diff --git a/BizHawk.MultiClient/MainForm.cs b/BizHawk.MultiClient/MainForm.cs index 62a4d2e1c9..69a68087b1 100644 --- a/BizHawk.MultiClient/MainForm.cs +++ b/BizHawk.MultiClient/MainForm.cs @@ -718,9 +718,11 @@ namespace BizHawk.MultiClient new BizHawk.Emulation.Consoles.Gameboy.Debugger(Global.Emulator as Gameboy).Show(); } - //TODO: autoload movie logic goes here - InputLog.SetHeaderLine(MovieHeader.PLATFORM, Global.Emulator.SystemId); - InputLog.StartNewRecording(); //(Keep this line) + if (UserMovie.GetMovieMode() != MOVIEMODE.INACTIVE) + { + InputLog.SetHeaderLine(MovieHeader.PLATFORM, Global.Emulator.SystemId); + CreateNewInputLog(true); + } //setup the throttle based on platform's specifications //(one day later for some systems we will need to modify it at runtime as the display mode changes)