disable this test
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@ -565,6 +565,7 @@ namespace BizHawk.Emulation.Cores.Arcades.MAME
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}
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else if (!_frameDone)
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{
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/*
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IntPtr ptr = LibMAME.mame_lua_get_string(MAMELuaCommand.GetSpaceBuffer, out var lengthInBytes);
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if (ptr == IntPtr.Zero)
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@ -580,6 +581,7 @@ namespace BizHawk.Emulation.Cores.Arcades.MAME
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{
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Console.WriteLine("LibMAME ERROR: audio buffer wasn't freed");
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}
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*/
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Update();
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_frameDone = true;
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