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@ -565,7 +565,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.N64.NativeApi
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result = m64pDebugSetCallbacks(m64pDebugInitCallback, m64pDebugUpdateCallback, null);
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// Prepare to start the emulator in a different thread
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m64pEmulator = new Thread(ExecuteEmulator);
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m64pEmulator = new Thread(ExecuteEmulatorThread);
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AttachedCore = this;
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}
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@ -590,7 +590,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.N64.NativeApi
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/// Starts execution of mupen64plus
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/// Does not return until the emulator stops
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/// </summary>
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private void ExecuteEmulator()
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private void ExecuteEmulatorThread()
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{
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emulator_running = true;
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var cb = new StartupCallback(() => m64pStartupComplete.Set());
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