move some stuff and use DisplayManagerBase instead of DisplayManager, in preparation for testing external APIs
This commit is contained in:
parent
30b3819cb1
commit
ae76497aa4
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@ -1,65 +1,65 @@
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namespace BizHawk.Client.EmuHawk
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{
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public interface IControlMainform
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{
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bool WantsToControlReboot { get; }
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void RebootCore();
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bool WantsToControlSavestates { get; }
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void SaveState();
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bool LoadState();
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void SaveStateAs();
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bool LoadStateAs();
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void SaveQuickSave(int slot);
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bool LoadQuickSave(int slot);
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/// <summary>
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/// Overrides the select slot method
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/// </summary>
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/// <returns>Returns whether the function is handled.
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/// If false, the mainform should continue with its logic</returns>
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bool SelectSlot(int slot);
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bool PreviousSlot();
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bool NextSlot();
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bool WantsToControlReadOnly { get; }
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/// <summary>
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/// Function that is called by Mainform instead of using its own code
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/// when a Tool sets WantsToControlReadOnly.
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/// Should not be called directly.
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/// </summary>
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void ToggleReadOnly();
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bool WantsToControlStopMovie { get; }
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/// <summary>
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/// Function that is called by Mainform instead of using its own code
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/// when a Tool sets WantsToControlStopMovie.
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/// Should not be called directly.
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/// <remarks>Like MainForm's StopMovie(), saving the movie is part of this function's responsibility.</remarks>
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/// </summary>
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void StopMovie(bool suppressSave);
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bool WantsToControlRewind { get; }
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void CaptureRewind();
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/// <summary>
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/// Function that is called by Mainform instead of using its own code
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/// when a Tool sets WantsToControlRewind
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/// Returns whether or not the rewind action actually occured
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/// </summary>
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bool Rewind();
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bool WantsToControlRestartMovie { get; }
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bool RestartMovie();
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}
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}
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namespace BizHawk.Client.Common
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{
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public interface IControlMainform
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{
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bool WantsToControlReboot { get; }
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void RebootCore();
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bool WantsToControlSavestates { get; }
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void SaveState();
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bool LoadState();
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void SaveStateAs();
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bool LoadStateAs();
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void SaveQuickSave(int slot);
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bool LoadQuickSave(int slot);
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/// <summary>
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/// Overrides the select slot method
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/// </summary>
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/// <returns>Returns whether the function is handled.
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/// If false, the mainform should continue with its logic</returns>
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bool SelectSlot(int slot);
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bool PreviousSlot();
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bool NextSlot();
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bool WantsToControlReadOnly { get; }
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/// <summary>
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/// Function that is called by Mainform instead of using its own code
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/// when a Tool sets WantsToControlReadOnly.
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/// Should not be called directly.
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/// </summary>
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void ToggleReadOnly();
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bool WantsToControlStopMovie { get; }
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/// <summary>
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/// Function that is called by Mainform instead of using its own code
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/// when a Tool sets WantsToControlStopMovie.
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/// Should not be called directly.
