From 839a247bbad2ef422306bbcfc07d79aec8cd10a2 Mon Sep 17 00:00:00 2001 From: "andres.delikat" Date: Mon, 16 Apr 2012 20:19:08 +0000 Subject: [PATCH] Fix input display during lag frames for NES games --- BizHawk.MultiClient/DisplayManager/DisplayManager.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/BizHawk.MultiClient/DisplayManager/DisplayManager.cs b/BizHawk.MultiClient/DisplayManager/DisplayManager.cs index 86f73269e0..1821a2a869 100644 --- a/BizHawk.MultiClient/DisplayManager/DisplayManager.cs +++ b/BizHawk.MultiClient/DisplayManager/DisplayManager.cs @@ -326,8 +326,8 @@ namespace BizHawk.MultiClient s = new StringBuilder(Global.GetOutputControllersAsMnemonic()); else s = new StringBuilder(Global.MovieSession.Movie.GetInputFrame(Global.Emulator.Frame - 1)); - s.Replace(".", " "); - s.Replace("|", ""); + s.Replace(".", " ").Replace("|", "").Replace("l", ""); //If l is ever a mnemonic this will squash it. + return s.ToString(); }