diff --git a/BizHawk.MultiClient/Sound.cs b/BizHawk.MultiClient/Sound.cs index aeec4f4cf3..fcdd9722ed 100644 --- a/BizHawk.MultiClient/Sound.cs +++ b/BizHawk.MultiClient/Sound.cs @@ -185,6 +185,7 @@ namespace BizHawk.MultiClient else DSoundBuffer.Volume = 0 - ((100 - Global.Config.SoundVolume) * 15); + /* //adelikat: I've been told this isn't TAS safe, so I'm disabling this speed hack if (Global.Emulator is NES) { NES n = Global.Emulator as NES; @@ -193,6 +194,7 @@ namespace BizHawk.MultiClient else n.SoundOn = true; } + */ } } #else