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/// <remarks>Like MainForm's StopMovie(), saving the movie is part of this function's responsibility.</remarks>
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/// </summary>
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void StopMovie(bool suppressSave);
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bool WantsToControlRewind { get; }
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void CaptureRewind();
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/// <summary>
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/// Function that is called by Mainform instead of using its own code
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/// when a Tool sets WantsToControlRewind
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/// Returns whether or not the rewind action actually occured
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/// </summary>
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bool Rewind();
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bool WantsToControlRestartMovie { get; }
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bool RestartMovie();
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}
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}
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@ -0,0 +1,113 @@
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using System;
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using BizHawk.Bizware.BizwareGL;
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using BizHawk.Emulation.Common;
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namespace BizHawk.Client.Common
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{
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public interface IMainFormForTools : IDialogController
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{
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CheatCollection CheatList { get; }
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string CurrentlyOpenRom { get; }
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/// <remarks>only referenced from HexEditor</remarks>
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LoadRomArgs CurrentlyOpenRomArgs { get; }
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/// <remarks>only referenced from TAStudio</remarks>
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bool EmulatorPaused { get; }
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/// <remarks>only referenced from TAStudio</remarks>
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FirmwareManager FirmwareManager { get; }
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/// <remarks>only referenced from TAStudio</remarks>
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bool GameIsClosing { get; }
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/// <remarks>only referenced from PlaybackBox</remarks>
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bool HoldFrameAdvance { get; set; }
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/// <remarks>only referenced from BasicBot</remarks>
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bool InvisibleEmulation { get; set; }
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/// <remarks>only referenced from TAStudio</remarks>
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bool IsSeeking { get; }
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/// <remarks>only referenced from LuaConsole</remarks>
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bool IsTurboing { get; }
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int? PauseOnFrame { get; set; }
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/// <remarks>only referenced from PlaybackBox</remarks>
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bool PressRewind { get; set; }
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/// <remarks>only referenced from GenericDebugger</remarks>
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event Action<bool> OnPauseChanged;
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BitmapBuffer CaptureOSD();
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/// <remarks>only referenced from TAStudio</remarks>
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void DisableRewind();
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/// <remarks>only referenced from TAStudio</remarks>
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void EnableRewind(bool enabled);
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/// <remarks>only referenced from TAStudio</remarks>
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bool EnsureCoreIsAccurate();
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/// <remarks>only referenced from TAStudio</remarks>
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void FrameAdvance();
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/// <remarks>only referenced from LuaConsole</remarks>
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void FrameBufferResized();
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/// <remarks>only referenced from BasicBot</remarks>
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bool LoadQuickSave(int slot, bool suppressOSD = false);
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/// <remarks>only referenced from MultiDiskBundler</remarks>
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bool LoadRom(string path, LoadRomArgs args);
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/// <remarks>only referenced from BookmarksBranchesBox</remarks>
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BitmapBuffer MakeScreenshotImage();
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void MaybePauseFromMenuOpened();
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void MaybeUnpauseFromMenuClosed();
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void PauseEmulator();
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bool BlockFrameAdvance { get; set; }
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/// <remarks>only referenced from TAStudio</remarks>
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void RelinquishControl(IControlMainform master);
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/// <remarks>only referenced from TAStudio</remarks>
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void SeekFrameAdvance();
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void SetMainformMovieInfo();
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bool StartNewMovie(IMovie movie, bool record);
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/// <remarks>only referenced from TAStudio</remarks>
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void TakeBackControl();
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/// <remarks>only referenced from BasicBot</remarks>
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void Throttle();
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/// <remarks>only referenced from TAStudio</remarks>
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void TogglePause();
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void UnpauseEmulator();
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/// <remarks>only referenced from BasicBot</remarks>
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void Unthrottle();
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/// <remarks>only referenced from LogWindow</remarks>
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void UpdateDumpInfo(RomStatus? newStatus = null);
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/// <remarks>only referenced from BookmarksBranchesBox</remarks>
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void UpdateStatusSlots();
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/// <remarks>only referenced from TAStudio</remarks>
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void UpdateWindowTitle();
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}
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}
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@ -1,114 +0,0 @@
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using System;
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using BizHawk.Bizware.BizwareGL;
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using BizHawk.Client.Common;
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using BizHawk.Emulation.Common;
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namespace BizHawk.Client.EmuHawk
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{
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public interface IMainFormForTools : IDialogController
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{
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CheatCollection CheatList { get; }
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string CurrentlyOpenRom { get; }
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/// <remarks>only referenced from <see cref="HexEditor"/></remarks>
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LoadRomArgs CurrentlyOpenRomArgs { get; }
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/// <remarks>only referenced from <see cref="TAStudio"/></remarks>
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bool EmulatorPaused { get; }
