C64: Use the correct background color in bitmapped modes for 0

This commit is contained in:
SaxxonPike 2019-07-13 15:01:11 -05:00
parent bd20b355f0
commit 76679bc8bc
1 changed files with 2 additions and 1 deletions

View File

@ -111,6 +111,7 @@
_parseSrShift = 7 - _xScroll;
_srData1 &= ~(0xFF << _parseSrShift);
_srActive |= 0xFF << _parseSrShift;
_srColorEnable &= ~(0xFF << _parseSrShift);
if (_multicolorMode && (_bitmapMode || (_dataC & 0x800) != 0))
{
@ -155,7 +156,7 @@
switch (_parsePixelData)
{
case 0:
_pixel = _backgroundColor0;
_pixel = 0;
break;
case 1:
_pixel = _idle ? 0 : _dataC >> 4;