C64: Remove an unused variable
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@ -110,7 +110,6 @@
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// graphics data shift register
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_parseSrShift = 7 - _xScroll;
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_srData1 &= ~(0xFF << _parseSrShift);
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_srActive |= 0xFF << _parseSrShift;
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_srColorEnable &= ~(0xFF << _parseSrShift);
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if (_multicolorMode && (_bitmapMode || (_dataC & 0x800) != 0))
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@ -16,7 +16,6 @@
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private int _srColor2;
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private int _srColor3;
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private int _srData1;
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private int _srActive;
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private int _srColorEnable;
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private int _videoMode;
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private int _borderOnShiftReg;
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@ -222,7 +221,6 @@
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_srColor2 <<= 1;
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_srColor3 <<= 1;
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_srData1 <<= 1;
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_srActive <<= 1;
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_srColorEnable <<= 1;
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}
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