remove 2 deprecated nes library methods (add/remove game genie), they were marked deprecated for enough releases that I think we can go ahead and remove them
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@ -30,13 +30,6 @@ namespace BizHawk.Client.Common
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set => APIs.Emulation.PutSettings(value);
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set => APIs.Emulation.PutSettings(value);
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}
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}
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[LuaDeprecatedMethod]
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[LuaMethod("addgamegenie", "Adds the specified game genie code. If an NES game is not currently loaded or the code is not a valid game genie code, this will have no effect")]
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public void AddGameGenie(string code)
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{
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Log("Method no longer supported, use client.addcheat() instead");
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}
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/// <exception cref="InvalidOperationException">loaded core is not NESHawk or QuickNes</exception>
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/// <exception cref="InvalidOperationException">loaded core is not NESHawk or QuickNes</exception>
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[LuaMethodExample("if ( nes.getallowmorethaneightsprites( ) ) then\r\n\tconsole.log( \"Gets the NES setting 'Allow more than 8 sprites per scanline' value\" );\r\nend;")]
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[LuaMethodExample("if ( nes.getallowmorethaneightsprites( ) ) then\r\n\tconsole.log( \"Gets the NES setting 'Allow more than 8 sprites per scanline' value\" );\r\nend;")]
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[LuaMethod("getallowmorethaneightsprites", "Gets the NES setting 'Allow more than 8 sprites per scanline' value")]
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[LuaMethod("getallowmorethaneightsprites", "Gets the NES setting 'Allow more than 8 sprites per scanline' value")]
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@ -97,13 +90,6 @@ namespace BizHawk.Client.Common
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_ => throw new InvalidOperationException()
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_ => throw new InvalidOperationException()
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};
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};
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[LuaDeprecatedMethod]
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[LuaMethod("removegamegenie", "Removes the specified game genie code. If an NES game is not currently loaded or the code is not a valid game genie code, this will have no effect")]
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public void RemoveGameGenie(string code)
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{
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Log("Method no longer supported, use client.removecheat() instead");
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}
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/// <exception cref="InvalidOperationException">loaded core is not NESHawk or QuickNes</exception>
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/// <exception cref="InvalidOperationException">loaded core is not NESHawk or QuickNes</exception>
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[LuaMethodExample("nes.setallowmorethaneightsprites( true );")]
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[LuaMethodExample("nes.setallowmorethaneightsprites( true );")]
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[LuaMethod("setallowmorethaneightsprites", "Sets the NES setting 'Allow more than 8 sprites per scanline'")]
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[LuaMethod("setallowmorethaneightsprites", "Sets the NES setting 'Allow more than 8 sprites per scanline'")]
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