move luainterface exceptions to tis own namespace like in nlua
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@ -8,6 +8,7 @@ namespace NLua
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using System.Collections.Specialized;
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using System.Reflection;
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using System.Threading;
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using NLua.Exceptions;
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using Lua511;
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/*
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@ -1,7 +1,7 @@
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using System;
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using System.Runtime.Serialization;
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namespace NLua
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namespace NLua.Exceptions
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{
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/// <summary>
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/// Exceptions thrown by the Lua runtime
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@ -162,7 +162,7 @@
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<CodeAnalysisFailOnMissingRules>false</CodeAnalysisFailOnMissingRules>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release-LUAPERKS|x64'">
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<OutputPath>bin\x64\Release-LUAPERKS\</OutputPath>
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<OutputPath>..\..\references\x64\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<Optimize>true</Optimize>
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<DebugType>pdbonly</DebugType>
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@ -1,6 +1,6 @@
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using System;
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namespace NLua
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namespace NLua.Exceptions
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{
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/// <summary>
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/// Exceptions thrown by the Lua runtime because of errors in the script
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@ -6,6 +6,7 @@ namespace NLua
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using System.Reflection;
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using System.Collections.Generic;
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using System.Diagnostics;
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using NLua.Exceptions;
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using Lua511;
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/*
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@ -6,6 +6,7 @@ namespace NLua
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using System.Reflection;
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using System.Collections.Generic;
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using System.Diagnostics;
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using NLua.Exceptions;
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using Lua511;
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/*
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