((float)(scroll_x) / 8);
render_offset = scroll_x % 8;
OAM_scan_index = 0;
read_case = 0;
internal_cycle = 0;
@ -455,6 +455,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.GBHawk
fetch_sprite = false;
going_to_fetch = false;
first_fetch = true;
consecutive_sprite = -render_offset + 8;
no_sprites = false;
evaled_sprites = 0;
window_pre_render = false;
@ -478,7 +479,6 @@ namespace BizHawk.Emulation.Cores.Nintendo.GBHawk
if (SL_sprites_index == 0) { no_sprites = true; }
// it is much easier to process sprites if we order them according to the rules of sprite priority first
if (!no_sprites) { reorder_and_assemble_sprites(); }
}
// before anything else, we have to check if windowing is in effect
@ -591,7 +591,6 @@ namespace BizHawk.Emulation.Cores.Nintendo.GBHawk
if (pixel_counter == 160)
{
read_case = 8;
hbl_countdown = 1;
}
}
else if (pixel_counter < 0)
@ -817,23 +816,15 @@ namespace BizHawk.Emulation.Cores.Nintendo.GBHawk
case 8: // done reading, we are now in phase 0
pre_render = true;
// the other interrupts appear to be delayed by 1 CPU cycle, so do the same here
if (hbl_countdown > 0)
{
hbl_countdown--;
STAT &= 0xFC;
STAT |= 0x00;
STAT &= 0xFC;
STAT |= 0x00;
if (hbl_countdown == 0)
{
if (STAT.Bit(3)) { HBL_INT = true; }
if (STAT.Bit(3)) { HBL_INT = true; }
OAM_access_read = true;
OAM_access_write = true;
VRAM_access_read = true;
VRAM_access_write = true;
}
}
OAM_access_read = true;
OAM_access_write = true;
VRAM_access_read = true;
VRAM_access_write = true;
break;
case 9:
@ -852,8 +843,6 @@ namespace BizHawk.Emulation.Cores.Nintendo.GBHawk
tile_data_latch[0] = tile_data[0];
tile_data_latch[1] = tile_data[1];
}
if (consecutive_sprite > 0) { consecutive_sprite -= 1; }
}
// every in range sprite takes 6 cycles to process
@ -892,10 +881,17 @@ namespace BizHawk.Emulation.Cores.Nintendo.GBHawk
else if (((last_eval + render_offset) % 8) == 5) { sprite_fetch_counter += 0; }
else if (((last_eval + render_offset) % 8) == 6) { sprite_fetch_counter += 0; }
else if (((last_eval + render_offset) % 8) == 7) { sprite_fetch_counter += 0; }
consecutive_sprite = (int)Math.Floor((double)(last_eval + render_offset) / 8) * 8 + 8 - render_offset;
// special case exists here for sprites at zero with non-zero x-scroll. Not sure exactly the reason for it.
if (last_eval == 0 && render_offset != 0)
{
sprite_fetch_counter += render_offset;
}
}
total_counter += sprite_fetch_counter;
consecutive_sprite = last_eval + (8 - (last_eval % 8));
first_fetch = false;
}

View File

@ -112,7 +112,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.GBHawk
break;
case 0xFF4F: // VBK
if (is_GBC)
if (GBC_compat)
{
ret = VRAM_Bank;
}
@ -137,7 +137,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.GBHawk
case 0xFF69:
case 0xFF6A:
case 0xFF6B:
if (is_GBC)
if (GBC_compat)
{
ret = ppu.ReadReg(addr);
}
@ -331,7 +331,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.GBHawk
// VBK
case 0xFF4F:
if (is_GBC && !ppu.HDMA_active)
if (GBC_compat && !ppu.HDMA_active)
{
VRAM_Bank = (byte)(value & 1);
}
@ -356,7 +356,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.GBHawk
case 0xFF69:
case 0xFF6A:
case 0xFF6B:
if (is_GBC)
if (GBC_compat)
{
ppu.WriteReg(addr, value);
}

