This commit is contained in:
adelikat 2015-07-21 19:20:09 -04:00
commit 542d871ac3
12 changed files with 137 additions and 79 deletions

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@ -238,7 +238,7 @@ namespace BizHawk.Client.Common
try
{
var ext = file.Extension.ToLower();
var ext = file.Extension.ToLowerInvariant();
if (ext == ".m3u")
{
//HACK ZONE - currently only psx supports m3u
@ -398,7 +398,7 @@ namespace BizHawk.Client.Common
break;
}
}
else if (file.Extension.ToLower() == ".xml")
else if (file.Extension.ToLowerInvariant() == ".xml")
{
try
{
@ -463,22 +463,39 @@ namespace BizHawk.Client.Common
}
}
}
else if (file.Extension.ToLowerInvariant() == ".psf" || file.Extension.ToLowerInvariant() == ".minipsf")
{
Func<Stream, int, byte[]> cbDeflater = (Stream instream, int size) =>
{
var inflater = new ICSharpCode.SharpZipLib.Zip.Compression.Inflater(false);
var iis = new ICSharpCode.SharpZipLib.Zip.Compression.Streams.InflaterInputStream(instream, inflater);
MemoryStream ret = new MemoryStream();
iis.CopyTo(ret);
return ret.ToArray();
};
PSF psf = new PSF();
psf.Load(path, cbDeflater);
nextEmulator = new Octoshock(nextComm, psf, GetCoreSettings<Octoshock>(), GetCoreSyncSettings<Octoshock>());
nextEmulator.CoreComm.RomStatusDetails = "It's a PSF, what do you want.";
//total garbage, this
rom = new RomGame(file);
game = rom.GameInfo;
}
else // most extensions
{
rom = new RomGame(file);
//hacky for now
if (file.Extension.ToLower() == ".exe")
{
if (file.Extension.ToLowerInvariant() == ".exe")
rom.GameInfo.System = "PSX";
}
if (string.IsNullOrEmpty(rom.GameInfo.System))
{
// Has the user picked a preference for this extension?
if (PreferredPlatformIsDefined(rom.Extension.ToLower()))
if (PreferredPlatformIsDefined(rom.Extension.ToLowerInvariant()))
{
rom.GameInfo.System = Global.Config.PreferredPlatformsForExtensions[rom.Extension.ToLower()];
rom.GameInfo.System = Global.Config.PreferredPlatformsForExtensions[rom.Extension.ToLowerInvariant()];
}
else if (ChoosePlatform != null)
{
@ -499,7 +516,7 @@ namespace BizHawk.Client.Common
var isXml = false;
// other xml has already been handled
if (file.Extension.ToLower() == ".xml")
if (file.Extension.ToLowerInvariant() == ".xml")
{
game.System = "SNES";
isXml = true;

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@ -1864,7 +1864,7 @@ namespace BizHawk.Client.EmuHawk
{
return FormatFilter(
"Rom Files", "*.nes;*.fds;*.sms;*.gg;*.sg;*.pce;*.sgx;*.bin;*.smd;*.rom;*.a26;*.a78;*.lnx;*.m3u;*.cue;*.ccd;*.exe;*.gb;*.gbc;*.gba;*.gen;*.md;*.col;.int;*.smc;*.sfc;*.prg;*.d64;*.g64;*.crt;*.sgb;*.xml;*.z64;*.v64;*.n64;*.ws;*.wsc;*.dsk;*.do;*.po;%ARCH%",
"Music Files", "*.psf;*.sid;*.nsf",
"Music Files", "*.psf;*.minipsf;*.sid;*.nsf",
"Disc Images", "*.cue;*.ccd;*.m3u",
"NES", "*.nes;*.fds;*.nsf;%ARCH%",
"Super NES", "*.smc;*.sfc;*.xml;%ARCH%",
@ -1882,7 +1882,7 @@ namespace BizHawk.Client.EmuHawk
"Colecovision", "*.col;%ARCH%",
"Intellivision (very experimental)", "*.int;*.bin;*.rom;%ARCH%",
"PSX Executables (experimental)", "*.exe",
"PSF Playstation Sound File (not supported)", "*.psf",
"PSF Playstation Sound File", "*.psf;*.minipsf",
"Commodore 64 (experimental)", "*.prg; *.d64, *.g64; *.crt;%ARCH%",
"SID Commodore 64 Music File", "*.sid;%ARCH%",
"Nintendo 64", "*.z64;*.v64;*.n64",

