gba: make core go into zombie mode if libmeteor aborts, instead of crashing. this makes it easy to pick apart failures using the in-program debugging tools (memory view, tracelog once i add it)

This commit is contained in:
goyuken 2012-11-21 01:21:50 +00:00
parent ee9e67d023
commit 5b3de57fca
5 changed files with 87 additions and 9 deletions

View File

@ -37,7 +37,8 @@ namespace BizHawk.Emulation.Consoles.Nintendo.GBA
{ {
Controller.UpdateControls(Frame++); Controller.UpdateControls(Frame++);
IsLagFrame = true; IsLagFrame = true;
LibMeteor.libmeteor_frameadvance(); if (!coredead)
LibMeteor.libmeteor_frameadvance();
if (IsLagFrame) if (IsLagFrame)
LagCount++; LagCount++;
} }
@ -175,6 +176,8 @@ namespace BizHawk.Emulation.Consoles.Nintendo.GBA
LibMeteor.MessageCallback messagecallback; LibMeteor.MessageCallback messagecallback;
/// <summary>hold pointer to input callback so it won't get GCed</summary> /// <summary>hold pointer to input callback so it won't get GCed</summary>
LibMeteor.InputCallback inputcallback; LibMeteor.InputCallback inputcallback;
/// <summary>true if libmeteor aborted</summary>
bool coredead = false;
LibMeteor.Buttons GetInput() LibMeteor.Buttons GetInput()
{ {
@ -194,14 +197,85 @@ namespace BizHawk.Emulation.Consoles.Nintendo.GBA
return ret; return ret;
} }
#region messagecallbacks
void PrintMessage(string msg, bool abort) void PrintMessage(string msg, bool abort)
{ {
if (!abort) Console.Write(msg.Replace("\n", "\r\n"));
Console.Write(msg.Replace("\n", "\r\n")); if (abort)
else StopCore(msg);
throw new Exception("libmeteor abort:\n " + msg);
} }
void StopCore(string msg)
{
coredead = true;
Console.WriteLine("Core stopped.");
for (int i = 0; i < soundbuffer.Length; i++)
soundbuffer[i] = 0;
var gz = new System.IO.Compression.GZipStream(
new MemoryStream(Convert.FromBase64String(dispfont), false),
System.IO.Compression.CompressionMode.Decompress);
byte[] font = new byte[2048];
gz.Read(font, 0, 2048);
gz.Dispose();
// cores aren't supposed to have bad dependencies like System.Drawing, right?
int scx = 0;
int scy = 0;
foreach (char c in msg)
{
if (scx == 240 || c == '\n')
{
scy += 8;
scx = 0;
}
if (scy == 160)
break;
if (c == '\r' || c == '\n')
continue;
if (c < 256 && c != ' ')
{
int fpos = c * 8;
for (int j = 0; j < 8; j++)
{
for (int i = 0; i < 8; i++)
{
if ((font[fpos] >> i & 1) != 0)
videobuffer[(scy + j) * 240 + scx + i] = unchecked((int)0xffff0000);
else
videobuffer[(scy + j) * 240 + scx + i] = unchecked((int)0xff000000);
}
fpos++;
}
}
scx += 8;
}
}
const string dispfont =
"H4sICAInrFACAGZvby5yYXcARVU9q9RAFL2gjK8IT+0GDGoh1oGFGHDYQvwL2hoQroXhsdUqGGbxZ/gD" +
"bKys7BRhIZVYLgurIghvG3ksCPKKJfGcm1nfSTJn750792smWUmIr9++/vjmdYzDZlhuh1guFotpfiRH" +
"+dQ4n+aLxfOj/MgUR7mID8GLDMN2CftBgj54oEGG5ZuPH98sh93P3afJZHIzqGrw0e+/7LPs+OqVvuu7" +
"7vTZJb8J223Y+MtZHvLsstwuqlAVt+E1eh+DV0JU+s3mx3q9luCChjoIsVgI7Wg2kAHBQ1mkqPu6EBhk" +
"feYFcM5F0B0d9A74WtX2QvRtdU0SrBp6kaZpKIJ7XI341oV66sVp4TOtJS/L/IN+k8pnQkCbZb4QPEVB" +
"nYYhKB16JHZwbsZRDuBEDWsnEnQeTzSIz60CyHWV6cg19LOXjfb1TqKb1pSrzE0VHBUOvIed8ia3dZGb" +
"c96JM0ZhfgzPBPCbkWEPEs/4j+fO1kd2HM55Q0bf4PdmCW15E/HdFI1M7Dg/Z1xN64InguxqpGn6kkvF" +
"GaJ0Z32/6jrRkxjntFciMB79mTwPM5NLm0ffWac3iCb7kbx0XbfqzzqhEGBPLe2i9TVKmxGtiGPFIm1N" +
"tNj+ppMLDDl7Ywh1q62gPEUKlJX1Yw3k1uTo2P9sCseQW3Y80B4QLznrNwaOnbMGUDK9SNOvVgxt9vQH" +
"gj51IPn7SdlRFDt4MoarIGvKwyoFd6tV34CtAWTLRySiAZF5Oq5DcHvyAvuO8/FtLgZrRNcf9tlp8l/4" +
"sc64HPuhMnLmR/Z3jA/9cbAzexVj2CU59SPYD+rJyU6VfsiIh5NtL+j+/b7cyzmOu+op1wXrjzHXG2Ow" +
"Qikba6pbgwL0P7J4y89XDRsY7ZxEXLcmkydP/zz9NVv74P2N4yLVVaT8wIxDNv9NaRtG1pM5kinLVqKY" +
"ERndzXhOgOicGNe1yPLp5NUXnezAm99//3ymoX0xodQvsMKoE5GH18fr3aPx+v5ivPwFbt1KIx9VffYM" +
"g30GyUkPbV1zJgGzJpt+sWAxGEWSHwH4izg/hwAeBjEMw0GPweTDfNLyUWzSqdroXN+L9L1z1Gy3tsKe" +
"7Zbzpj/oOE+9P8iq5j/Nj/HUQK+S4omkuMJIaqD3g5+xQ2KwvIcEKshXE3YJNkfgjbg7/8YNLbV0Lqo6" +
"AFEaQqJmPlM7n+l9VeDHJTm57wGJPtjRwhg53+LD1DRnMvNFO9q3q9WqFfncnq6+tm7mszbzM4QziERe" +
"h7+LyO+zz8AYfQGerdf+P27cOBYaeUubt1RNU138q4wg74qiuFeGKjQA5BwOgxABACX8A6+GHm0ACAAA";
#endregion
void Init() void Init()
{ {
if (attachedcore != null) if (attachedcore != null)
@ -273,7 +347,10 @@ namespace BizHawk.Emulation.Consoles.Nintendo.GBA
{ {
uint nbytes = LibMeteor.libmeteor_emptysound(); uint nbytes = LibMeteor.libmeteor_emptysound();
samples = soundbuffer; samples = soundbuffer;
nsamp = (int)(nbytes / 4); if (!coredead)
nsamp = (int)(nbytes / 4);
else
nsamp = 738;
} }
public void DiscardSamples() public void DiscardSamples()