View File

@ -1,6 +1,4 @@
using System;
using BizHawk.Emulation.Common;
using BizHawk.Common.NumberExtensions;
using BizHawk.Common;
namespace BizHawk.Emulation.Cores.Nintendo.GBHawk
@ -12,7 +10,6 @@ namespace BizHawk.Emulation.Cores.Nintendo.GBHawk
public uint[] BG_palette = new uint[32];
public uint[] OBJ_palette = new uint[32];
public bool HDMA_active;
// register variables
@ -44,7 +41,6 @@ namespace BizHawk.Emulation.Cores.Nintendo.GBHawk
public bool LCD_was_off;
public bool stat_line;
public bool stat_line_old;
public int hbl_countdown;
// OAM scan
public bool DMA_OAM_access;
public bool OAM_access_read;
@ -151,7 +147,6 @@ namespace BizHawk.Emulation.Cores.Nintendo.GBHawk
}
public virtual void Reset()
{
@ -166,7 +161,6 @@ namespace BizHawk.Emulation.Cores.Nintendo.GBHawk
public virtual void SyncState(Serializer ser)
{
ser.Sync("BG_palette", ref BG_palette, false);
ser.Sync("OBJ_palette", ref OBJ_palette, false);
ser.Sync("HDMA_active", ref HDMA_active);
@ -197,7 +191,6 @@ namespace BizHawk.Emulation.Cores.Nintendo.GBHawk
ser.Sync("OAM_INT", ref OAM_INT);
ser.Sync("stat_line", ref stat_line);
ser.Sync("stat_line_old", ref stat_line_old);
ser.Sync("hbl_countdown", ref hbl_countdown);
ser.Sync("LCD_was_off", ref LCD_was_off);
ser.Sync("OAM_scan_index", ref OAM_scan_index);
ser.Sync("SL_sprites_index", ref SL_sprites_index);

View File

@ -1,3 +1,5 @@
// NOTE: to match Mesen timings, set idleSynch to true at power on, and set start_up_offset to -3
using System;
using System.Linq;

View File

@ -1,5 +1,4 @@
using System;
using System.Runtime.CompilerServices;
using BizHawk.Common;
namespace BizHawk.Emulation.Cores.Nintendo.NES
@ -131,7 +130,6 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
return sum >= 2000;
}
//when the ppu issues a write it goes through here and into the game board
public void ppubus_write(int addr, byte value)
{
@ -236,6 +234,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
ser.Sync("spriteHeight", ref spriteHeight);
ser.Sync("install_2006", ref install_2006);
ser.Sync("race_2006", ref race_2006);
ser.Sync("race_2006_2", ref race_2006_2);
ser.Sync("install_2001", ref install_2001);
ser.Sync("show_bg_new", ref show_bg_new);
ser.Sync("show_obj_new", ref show_obj_new);
@ -270,6 +269,8 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
ser.Sync("do_pre_vbl", ref do_pre_vbl);
ser.Sync("nmi_destiny", ref nmi_destiny);
ser.Sync("evenOddDestiny", ref evenOddDestiny);
ser.Sync("NMI_offset", ref NMI_offset);
ser.Sync("yp_shift", ref yp_shift);
ser.Sync("sprite_eval_cycle", ref sprite_eval_cycle);
ser.Sync("xt", ref xt);
@ -278,7 +279,6 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
ser.Sync("rasterpos", ref rasterpos);
ser.Sync("renderspritenow", ref renderspritenow);
ser.Sync("renderbgnow", ref renderbgnow);
ser.Sync("hit_pending", ref hit_pending);
ser.Sync("s", ref s);
ser.Sync("ppu_aux_index", ref ppu_aux_index);
ser.Sync("junksprite", ref junksprite);
@ -332,13 +332,14 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
{
//run one ppu cycle at a time so we can interact with the ppu and clockPPU at high granularity
race_2006 = false;
if (install_2006>0)
{
install_2006--;
if (install_2006==0)
{
ppur.install_latches();
if (!race_2006) { ppur.install_latches(); }
else { race_2006_2 = true; }
//nes.LogLine("addr wrote vt = {0}, ht = {1}", ppur._vt, ppur._ht);
//normally the address isnt observed by the board till it gets clocked by a read or write.
@ -347,11 +348,11 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
//ONLY if the ppu is not rendering
if (ppur.status.sl >= 241 || !PPUON)
nes.Board.AddressPPU(ppur.get_2007access());
race_2006 = true;
}
}
race_2006 = false;
if (install_2001 > 0)
{
install_2001--;

