genesis: fix mouse analog range

This commit is contained in:
goyuken 2014-07-04 00:18:50 +00:00
parent 686610b047
commit 60e47b6514
1 changed files with 1 additions and 1 deletions

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@ -97,7 +97,7 @@ namespace BizHawk.Emulation.Cores.Consoles.Sega.gpgx
new CName("XE E2", LibGPGX.INPUT_KEYS.INPUT_XE_E2),
};
static ControllerDefinition.FloatRange MouseRange = new ControllerDefinition.FloatRange(-512, 0, 511);
static ControllerDefinition.FloatRange MouseRange = new ControllerDefinition.FloatRange(-256, 0, 255);
// lightgun needs to be transformed to match the current screen resolution
static ControllerDefinition.FloatRange LightgunRange = new ControllerDefinition.FloatRange(0, 5000, 10000);