Enable SA1026 and fix noncompliance

"Code should not contain space after new or stackalloc keyword in implicitly
typed array allocation"
This commit is contained in:
YoshiRulz 2020-06-21 10:11:18 +10:00 committed by zeromus
parent 14e0c96fd8
commit 3c02545066
10 changed files with 9 additions and 12 deletions

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@ -292,9 +292,6 @@
<!-- Code should not contain multiple whitespace in a row -->
<Rule Id="SA1025" Action="Hidden" />
<!-- Code should not contain space after new or stackalloc keyword in implicitly typed array allocation -->
<Rule Id="SA1026" Action="Hidden" />
<!-- Use tabs correctly -->
<Rule Id="SA1027" Action="Hidden" />

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@ -1103,7 +1103,7 @@ namespace BizHawk.Client.Common
new FilesystemFilter("Amstrad CPC", new string[0], devBuildExtraExts: new[] { "cdt", "dsk" }, devBuildAddArchiveExts: true),
new FilesystemFilter("Sinclair ZX Spectrum", new[] { "tzx", "tap", "dsk", "pzx", "csw", "wav" }, addArchiveExts: true),
new FilesystemFilter("Odyssey 2", new[] { "o2" }),
new FilesystemFilter("Uzebox", new [] { "uze" }),
new FilesystemFilter("Uzebox", new[] { "uze" }),
FilesystemFilter.EmuHawkSaveStates
);

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@ -114,7 +114,7 @@ namespace BizHawk.Client.Common.movie.import
};
// Split up the sections of the frame.
string[] sections = line.Split(new [] { "|" }, StringSplitOptions.RemoveEmptyEntries);
var sections = line.Split(new[] { "|" }, StringSplitOptions.RemoveEmptyEntries);
if (sections.Length != 2)
{
Result.Errors.Add("Unsupported input configuration");

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@ -64,7 +64,7 @@ namespace BizHawk.Client.EmuHawk
tsbViewStyle.SelectedIndex = 0;
lvCDL.AllColumns.Clear();
lvCDL.AllColumns.AddRange(new []
lvCDL.AllColumns.AddRange(new[]
{
new RollColumn { Name = "CDLFile", Text = "CDL File @", UnscaledWidth = 107, Type = ColumnType.Text },
new RollColumn { Name = "Domain", Text = "Domain", UnscaledWidth = 126, Type = ColumnType.Text },

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@ -60,7 +60,7 @@ namespace BizHawk.Client.EmuHawk
{
DisplayName = $"Player {controller}",
Size = new Size(174, 74),
Buttons = new []
Buttons = new[]
{
ButtonSchema.Up(23, 15, controller),
ButtonSchema.Down(23, 36, controller),

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@ -49,7 +49,7 @@ namespace BizHawk.Client.EmuHawk.tools.VirtualPads.schema
return new ConsoleSchema
{
Size = new Size(160, 45),
Buttons = new []
Buttons = new[]
{
new ButtonSchema(8, 18, "LidOpen") { DisplayName = "Lid Open" },
new ButtonSchema(68, 18, "LidClose") { DisplayName = "Lid Close" }

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@ -68,7 +68,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.GBA
throw;
}
InputCallbacks = new MemoryBasedInputCallbackSystem(this, "System Bus", new [] { 0x4000130u });
InputCallbacks = new MemoryBasedInputCallbackSystem(this, "System Bus", new[] { 0x4000130u });
}
public IEmulatorServiceProvider ServiceProvider { get; }

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@ -15,7 +15,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.N64
Rsp = RspType.Rsp_Hle;
DisableExpansionSlot = true;
Controllers = new []
Controllers = new[]
{
new N64ControllerSettings(),
new N64ControllerSettings { IsConnected = false },

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@ -7,7 +7,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.SubGBHawk
"",
isPorted: false,
isReleased: true)]
[ServiceNotApplicable(new [] { typeof(IDriveLight) })]
[ServiceNotApplicable(new[] { typeof(IDriveLight) })]
public partial class SubGBHawk : IEmulator, IStatable, IInputPollable,
ISettable<GBHawk.GBHawk.GBSettings, GBHawk.GBHawk.GBSyncSettings>
{

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@ -8,7 +8,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.SubNESHawk
"",
isPorted: false,
isReleased: true)]
[ServiceNotApplicable(new [] { typeof(IDriveLight) })]
[ServiceNotApplicable(new[] { typeof(IDriveLight) })]
public partial class SubNESHawk : IEmulator, IStatable, IInputPollable,
ISettable<NES.NES.NESSettings, NES.NES.NESSyncSettings>
{