From 229d56551f237faa1a35015715c3bbb72823347f Mon Sep 17 00:00:00 2001 From: "andres.delikat" Date: Tue, 1 Mar 2011 18:44:17 +0000 Subject: [PATCH] Move some game compatibility todos around --- BizHawk.Emulation/Consoles/Nintendo/NES/Boards/SxROM.cs | 4 ---- BizHawk.Emulation/Consoles/Nintendo/NES/NES.cs | 9 ++++++++- 2 files changed, 8 insertions(+), 5 deletions(-) diff --git a/BizHawk.Emulation/Consoles/Nintendo/NES/Boards/SxROM.cs b/BizHawk.Emulation/Consoles/Nintendo/NES/Boards/SxROM.cs index 2af9ea1cd2..447b54cb09 100644 --- a/BizHawk.Emulation/Consoles/Nintendo/NES/Boards/SxROM.cs +++ b/BizHawk.Emulation/Consoles/Nintendo/NES/Boards/SxROM.cs @@ -16,10 +16,6 @@ namespace BizHawk.Emulation.Consoles.Nintendo.Boards //this board is a little more convoluted than it might otherwise be because i switched to a more chip-centered way of modeling it partway through //perhaps i will make other boards work that way, and perhaps not - //Game issues: - //Castlevania II (U) - Black screen only - //Zelda II (U) - Black screen only - class MMC1 { public MMC1() diff --git a/BizHawk.Emulation/Consoles/Nintendo/NES/NES.cs b/BizHawk.Emulation/Consoles/Nintendo/NES/NES.cs index b83445fedb..85bb7a2369 100644 --- a/BizHawk.Emulation/Consoles/Nintendo/NES/NES.cs +++ b/BizHawk.Emulation/Consoles/Nintendo/NES/NES.cs @@ -9,7 +9,14 @@ namespace BizHawk.Emulation.Consoles.Nintendo { public partial class NES : IEmulator { - //the main rom class that contains all information necessary for the board to operate + //Game issues: + //3-D World Runner - UNROM - weird lines in gameplay (scanlines off?) + //JJ - Tobidase Daisakusen Part 2 (J) - same as 3-D World Runner + //Castlevania II (U) - Black screen only + //Zelda II (U) - Black screen only + + + //the main rom class that contains all information necessary for the board to operate public class RomInfo { public enum EHeaderType