move luainterface exceptions to tis own namespace like in nlua

This commit is contained in:
zeromus 2017-07-14 00:51:28 -05:00
parent 2dba613b0c
commit 56fbc65a91
6 changed files with 6 additions and 3 deletions

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@ -8,6 +8,7 @@ namespace NLua
using System.Collections.Specialized;
using System.Reflection;
using System.Threading;
using NLua.Exceptions;
using Lua511;
/*

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@ -1,7 +1,7 @@
using System;
using System.Runtime.Serialization;
namespace NLua
namespace NLua.Exceptions
{
/// <summary>
/// Exceptions thrown by the Lua runtime

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@ -162,7 +162,7 @@
<CodeAnalysisFailOnMissingRules>false</CodeAnalysisFailOnMissingRules>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release-LUAPERKS|x64'">
<OutputPath>bin\x64\Release-LUAPERKS\</OutputPath>
<OutputPath>..\..\references\x64\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<Optimize>true</Optimize>
<DebugType>pdbonly</DebugType>

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@ -1,6 +1,6 @@
using System;
namespace NLua
namespace NLua.Exceptions
{
/// <summary>
/// Exceptions thrown by the Lua runtime because of errors in the script

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@ -6,6 +6,7 @@ namespace NLua
using System.Reflection;
using System.Collections.Generic;
using System.Diagnostics;
using NLua.Exceptions;
using Lua511;
/*

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@ -6,6 +6,7 @@ namespace NLua
using System.Reflection;
using System.Collections.Generic;
using System.Diagnostics;
using NLua.Exceptions;
using Lua511;
/*