fix another comment

This commit is contained in:
CasualPokePlayer 2024-05-02 15:33:08 -07:00
parent 2fb02110c1
commit cc4b693c8b
1 changed files with 1 additions and 1 deletions

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@ -1101,7 +1101,7 @@ namespace BizHawk.Emulation.DiscSystem
// we always have anything decoded return 0
// so we can be lazy here an define a somewhat bogus map which allows us to skip compression
bw.Write((byte)0x11); // makes command 0 take 1 bit (thus limits compression length to 31 bits if we want to keep a byte level stream)
bw.Write((byte)0x11); // makes command 0 take 1 bit
// 60 bits are now left to write for the huffman map, we'll want them all to be 0
// also, after the huffman map proceeds the compression type bits, which for us will just be a ton of 0 bits