View File

@ -26,6 +26,7 @@ void abort_bizhawk(const char *msg)
{ {
if (messagecallback) if (messagecallback)
messagecallback(msg, 1); messagecallback(msg, 1);
AMeteor::Stop(); // makes it easy to pick apart what happened
} }
uint16_t (*keycallback)() = NULL; uint16_t (*keycallback)() = NULL;

View File

@ -41,7 +41,7 @@ namespace AMeteor
if (dispstat & 0x2) // if we were H-Blanking if (dispstat & 0x2) // if we were H-Blanking
{ {
debug("hblank end"); //debug("hblank end");
// we are not anymore, we're on next line // we are not anymore, we're on next line
dispstat ^= 0x2; dispstat ^= 0x2;
// call me when we are H-Blanking again // call me when we are H-Blanking again
@ -96,7 +96,7 @@ namespace AMeteor
} }
else // if we were not H-Blanking else // if we were not H-Blanking
{ {
debug("hblank vcount : " << std::dec << vcount); //debug("hblank vcount : " << std::dec << vcount);
// now, we are // now, we are
dispstat |= 0x2; dispstat |= 0x2;
// call me when we are not H-Blanking anymore // call me when we are not H-Blanking anymore

View File

@ -88,7 +88,7 @@ namespace AMeteor
void Timer::TimeEvent () void Timer::TimeEvent ()
{ {
debug("Timer" << (int)m_num << " overflow"); //debug("Timer" << (int)m_num << " overflow");
SOUND.TimerOverflow(m_num); SOUND.TimerOverflow(m_num);
m_count = 65536 - m_reload; m_count = 65536 - m_reload;