Move some game compatibility todos around

This commit is contained in:
andres.delikat 2011-03-01 18:44:17 +00:00
parent 1703cf272d
commit 229d56551f
2 changed files with 8 additions and 5 deletions

View File

@ -16,10 +16,6 @@ namespace BizHawk.Emulation.Consoles.Nintendo.Boards
//this board is a little more convoluted than it might otherwise be because i switched to a more chip-centered way of modeling it partway through
//perhaps i will make other boards work that way, and perhaps not
//Game issues:
//Castlevania II (U) - Black screen only
//Zelda II (U) - Black screen only
class MMC1
{
public MMC1()

View File

@ -9,7 +9,14 @@ namespace BizHawk.Emulation.Consoles.Nintendo
{
public partial class NES : IEmulator
{
//the main rom class that contains all information necessary for the board to operate
//Game issues:
//3-D World Runner - UNROM - weird lines in gameplay (scanlines off?)
//JJ - Tobidase Daisakusen Part 2 (J) - same as 3-D World Runner
//Castlevania II (U) - Black screen only
//Zelda II (U) - Black screen only
//the main rom class that contains all information necessary for the board to operate
public class RomInfo
{
public enum EHeaderType