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/// <remarks>only referenced from <see cref="TAStudio"/></remarks>
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FirmwareManager FirmwareManager { get; }
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/// <remarks>only referenced from <see cref="TAStudio"/></remarks>
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bool GameIsClosing { get; }
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/// <remarks>only referenced from <see cref="PlaybackBox"/></remarks>
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bool HoldFrameAdvance { get; set; }
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/// <remarks>only referenced from <see cref="BasicBot"/></remarks>
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bool InvisibleEmulation { get; set; }
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/// <remarks>only referenced from <see cref="TAStudio"/></remarks>
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bool IsSeeking { get; }
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/// <remarks>only referenced from <see cref="LuaConsole"/></remarks>
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bool IsTurboing { get; }
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int? PauseOnFrame { get; set; }
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/// <remarks>only referenced from <see cref="PlaybackBox"/></remarks>
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bool PressRewind { get; set; }
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/// <remarks>only referenced from <see cref="GenericDebugger"/></remarks>
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event Action<bool> OnPauseChanged;
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BitmapBuffer CaptureOSD();
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/// <remarks>only referenced from <see cref="TAStudio"/></remarks>
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void DisableRewind();
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/// <remarks>only referenced from <see cref="TAStudio"/></remarks>
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void EnableRewind(bool enabled);
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/// <remarks>only referenced from <see cref="TAStudio"/></remarks>
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bool EnsureCoreIsAccurate();
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/// <remarks>only referenced from <see cref="TAStudio"/></remarks>
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void FrameAdvance();
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/// <remarks>only referenced from <see cref="LuaConsole"/></remarks>
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void FrameBufferResized();
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/// <remarks>only referenced from <see cref="BasicBot"/></remarks>
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bool LoadQuickSave(int slot, bool suppressOSD = false);
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/// <remarks>only referenced from <see cref="MultiDiskBundler"/></remarks>
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bool LoadRom(string path, LoadRomArgs args);
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/// <remarks>only referenced from <see cref="BookmarksBranchesBox"/></remarks>
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BitmapBuffer MakeScreenshotImage();
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void MaybePauseFromMenuOpened();
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void MaybeUnpauseFromMenuClosed();
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void PauseEmulator();
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bool BlockFrameAdvance { get; set; }
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/// <remarks>only referenced from <see cref="TAStudio"/></remarks>
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void RelinquishControl(IControlMainform master);
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/// <remarks>only referenced from <see cref="TAStudio"/></remarks>
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void SeekFrameAdvance();
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void SetMainformMovieInfo();
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bool StartNewMovie(IMovie movie, bool record);
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/// <remarks>only referenced from <see cref="TAStudio"/></remarks>
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void TakeBackControl();
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/// <remarks>only referenced from <see cref="BasicBot"/></remarks>
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void Throttle();
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/// <remarks>only referenced from <see cref="TAStudio"/></remarks>
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void TogglePause();
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void UnpauseEmulator();
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/// <remarks>only referenced from <see cref="BasicBot"/></remarks>
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void Unthrottle();
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/// <remarks>only referenced from <see cref="LogWindow"/></remarks>
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void UpdateDumpInfo(RomStatus? newStatus = null);
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/// <remarks>only referenced from <see cref="BookmarksBranchesBox"/></remarks>
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void UpdateStatusSlots();
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/// <remarks>only referenced from <see cref="TAStudio"/></remarks>
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void UpdateWindowTitle();
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}
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}
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@ -1,4 +1,6 @@
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namespace BizHawk.Client.EmuHawk
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using BizHawk.Client.Common;
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namespace BizHawk.Client.EmuHawk
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{
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public partial class GenericDebugger : IControlMainform
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{
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@ -15,7 +15,7 @@ namespace BizHawk.Client.EmuHawk
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protected ToolManager Tools { get; private set; }
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protected DisplayManager DisplayManager { get; private set; }
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protected DisplayManagerBase DisplayManager { get; private set; }
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protected InputManager InputManager { get; private set; }
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@ -35,7 +35,7 @@ namespace BizHawk.Client.EmuHawk
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public virtual void Restart() {}
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public void SetToolFormBaseProps(
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DisplayManager displayManager,
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DisplayManagerBase displayManager,
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InputManager inputManager,
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IMainFormForTools mainForm,
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IMovieSession movieSession,
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@ -21,7 +21,7 @@ namespace BizHawk.Client.EmuHawk
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{
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private readonly MainForm _owner;
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private Config _config;
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private readonly DisplayManager _displayManager;
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private readonly DisplayManagerBase _displayManager;
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private readonly ExternalToolManager _extToolManager;
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private readonly InputManager _inputManager;
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private IExternalApiProvider _apiProvider;
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@ -46,7 +46,7 @@ namespace BizHawk.Client.EmuHawk
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public ToolManager(
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MainForm owner,
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Config config,
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DisplayManager displayManager,
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DisplayManagerBase displayManager,
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ExternalToolManager extToolManager,
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InputManager inputManager,
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IEmulator emulator,
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