SNES - better mouse button names
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@ -252,8 +252,8 @@ namespace BizHawk.Emulation.Cores.Nintendo.SNES
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{
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{
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BoolButtons = new List<string>
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BoolButtons = new List<string>
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{
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{
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"0Left",
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"0Mouse Left",
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"0Right"
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"0Mouse Right"
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},
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},
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FloatControls =
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FloatControls =
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{
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{
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@ -280,9 +280,9 @@ namespace BizHawk.Emulation.Cores.Nintendo.SNES
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case 1:
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case 1:
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return (short)controller.GetFloat("0Y");
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return (short)controller.GetFloat("0Y");
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case 2:
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case 2:
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return (short)(controller.IsPressed("0Left") ? 1 : 0);
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return (short)(controller.IsPressed("0Mouse Left") ? 1 : 0);
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case 3:
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case 3:
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return (short)(controller.IsPressed("0Right") ? 1 : 0);
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return (short)(controller.IsPressed("0Mouse Right") ? 1 : 0);
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}
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}
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}
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}
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}
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}
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