View File

@ -9,7 +9,6 @@
using System;
using BizHawk.Common;
namespace BizHawk.Emulation.Cores.Nintendo.NES
{
sealed partial class PPU
@ -307,6 +306,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
public Reg_2000 reg_2000;
public Reg_2001 reg_2001;
byte reg_2003;
public byte reg_2006_2;
void regs_reset()
{
@ -450,12 +450,13 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
{
OAM[reg_2003] = value;
reg_2003++;
}
}
}
byte read_2004()
{
byte ret;
// Console.WriteLine("read 2004");
// behaviour depends on whether things are being rendered or not
if (PPUON)
{
@ -526,6 +527,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
ppur._v = (value >> 3) & 1;
ppur._fv = (value >> 4) & 3;
//nes.LogLine("addr wrote fv = {0}", ppur._fv);
reg_2006_2 = value;
}
else
{
@ -534,13 +536,11 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
ppur._ht = value & 31;
// testing indicates that this operation is delayed by 3 pixels
// ppur.install_latches();
//ppur.install_latches();
install_2006 = 3;
}
vtoggle ^= true;
}
byte read_2006() { return ppu_open_bus; }
byte peek_2006() { return ppu_open_bus; }
@ -835,4 +835,4 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
//Palette Gaps and Mirrors
// 3F04h,3F08h,3F0Ch - Three general purpose 6bit data registers.
// 3F10h,3F14h,3F18h,3F1Ch - Mirrors of 3F00h,3F04h,3F08h,3F0Ch.
// 3F20h-3FFFh - Mirrors of 3F00h-3F1Fh.
// 3F20h-3FFFh - Mirrors of 3F00h-3F1Fh.

