Probably fix SNES core crash on load with CDL enabled, or formerly enabled. (#2662)

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nattthebear 2021-03-12 15:33:59 -05:00 committed by GitHub
parent 43ba7f94dc
commit 90d0e21863
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@ -19,6 +19,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.SNES
IsLagFrame = reader.ReadBoolean();
LagCount = reader.ReadInt32();
Frame = reader.ReadInt32();
Api.QUERY_set_cdl(_currCdl);
}
}
}