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@ -217,7 +217,7 @@ namespace BizHawk.Client.MultiHawk
"Colecovision", "*.col;%ARCH%",
"Intellivision (very experimental)", "*.int;*.bin;*.rom;%ARCH%",
"PSX Executables (experimental)", "*.exe",
"PSF Playstation Sound File (not supported)", "*.psf",
"PSF Playstation Sound File", "*.psf;*.minipsf",
"Commodore 64 (experimental)", "*.prg; *.d64, *.g64; *.crt;%ARCH%",
"SID Commodore 64 Music File", "*.sid;%ARCH%",
"Nintendo 64", "*.z64;*.v64;*.n64",

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@ -284,6 +284,7 @@ namespace BizHawk.Emulation.Common
break;
case ".PSF":
case ".MINIPSF":
game.System = "PSX";
break;

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@ -769,6 +769,7 @@
<Compile Include="Consoles\Sony\PSP\PSP.cs" />
<Compile Include="Consoles\Sony\PSX\Octoshock.cs" />
<Compile Include="Consoles\Sony\PSX\OctoshockDll.cs" />
<Compile Include="Consoles\Sony\PSX\PSF.cs" />
<Compile Include="Consoles\WonderSwan\BizSwan.cs" />
<Compile Include="Consoles\WonderSwan\WonderSwan.cs" />
<Compile Include="Consoles\WonderSwan\WonderSwan.Controller.cs">

View File

@ -221,9 +221,21 @@ namespace BizHawk.Emulation.Cores.Sony.PSX
public List<string> HackyDiscButtons = new List<string>();
public Octoshock(CoreComm comm, PSF psf, object settings, object syncSettings)
{
Load(comm, null, null, null, settings, syncSettings, psf);
OctoshockDll.shock_PowerOn(psx);
}
//note: its annoying that we have to have a disc before constructing this.
//might want to change that later. HOWEVER - we need to definitely have a region, at least
public Octoshock(CoreComm comm, List<DiscSystem.Disc> discs, List<string> discNames, byte[] exe, object settings, object syncSettings)
{
Load(comm, discs, discNames, exe, settings, syncSettings, null);
OctoshockDll.shock_PowerOn(psx);
}
void Load(CoreComm comm, List<DiscSystem.Disc> discs, List<string> discNames, byte[] exe, object settings, object syncSettings, PSF psf)
{
ServiceProvider = new BasicServiceProvider(this);
(ServiceProvider as BasicServiceProvider).Register<ITraceable>(tracer);
@ -237,14 +249,14 @@ namespace BizHawk.Emulation.Cores.Sony.PSX
Attach();
HackyDiscButtons.AddRange(discNames);
//assume this region for EXE and PSF, maybe not correct though
string firmwareRegion = "U";
SystemRegion = OctoshockDll.eRegion.NA;
if (discs != null)
{
HackyDiscButtons.AddRange(discNames);
foreach (var disc in discs)
{
var discInterface = new DiscInterface(disc,
@ -326,11 +338,25 @@ namespace BizHawk.Emulation.Cores.Sony.PSX
CurrentTrayOpen = false;
CurrentDiscIndexMounted = 1;
}
else
else if (psf == null)
{
//must be an exe
fixed (byte* pExeBuffer = exe)
OctoshockDll.shock_MountEXE(psx, pExeBuffer, exe.Length);
OctoshockDll.shock_MountEXE(psx, pExeBuffer, exe.Length, false);
//start with no disc inserted and tray closed
CurrentTrayOpen = false;
CurrentDiscIndexMounted = 0;
OctoshockDll.shock_CloseTray(psx);
}
else
{
//must be a psf
if(psf.LibData != null)
fixed (byte* pBuf = psf.LibData)
OctoshockDll.shock_MountEXE(psx, pBuf, psf.LibData.Length, true);
fixed (byte* pBuf = psf.Data)
OctoshockDll.shock_MountEXE(psx, pBuf, psf.Data.Length, false);
//start with no disc inserted and tray closed
CurrentTrayOpen = false;
@ -359,8 +385,6 @@ namespace BizHawk.Emulation.Cores.Sony.PSX
//do this after framebuffers and peripherals and whatever crap are setup. kind of lame, but thats how it is for now
StudySaveBufferSize();
OctoshockDll.shock_PowerOn(psx);
}
public IEmulatorServiceProvider ServiceProvider { get; private set; }
@ -535,7 +559,7 @@ namespace BizHawk.Emulation.Cores.Sony.PSX
CurrentDiscIndexMounted = requestedDisc;
}
if (CurrentDiscIndexMounted == 0)
if (CurrentDiscIndexMounted == 0 || discInterfaces.Count == 0)
{
currentDiscInterface = null;
OctoshockDll.shock_SetDisc(psx, IntPtr.Zero);

