N64 core - being picky - change IsLagFrame and IsViFrame to internal setters instead of public
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@ -248,7 +248,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.N64
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return !_inputProvider.LastFrameInputPolled;
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return !_inputProvider.LastFrameInputPolled;
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}
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}
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set
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internal set
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{
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{
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if (_settings.UseMupenStyleLag)
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if (_settings.UseMupenStyleLag)
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{
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{
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@ -264,7 +264,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.N64
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public bool IsVIFrame
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public bool IsVIFrame
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{
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{
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get { return _videoProvider.IsVIFrame; }
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get { return _videoProvider.IsVIFrame; }
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set { _videoProvider.IsVIFrame = value; }
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internal set { _videoProvider.IsVIFrame = value; }
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}
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}
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public void ResetCounters()
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public void ResetCounters()
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