View File

@ -1,8 +1,8 @@
//TODO - correctly emulate PPU OFF state
using System;
using BizHawk.Common;
using BizHawk.Common.NumberExtensions;
using System;
namespace BizHawk.Emulation.Cores.Nintendo.NES
{
@ -40,7 +40,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
// installing vram address is delayed after second write to 2006, set this up here
public int install_2006;
public bool race_2006;
public bool race_2006, race_2006_2;
public int install_2001;
public bool show_bg_new; //Show background
public bool show_obj_new; //Show sprites
@ -62,20 +62,19 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
// attempt to emulate graphics pipeline behaviour
// experimental
int pixelcolor_latch_1;
int pixelcolor_latch_2;
void pipeline(int pixelcolor, int row_check)
{
if (row_check > 1)
if (row_check > 0)
{
if (reg_2001.color_disable)
pixelcolor_latch_2 &= 0x30;
pixelcolor_latch_1 &= 0x30;
//TODO - check flashing sirens in werewolf
//tack on the deemph bits. THESE MAY BE ORDERED WRONG. PLEASE CHECK IN THE PALETTE CODE
xbuf[(target - 2)] = (short)(pixelcolor_latch_2 | reg_2001.intensity_lsl_6);
xbuf[(target - 1)] = (short)(pixelcolor_latch_1 | reg_2001.intensity_lsl_6);
}
pixelcolor_latch_2 = pixelcolor_latch_1;
pixelcolor_latch_1 = pixelcolor;
}
@ -125,6 +124,9 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
public bool do_pre_vbl;
bool nmi_destiny;
bool evenOddDestiny;
static int start_up_offset = 2;
int NMI_offset;
int yp_shift;
int sprite_eval_cycle;
int xt;
@ -133,7 +135,6 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
int rasterpos;
bool renderspritenow;
bool renderbgnow;
bool hit_pending;
int s;
int ppu_aux_index;
bool junksprite;
@ -148,24 +149,41 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
ppur.status.cycle = 0;
// These things happen at the start of every frame
Reg2002_vblank_active_pending = true;
//Reg2002_vblank_active = true;
//Reg2002_vblank_active_pending = true;
ppuphase = PPUPHASE.VBL;
bgdata = new BGDataRecord[34];
}
public void TickPPU_VBL()
{
if (ppur.status.cycle == 3 && ppur.status.sl == 241 + preNMIlines)
if (ppur.status.cycle == 0 && ppur.status.sl == 241 + preNMIlines)
{
nmi_destiny = reg_2000.vblank_nmi_gen && Reg2002_vblank_active;
if (cpu_stepcounter == 2) { NMI_offset = 1; }
else if (cpu_stepcounter == 1) { NMI_offset = 2; }
else { NMI_offset = 0; }
}
else if (ppur.status.cycle == 6 && ppur.status.sl == 241 + preNMIlines)
else if (ppur.status.cycle <= 2 && nmi_destiny)
{
nmi_destiny &= reg_2000.vblank_nmi_gen && Reg2002_vblank_active;
}
else if (ppur.status.cycle == (3 + NMI_offset) && ppur.status.sl == 241 + preNMIlines)
{
if (nmi_destiny) { nes.cpu.NMI = true; }
nes.Board.AtVsyncNMI();
}
if (ppur.status.cycle == 340)
{
if (ppur.status.sl == 241 + preNMIlines + postNMIlines - 1)
{
Reg2002_vblank_clear_pending = true;
idleSynch ^= true;
Reg2002_objhit = Reg2002_objoverflow = 0;
}
}
runppu(); // note cycle ticks inside runppu
if (ppur.status.cycle == 341)
@ -174,10 +192,6 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
ppur.status.sl++;
if (ppur.status.sl == 241 + preNMIlines + postNMIlines)
{
Reg2002_objhit = Reg2002_objoverflow = 0;
Reg2002_vblank_clear_pending = true;
idleSynch ^= true;
do_vbl = false;
ppur.status.sl = 0;
}
@ -232,8 +246,6 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
//check all the conditions that can cause things to render in these 8px
renderspritenow = show_obj_new && (xt > 0 || reg_2001.show_obj_leftmost);
hit_pending = false;
}
if (ppur.status.cycle < 256)
@ -332,8 +344,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
{
if (yp >= read_value && yp < read_value + spriteHeight && PPUON)
{
hit_pending = true;
//Reg2002_objoverflow = true;
Reg2002_objoverflow = true;
}
if (yp >= read_value && yp < read_value + spriteHeight && spr_true_count == 0)
@ -379,30 +390,6 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
// due to the cpu not running while the sprite renders below
if (PPUON) { Read_bgdata(xp, ref bgdata[xt + 2]); }
runppu();
if (PPUON && xp == 6)
{
ppu_was_on = true;
}
if (PPUON && xp == 7)
{
if (!race_2006)
ppur.increment_hsc();