View File

@ -197,7 +197,7 @@ namespace BizHawk.Emulation.Cores.Sony.PSX
public static extern int shock_Peripheral_PollActive(IntPtr psx, int address, bool clear);
[DllImport(dd, CallingConvention = cc)]
public static extern int shock_MountEXE(IntPtr psx, void* exebuf, int size);
public static extern int shock_MountEXE(IntPtr psx, void* exebuf, int size, bool ignore_pcsp);
[DllImport(dd, CallingConvention = cc)]
public static extern int shock_PowerOn(IntPtr psx);

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@ -0,0 +1,69 @@
using System;
using System.IO;
using System.Collections.Generic;
using BizHawk.Common.IOExtensions;
namespace BizHawk.Emulation.Cores.Sony.PSX
{
public class PSF
{
public Dictionary<string, string> TagsDictionary = new Dictionary<string, string>();
public List<string> LooseTags = new List<string>();
public byte[] Data;
public byte[] LibData;
public bool Load(string fpPSF, Func<Stream,int,byte[]> cbDeflater)
{
using(var fs = File.OpenRead(fpPSF))
{
//not endian safe
var br = new BinaryReader(fs);
var sig = br.ReadStringFixedAscii(4);
if (sig != "PSF\x1")
return false;
int reserved_size = br.ReadInt32();
int compressed_size = br.ReadInt32();
int compressed_crc32 = br.ReadInt32();
//load tags
//tags run until the end of the file
fs.Position = 16 + reserved_size + compressed_size;
if (br.ReadStringFixedAscii(5) == "[TAG]")
{
var tagstring = br.ReadStringFixedAscii((int)(fs.Length - fs.Position)).Replace("\r\n","\n");
foreach (var tag in tagstring.Split('\n', '\x0'))
{
if (tag.Trim() == "")
continue;
int eq = tag.IndexOf('=');
if (eq != -1)
TagsDictionary[tag.Substring(0, eq)] = tag.Substring(eq + 1);
else
LooseTags.Add(tag);
}
}
//load compressed section buffer
fs.Position = 16 + reserved_size;
Data = cbDeflater(fs, compressed_size);
//load lib if needed
if (TagsDictionary.ContainsKey("_lib"))
{
var fpLib = Path.Combine(Path.GetDirectoryName(fpPSF), TagsDictionary["_lib"]);
if (!File.Exists(fpLib))
return false;
PSF lib = new PSF();
if (!lib.Load(fpLib,cbDeflater))
return false;
LibData = lib.Data;
}
}
return true;
}
}
}

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@ -280,6 +280,7 @@ namespace BizHawk.Emulation.Cores
public static SimpleMagicRecord PSX = new SimpleMagicRecord { Offset = 0x24E0, Key = " Licensed by Sony Computer Entertainment" }; //there might be other ideas for checking in mednafen sources, if we need them
public static SimpleMagicRecord PSX_EXE = new SimpleMagicRecord { Key = "PS-X EXE\0" };
public static SimpleMagicRecord PSP = new SimpleMagicRecord { Offset = 0x8000, Key = "\x01CD001\x01\0x00PSP GAME" };
public static SimpleMagicRecord PSF = new SimpleMagicRecord { Offset = 0, Key = "PSF\x1" };
//https://sites.google.com/site/atari7800wiki/a78-header
public static SimpleMagicRecord A78 = new SimpleMagicRecord { Offset = 0, Key = "\x01ATARI7800" };
@ -348,7 +349,7 @@ namespace BizHawk.Emulation.Cores
{ "GEN", new ExtensionInfo(FileIDType.SMD, null ) },
//nothing yet...
{ "PSF", new ExtensionInfo(FileIDType.PSF, null) },
{ "PSF", new ExtensionInfo(FileIDType.PSF, (j)=>Test_Simple(j,FileIDType.PSF,SimpleMagics.PSF) ) },
{ "INT", new ExtensionInfo(FileIDType.INT, null) },
{ "SFC", new ExtensionInfo(FileIDType.SFC, null) },
{ "SMC", new ExtensionInfo(FileIDType.SFC, null) },

