Fix input display during lag frames for NES games

This commit is contained in:
andres.delikat 2012-04-16 20:19:08 +00:00
parent a4032aff51
commit 839a247bba
1 changed files with 2 additions and 2 deletions

View File

@ -326,8 +326,8 @@ namespace BizHawk.MultiClient
s = new StringBuilder(Global.GetOutputControllersAsMnemonic());
else
s = new StringBuilder(Global.MovieSession.Movie.GetInputFrame(Global.Emulator.Frame - 1));
s.Replace(".", " ");
s.Replace("|", "");
s.Replace(".", " ").Replace("|", "").Replace("l", ""); //If l is ever a mnemonic this will squash it.
return s.ToString();
}