diff --git a/BizHawk.Emulation.Cores/Consoles/Sega/gpgx/GPGXControlConverter.cs b/BizHawk.Emulation.Cores/Consoles/Sega/gpgx/GPGXControlConverter.cs index ce610f7228..f1af5af62f 100644 --- a/BizHawk.Emulation.Cores/Consoles/Sega/gpgx/GPGXControlConverter.cs +++ b/BizHawk.Emulation.Cores/Consoles/Sega/gpgx/GPGXControlConverter.cs @@ -97,7 +97,7 @@ namespace BizHawk.Emulation.Cores.Consoles.Sega.gpgx new CName("XE E2", LibGPGX.INPUT_KEYS.INPUT_XE_E2), }; - static ControllerDefinition.FloatRange MouseRange = new ControllerDefinition.FloatRange(-512, 0, 511); + static ControllerDefinition.FloatRange MouseRange = new ControllerDefinition.FloatRange(-256, 0, 255); // lightgun needs to be transformed to match the current screen resolution static ControllerDefinition.FloatRange LightgunRange = new ControllerDefinition.FloatRange(0, 5000, 10000);