if (ppur.status.cycle == 256 && !race_2006)
ppur.increment_vs();
ppu_was_on = false;
}
if (hit_pending)
{
hit_pending = false;
Reg2002_objoverflow = true;
}
renderbgnow = show_bg_new && (xt > 0 || reg_2001.show_bg_leftmost);
//bg pos is different from raster pos due to its offsetability.
//so adjust for that here
@ -467,14 +454,53 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
}
} //oamcount loop
runppu();
if (PPUON && xp == 6)
{
ppu_was_on = true;
if (ppur.status.cycle == 255) { race_2006 = true; }
}
if (PPUON && xp == 7)
{
ppur.increment_hsc();
if (ppur.status.cycle == 256)
{
ppur.increment_vs();
}
if (race_2006_2)
{
if (ppur.status.cycle == 256)
{
ppur.fv &= ppur._fv;
ppur.v &= ppur._v;
ppur.h &= ppur._h;
ppur.vt &= ppur._vt;
ppur.ht &= ppur._ht;
}
else
{
ppur.fv = ppur._fv;
ppur.v = ppur._v;
ppur.h &= ppur._h;
ppur.vt = ppur._vt;
ppur.ht &= ppur._ht;
}
}
ppu_was_on = false;
}
race_2006_2 = false;
pipeline(pixelcolor, xt * 8 + xp);
target++;
// clear out previous sprites from scanline buffer
//sl_sprites[xt * 8 + xp] = 0;
sl_sprites[256 + xt * 8 + xp] = 0;
//sl_sprites[512 + xt * 8 + xp] = 0;
// end of visible part of the scanline
sprite_eval_cycle++;
@ -494,9 +520,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
//check all the conditions that can cause things to render in these 8px
renderspritenow = show_obj_new && (xt > 0 || reg_2001.show_obj_leftmost);
hit_pending = false;
}
}
}
else
{
@ -508,19 +532,44 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
if (PPUON && xp == 6)
{
ppu_was_on = true;
if (ppur.status.cycle == 255) { race_2006 = true; }
}
if (PPUON && xp == 7)
{
if (!race_2006)
ppur.increment_hsc();
ppur.increment_hsc();
if (ppur.status.cycle == 256 && !race_2006)
if (ppur.status.cycle == 256)
{
ppur.increment_vs();
}
if(race_2006_2)
{
if (ppur.status.cycle == 256)
{
ppur.fv &= ppur._fv;
ppur.v &= ppur._v;
ppur.h &= ppur._h;
ppur.vt &= ppur._vt;
ppur.ht &= ppur._ht;
}
else
{
ppur.fv = ppur._fv;
ppur.v = ppur._v;
ppur.h &= ppur._h;
ppur.vt = ppur._vt;
ppur.ht &= ppur._ht;
}
}
ppu_was_on = false;
}
race_2006_2 = false;
xp++;
if (xp == 8)
@ -625,35 +674,40 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
if (target <= 61441 && target > 0 && s == 0)
{
pipeline(0, 256);
pipeline(0, 256); // last pipeline call option 1 of 2
target++;
}
//at 257: 3d world runner is ugly if we do this at 256
if (PPUON) ppur.install_h_latches();
if (PPUON/* && !race_2006_2*/) { ppur.install_h_latches(); }
race_2006_2 = false;
read_value = t_oam[s].oam_ind;
runppu();
/*
if (target <= 61441 && target > 0 && s == 0)
{
pipeline(0, 257); // last pipeline call option 1 of 2
//pipeline(0, 257);
}
*/
}
else
{
if (target <= 61441 && target > 0 && s == 0)
{
pipeline(0, 256);
pipeline(0, 256); // last pipeline call option 2 of 2
target++;
}
read_value = t_oam[s].oam_ind;
runppu();
/*
if (target <= 61441 && target > 0 && s == 0)
{
pipeline(0, 257); // last pipeline call option 2 of 2
//pipeline(0, 257);
}
*/
}
break;
@ -910,12 +964,15 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
}
else if (ppur.status.cycle < 340)
{
if (ppur.status.cycle == 339)
{
evenOddDestiny = PPUON;
}
runppu();
}
else
{
bool evenOddDestiny = PPUON;
// After memory access 170, the PPU simply rests for 4 cycles (or the
// equivelant of half a memory access cycle) before repeating the whole
// pixel/scanline rendering process. If the scanline being rendered is the very
@ -941,6 +998,11 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
public void TickPPU_preVBL()
{
if (ppur.status.cycle == 340)
{
Reg2002_vblank_active_pending = true;
}
runppu();
if (ppur.status.cycle == 341)
@ -961,9 +1023,14 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
//to wait for vblank
public void NewDeadPPU()
{
if (ppur.status.cycle == 241 * 341 - start_up_offset - 1)
{
Reg2002_vblank_active_pending = true;
}
runppu();
if (ppur.status.cycle == 241 * 341 - 3)
if (ppur.status.cycle == 241 * 341 - start_up_offset)
{
ppudead--;
}

@ -1 +1 @@
Subproject commit d6915e13c4904e38d221bd49f5efe9b16845a367
Subproject commit 57ba873c5e117a42f94299cb7ddaa1066249b416