Fix bug in input display with read-only where the previous frame's input was showing instead of the current

This commit is contained in:
adelikat 2014-06-10 00:49:52 +00:00
parent 608023c632
commit bac9d90440
1 changed files with 1 additions and 1 deletions

View File

@ -223,7 +223,7 @@ namespace BizHawk.Client.EmuHawk
public string InputStrMovie()
{
var sb = new StringBuilder(Global.GetOutputControllersAsMnemonic());
var sb = new StringBuilder(Global.MovieSession.Movie.GetInput(Global.Emulator.Frame));
sb.Replace(".", " ").Replace("|", "").Replace(" 000, 000", " ");
return sb.ToString();
}