diff --git a/BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesControllerDeck.cs b/BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesControllerDeck.cs index 9205c375db..216b5fdd7f 100644 --- a/BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesControllerDeck.cs +++ b/BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesControllerDeck.cs @@ -252,8 +252,8 @@ namespace BizHawk.Emulation.Cores.Nintendo.SNES { BoolButtons = new List { - "0Left", - "0Right" + "0Mouse Left", + "0Mouse Right" }, FloatControls = { @@ -280,9 +280,9 @@ namespace BizHawk.Emulation.Cores.Nintendo.SNES case 1: return (short)controller.GetFloat("0Y"); case 2: - return (short)(controller.IsPressed("0Left") ? 1 : 0); + return (short)(controller.IsPressed("0Mouse Left") ? 1 : 0); case 3: - return (short)(controller.IsPressed("0Right") ? 1 : 0); + return (short)(controller.IsPressed("0Mouse Right") ? 1 : 0); } } }