Lua - gui.text() finished

This commit is contained in:
andres.delikat 2012-01-28 23:26:10 +00:00
parent 064bdbb9a7
commit 5492a9fd19
2 changed files with 2 additions and 0 deletions

View File

@ -270,6 +270,7 @@ namespace BizHawk.MultiClient
return; return;
Global.MainForm.LuaConsole1.WriteToOutputWindow(lua_input.ToString()); Global.MainForm.LuaConsole1.WriteToOutputWindow(lua_input.ToString());
Global.RenderPanel.AddGUIText(lua_input.ToString(), x, y);
} }
//---------------------------------------------------- //----------------------------------------------------

View File

@ -1619,6 +1619,7 @@ namespace BizHawk.MultiClient
bool genSound = false; bool genSound = false;
if (runFrame) if (runFrame)
{ {
Global.RenderPanel.ClearGUIText();
//client input-related duties //client input-related duties
if (LuaConsole1.IsRunning()) if (LuaConsole1.IsRunning())
{ {