From 82b249b28c0f7e0c351ed49317ec4ad5471a78f6 Mon Sep 17 00:00:00 2001 From: adelikat Date: Thu, 21 Aug 2014 17:41:59 +0000 Subject: [PATCH] more accurate fps numbers for genesis --- BizHawk.Client.Common/movie/PlatformFrameRates.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/BizHawk.Client.Common/movie/PlatformFrameRates.cs b/BizHawk.Client.Common/movie/PlatformFrameRates.cs index 99d8816552..547b8c1667 100644 --- a/BizHawk.Client.Common/movie/PlatformFrameRates.cs +++ b/BizHawk.Client.Common/movie/PlatformFrameRates.cs @@ -33,8 +33,8 @@ namespace BizHawk.Client.Common { "GB", 262144.0 / 4389.0 }, //59.7275005696 { "GBC", 262144.0 / 4389.0 }, //59.7275005696 { "GBA", 262144.0 / 4389.0 }, //59.7275005696 - { "GEN", 60 }, - { "GEN_PAL", 50 }, + { "GEN", 53693175 / (3420.0 * 262) }, + { "GEN_PAL", 53203424 / (3420.0 * 313) }, // while the number of scanlines per frame is software controlled and variable, we // enforce exactly 262 (NTSC) 312 (PAL) per reference time frame { "A26", 315000000.0 / 88.0 / 262.0 / 228.0 }, // 59.922751013550531429197560173856