From bbad6c90a48e02fe37091a43e9abb52fb7ce4c49 Mon Sep 17 00:00:00 2001 From: adelikat Date: Sun, 3 Aug 2014 18:13:33 +0000 Subject: [PATCH] N64 core - being picky - change IsLagFrame and IsViFrame to internal setters instead of public --- BizHawk.Emulation.Cores/Consoles/Nintendo/N64/N64.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/BizHawk.Emulation.Cores/Consoles/Nintendo/N64/N64.cs b/BizHawk.Emulation.Cores/Consoles/Nintendo/N64/N64.cs index 2f2cad87dc..565dd143fa 100644 --- a/BizHawk.Emulation.Cores/Consoles/Nintendo/N64/N64.cs +++ b/BizHawk.Emulation.Cores/Consoles/Nintendo/N64/N64.cs @@ -248,7 +248,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.N64 return !_inputProvider.LastFrameInputPolled; } - set + internal set { if (_settings.UseMupenStyleLag) { @@ -264,7 +264,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.N64 public bool IsVIFrame { get { return _videoProvider.IsVIFrame; } - set { _videoProvider.IsVIFrame = value; } + internal set { _videoProvider.IsVIFrame = value; } } public void ResetCounters()