Atari - console buttons hooked up to mnemonics (input display and movie recording now work)
This commit is contained in:
parent
cb3df74105
commit
2eba9e0c71
|
@ -197,6 +197,7 @@ namespace BizHawk.MultiClient
|
|||
if (ControlType == "Atari 2600 Basic Controller")
|
||||
{
|
||||
input.Append(IsBasePressed("Reset") ? "r" : ".");
|
||||
input.Append(IsBasePressed("Select") ? "s" : ".");
|
||||
}
|
||||
if (ControlType == "NES Controller")
|
||||
{
|
||||
|
@ -409,6 +410,8 @@ namespace BizHawk.MultiClient
|
|||
if (ControlType == "Atari 2600 Basic Controller")
|
||||
{
|
||||
Force("Reset", mnemonic[1] != '.' && mnemonic[1] != '0');
|
||||
Force("Select", mnemonic[2] != '.' && mnemonic[2] != '0');
|
||||
start = 4;
|
||||
}
|
||||
for (int player = 1; player <= Global.PLAYERS[ControlType]; player++)
|
||||
{
|
||||
|
|
Loading…
Reference in New Issue