From 6660ac3e8e026956a464c0c22410a54bfae5ad58 Mon Sep 17 00:00:00 2001 From: adelikat Date: Sat, 24 Nov 2012 14:19:59 +0000 Subject: [PATCH] SMS - slight fix to how islag is saved into savestates --- BizHawk.Emulation/Consoles/Sega/SMS/SMS.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/BizHawk.Emulation/Consoles/Sega/SMS/SMS.cs b/BizHawk.Emulation/Consoles/Sega/SMS/SMS.cs index a03922a204..3f0619de28 100644 --- a/BizHawk.Emulation/Consoles/Sega/SMS/SMS.cs +++ b/BizHawk.Emulation/Consoles/Sega/SMS/SMS.cs @@ -222,7 +222,7 @@ namespace BizHawk.Emulation.Consoles.Sega writer.WriteLine("Frame {0}", Frame); writer.WriteLine("Lag {0}", _lagcount); - writer.WriteLine("IsLagFrame {0}", islag); + writer.WriteLine("IsLag {0}", islag); writer.WriteLine("Bank0 {0}", RomBank0); writer.WriteLine("Bank1 {0}", RomBank1); writer.WriteLine("Bank2 {0}", RomBank2); @@ -263,7 +263,7 @@ namespace BizHawk.Emulation.Consoles.Sega Frame = int.Parse(args[1]); else if (args[0] == "Lag") _lagcount = int.Parse(args[1]); - else if (args[0] == "IsLagFrame") + else if (args[0] == "IsLag") islag = bool.Parse(args[1]); else if (args[0] == "RAM") SystemRam.ReadFromHex(args[1]);