From 90d0e21863aa9a15e2a61786f7ea50307c0d5ab4 Mon Sep 17 00:00:00 2001 From: nattthebear Date: Fri, 12 Mar 2021 15:33:59 -0500 Subject: [PATCH] Probably fix SNES core crash on load with CDL enabled, or formerly enabled. (#2662) --- .../Consoles/Nintendo/SNES/LibsnesCore.IStatable.cs | 1 + 1 file changed, 1 insertion(+) diff --git a/src/BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesCore.IStatable.cs b/src/BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesCore.IStatable.cs index b5e1411a63..8257f2e804 100644 --- a/src/BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesCore.IStatable.cs +++ b/src/BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesCore.IStatable.cs @@ -19,6 +19,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.SNES IsLagFrame = reader.ReadBoolean(); LagCount = reader.ReadInt32(); Frame = reader.ReadInt32(); + Api.QUERY_set_cdl(_currCdl); } } }