From bac9d90440aaf0b1b4945afbb658c69b98460d2f Mon Sep 17 00:00:00 2001 From: adelikat Date: Tue, 10 Jun 2014 00:49:52 +0000 Subject: [PATCH] Fix bug in input display with read-only where the previous frame's input was showing instead of the current --- BizHawk.Client.EmuHawk/DisplayManager/OSDManager.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/BizHawk.Client.EmuHawk/DisplayManager/OSDManager.cs b/BizHawk.Client.EmuHawk/DisplayManager/OSDManager.cs index 137e07291c..f3868d0184 100644 --- a/BizHawk.Client.EmuHawk/DisplayManager/OSDManager.cs +++ b/BizHawk.Client.EmuHawk/DisplayManager/OSDManager.cs @@ -223,7 +223,7 @@ namespace BizHawk.Client.EmuHawk public string InputStrMovie() { - var sb = new StringBuilder(Global.GetOutputControllersAsMnemonic()); + var sb = new StringBuilder(Global.MovieSession.Movie.GetInput(Global.Emulator.Frame)); sb.Replace(".", " ").Replace("|", "").Replace(" 000, 000", " "); return sb.ToString(); }