GBHawk: increase range for tilt input
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@ -115,7 +115,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.GBHawk
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{
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{
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Name = "Gameboy Controller + Tilt",
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Name = "Gameboy Controller + Tilt",
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BoolButtons = BaseDefinition.Select(b => $"P{PortNum} {b}").ToList()
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BoolButtons = BaseDefinition.Select(b => $"P{PortNum} {b}").ToList()
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}.AddXYPair($"P{PortNum} Tilt {{0}}", AxisPairOrientation.RightAndUp, (-45).RangeTo(45), 0); //TODO verify direction against hardware
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}.AddXYPair($"P{PortNum} Tilt {{0}}", AxisPairOrientation.RightAndUp, (-90).RangeTo(90), 0); //TODO verify direction against hardware
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}
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}
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public int PortNum { get; }
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public int PortNum { get; }
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