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@ -6,7 +6,7 @@ namespace BizHawk.Emulation.Cores.Consoles.Nintendo.N3DS
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public class _3DSMotionEmu
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{
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// update per frame
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private const float UPDATE_PERIOD = (float)(4481136.0 / 268111856.0);
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private const float UPDATE_PERIOD = (float)(268111856.0 / 4481136.0);
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// todo: make these adjustable
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private const float SENSITIVITY = 0.01f;
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