fix hq2x in glsl (fixes #2196)

This commit is contained in:
zeromus 2020-07-05 18:15:05 -04:00
parent c12d2fa570
commit ae763f2eef
1 changed files with 30 additions and 30 deletions

View File

@ -21,11 +21,11 @@ void main()
float dy = delta.y; float dy = delta.y;
gl_TexCoord[0].xy = gl_MultiTexCoord0.xy + vec2(-dx, -dy); gl_TexCoord[0].xy = gl_MultiTexCoord0.xy + vec2(-dx, -dy);
gl_TexCoord[1].zw = gl_MultiTexCoord0.xy + vec2(-dx, 0.0); gl_TexCoord[1].xy = gl_MultiTexCoord0.xy + vec2(-dx, 0.0);
gl_TexCoord[2].xy = gl_MultiTexCoord0.xy + vec2(-dx, dy); gl_TexCoord[2].xy = gl_MultiTexCoord0.xy + vec2(-dx, dy);
gl_TexCoord[3].zw = gl_MultiTexCoord0.xy + vec2(0.0, -dy); gl_TexCoord[3].xy = gl_MultiTexCoord0.xy + vec2(0.0, -dy);
gl_TexCoord[4].xy = gl_MultiTexCoord0.xy + vec2(0.0, 0.0); gl_TexCoord[4].xy = gl_MultiTexCoord0.xy + vec2(0.0, 0.0);
gl_TexCoord[5].zw = gl_MultiTexCoord0.xy + vec2(0.0, dy); gl_TexCoord[5].xy = gl_MultiTexCoord0.xy + vec2(0.0, dy);
gl_TexCoord[6].xy = gl_MultiTexCoord0.xy + vec2(dx, -dy); gl_TexCoord[6].xy = gl_MultiTexCoord0.xy + vec2(dx, -dy);
gl_TexCoord[7].xy = gl_MultiTexCoord0.xy + vec2(dx, 0); gl_TexCoord[7].xy = gl_MultiTexCoord0.xy + vec2(dx, 0);
gl_TexCoord[7].zw = gl_MultiTexCoord0.xy + vec2(dx, dy); gl_TexCoord[7].zw = gl_MultiTexCoord0.xy + vec2(dx, dy);