change LuaInterface namespace to NLua. It's a lie, but we need it to make them readily switchable

This commit is contained in:
zeromus 2017-07-13 23:54:56 -05:00
parent 256f4d43e7
commit 2dba613b0c
16 changed files with 16 additions and 16 deletions

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@ -4,7 +4,7 @@ using System.Drawing;
using System.Reflection;
using Lua511;
namespace LuaInterface
namespace NLua
{
/*
* Type checking and conversion functions.

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@ -5,7 +5,7 @@ using System.Reflection;
using System.Reflection.Emit;
using System.Threading;
namespace LuaInterface
namespace NLua
{
/*
* Structure to store a type and the return types of

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@ -1,5 +1,5 @@
namespace LuaInterface
namespace NLua
{
using System;
using System.IO;

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@ -2,7 +2,7 @@
using System.Collections.Generic;
using System.Text;
namespace LuaInterface
namespace NLua
{
/// <summary>
/// Base class to provide consistent disposal flow across lua objects. Uses code provided by Yves Duhoux and suggestions by Hans Schmeidenbacher and Qingrui Li

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@ -1,7 +1,7 @@
using System;
using System.Runtime.Serialization;
namespace LuaInterface
namespace NLua
{
/// <summary>
/// Exceptions thrown by the Lua runtime

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@ -3,7 +3,7 @@ using System.Collections.Generic;
using System.Text;
using Lua511;
namespace LuaInterface
namespace NLua
{
public class LuaFunction : LuaBase
{

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@ -1,6 +1,6 @@
using System;
namespace LuaInterface
namespace NLua
{
/// <summary>
/// Marks a method for global usage in Lua scripts

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@ -1,6 +1,6 @@
using System;
namespace LuaInterface
namespace NLua
{
/// <summary>
/// Marks a method, field or property to be hidden from Lua auto-completion

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@ -2,7 +2,7 @@
using System.Diagnostics.CodeAnalysis;
using System.Reflection;
namespace LuaInterface
namespace NLua
{
public static class LuaRegistrationHelper
{

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@ -1,6 +1,6 @@
using System;
namespace LuaInterface
namespace NLua
{
/// <summary>
/// Exceptions thrown by the Lua runtime because of errors in the script

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@ -4,7 +4,7 @@ using System.Text;
using Lua511;
using System.Collections;
namespace LuaInterface
namespace NLua
{
/*
* Wrapper class for Lua tables

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@ -3,7 +3,7 @@ using System.Collections.Generic;
using System.Text;
using Lua511;
namespace LuaInterface
namespace NLua
{
public class LuaUserData : LuaBase
{

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@ -1,4 +1,4 @@
namespace LuaInterface
namespace NLua
{
using System;
using System.IO;

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@ -1,4 +1,4 @@
namespace LuaInterface
namespace NLua
{
using System;
using System.IO;

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@ -1,4 +1,4 @@
namespace LuaInterface
namespace NLua
{
using System;
using System.IO;

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@ -2,7 +2,7 @@ using System;
using System.Globalization;
using System.Reflection;
namespace LuaInterface
namespace NLua
{
/// <summary>
/// Summary description for ProxyType.