Atari - fix the recording of reset

This commit is contained in:
adelikat 2012-03-30 03:15:36 +00:00
parent a9432f49d4
commit 8a199f0e3a
1 changed files with 1 additions and 1 deletions

View File

@ -194,7 +194,7 @@ namespace BizHawk.MultiClient
* PC Engine: some kind of command key, since reset isn't used (adelikat: unimplmented command was
*/
}
if (ControlType == "NES Controller")
if (ControlType == "NES Controller" || ControlType == "Atari 2600 Basic Controller")
{
input.Append(IsBasePressed("Reset") ? Global.COMMANDS[ControlType]["Reset"] :
Global.Emulator.IsLagFrame ? Global.COMMANDS[ControlType]["Lag"] : ".");