N64: Pass the Glide64mk2 settings to the core

This commit is contained in:
pjgat09 2013-08-09 02:32:49 +00:00
parent 459987c418
commit b5dd64ad3b
2 changed files with 9 additions and 0 deletions

View File

@ -596,6 +596,10 @@ namespace BizHawk.Emulation.Consoles.Nintendo.N64
{
m64pConfigOpenSection("Video-Glide64", ref video_plugin_section);
}
else if (video_settings.PluginName == "Glide64mk2")
{
m64pConfigOpenSection("Video-Glide64mk2", ref video_plugin_section);
}
else
{
return;

View File

@ -2831,6 +2831,11 @@ namespace BizHawk.MultiClient
Global.Config.GlidePlugin.FillPerGameHacks(game);
video_settings.Parameters = Global.Config.GlidePlugin.GetPluginSettings();
}
else if (PluginToUse == "Glide64mk2")
{
Global.Config.Glide64mk2Plugin.FillPerGameHacks(game);
video_settings.Parameters = Global.Config.Glide64mk2Plugin.GetPluginSettings();
}
if (hasmovie && Global.MovieSession.Movie.Header.HeaderParams[MovieHeader.PLATFORM] == "N64" && Global.MovieSession.Movie.Header.HeaderParams.ContainsKey(MovieHeader.VIDEOPLUGIN))
{