From 4c9d359a492f82b1cf676e0c52083eef854488ee Mon Sep 17 00:00:00 2001 From: CasualPokePlayer <50538166+CasualPokePlayer@users.noreply.github.com> Date: Wed, 3 Nov 2021 18:04:07 -0700 Subject: [PATCH] fix oopsies in nds stylus input display script --- Assets/Lua/NDS/StylusInputDisplay.lua | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/Assets/Lua/NDS/StylusInputDisplay.lua b/Assets/Lua/NDS/StylusInputDisplay.lua index 02384bbb5c..db49ca6b23 100644 --- a/Assets/Lua/NDS/StylusInputDisplay.lua +++ b/Assets/Lua/NDS/StylusInputDisplay.lua @@ -6,7 +6,8 @@ local dotColor = 'blue' client.setwindowsize(client.getwindowsize()) -- assert a sane resolution console.writeline("Window size must be at an integer scale for this script to work, this will be asserted now and for screen layout changes") -console.writeline("WARNING! Using a higher than support window size for your monitor may cause this script to fail! (e.g. 1980x1080 cannot go past 2x window size) Keep the window size to your resolution!" +console.writeline("WARNING! Using a higher than support window size for your monitor may cause this script to fail! (e.g. 1980x1080 cannot go past 2x window size)") +console.writeline("Keep the window size in the bounds of your resolution!") local prevScreenLayout = nds.getscreenlayout()