diff --git a/BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesControllerDeck.cs b/BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesControllerDeck.cs index ab71d9a7c0..8df1246845 100644 --- a/BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesControllerDeck.cs +++ b/BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesControllerDeck.cs @@ -291,7 +291,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.SNES "0Mouse X", "0Mouse Y" }, - AxisRanges = ControllerDefinition.CreateAxisRangePair(-127, 0, 127, ControllerDefinition.AxisPairOrientation.RightAndUp) //TODO verify direction against hardware + AxisRanges = ControllerDefinition.CreateAxisRangePair(-127, 0, 127, ControllerDefinition.AxisPairOrientation.RightAndDown) //TODO verify direction against hardware, R+D inferred from behaviour in Mario Paint }; public ControllerDefinition Definition => _definition;