Binary file not shown.

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@ -146,25 +146,6 @@ uint32 PSX_GetRandU32(uint32 mina, uint32 maxa)
return PSX_PRNG.RandU32(mina, maxa);
}
#ifdef WANT_PSF
class PSF1Loader : public PSFLoader
{
public:
PSF1Loader(MDFNFILE *fp);
virtual ~PSF1Loader();
virtual void HandleEXE(const uint8 *data, uint32 len, bool ignore_pcsp = false);
PSFTags tags;
};
#else
class PSF1Loader {};
#endif
static PSF1Loader *psf_loader = NULL;
static std::vector<CDIF*> *cdifs = NULL;
static std::vector<const char *> cdifs_scex_ids;
@ -1404,7 +1385,7 @@ EW_EXPORT s32 shock_Step(void* psx, eShockStep step)
SPU->StartFrame(espec.SoundRate, ResampleQuality);
Running = -1;
timestamp = CPU->Run(timestamp, psf_loader == NULL && psx_dbg_level >= PSX_DBG_BIOS_PRINT, psf_loader != NULL);
timestamp = CPU->Run(timestamp, psx_dbg_level >= PSX_DBG_BIOS_PRINT, /*psf_loader != NULL*/ false); //huh?
assert(timestamp);
ForceEventUpdates(timestamp);
@ -1818,42 +1799,16 @@ static void LoadEXE(const uint8 *data, const uint32 size, bool ignore_pcsp = fal
po += 4;
}
EW_EXPORT s32 shock_MountEXE(void* psx, void* exebuf, s32 size)
EW_EXPORT s32 shock_MountEXE(void* psx, void* exebuf, s32 size, s32 ignore_pcsp)
{
LoadEXE((uint8*)exebuf, (uint32)size);
LoadEXE((uint8*)exebuf, (uint32)size, !!ignore_pcsp);
return SHOCK_OK;
}
#ifdef WANT_PSF
PSF1Loader::PSF1Loader(MDFNFILE *fp)
{
tags = Load(0x01, 2033664, fp);
}
PSF1Loader::~PSF1Loader()
{
}
void PSF1Loader::HandleEXE(const uint8 *data, uint32 size, bool ignore_pcsp)
{
LoadEXE(data, size, ignore_pcsp);
}
#endif
static void Cleanup(void)
{
TextMem.resize(0);
if(psf_loader)
{
delete psf_loader;
psf_loader = NULL;
}
if(CDC)
{
delete CDC;
@ -1903,16 +1858,6 @@ static void Cleanup(void)
static void CloseGame(void)
{
if(!psf_loader)
{
for(int i = 0; i < 8; i++)
{
//DAW
//FIO->SaveMemcard(i, MDFN_MakeFName(MDFNMKF_SAV, 0, ext).c_str());
}
}
Cleanup();
}

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@ -339,7 +339,7 @@ EW_EXPORT s32 shock_Peripheral_MemcardTransact(void* psx, s32 address, ShockMemc
EW_EXPORT s32 shock_Peripheral_PollActive(void* psx, s32 address, s32 clear);
//Mounts a PS-EXE executable
EW_EXPORT s32 shock_MountEXE(void* psx, void* exebuf, s32 size);
EW_EXPORT s32 shock_MountEXE(void* psx, void* exebuf, s32 size, s32 ignore_pcsp);
//Sets the power to ON. Returns SHOCK_NOCANDO if already on.
EW_EXPORT s32 shock_PowerOn(void* psx);